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gallium
Commit message (
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Author
Age
Files
Lines
*
nv50: Disable unused code.
Vinson Lee
2010-08-21
1
-0
/
+4
*
i965g: Fix printf format warning on 32-bit platforms.
Vinson Lee
2010-08-21
1
-1
/
+1
*
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-21
7
-66
/
+165
*
draw: Don't assert if indices point outside vertex buffer.
José Fonseca
2010-08-22
1
-2
/
+7
*
util: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-0
/
+4
*
nvfx: actually fix it properly
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: fix incorrect assert
Luca Barbieri
2010-08-21
1
-6
/
+9
*
util: Move loop variable declaration outside for loop.
Vinson Lee
2010-08-21
1
-1
/
+2
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
7
-56
/
+105
*
nvfx: fix warnings
Luca Barbieri
2010-08-21
3
-5
/
+2
*
gallivm: Emit DIVPS instead of RCPPS.
José Fonseca
2010-08-21
1
-12
/
+24
*
nvfx: enable translate_sse
Luca Barbieri
2010-08-21
1
-1
/
+1
*
auxiliary: Add missing files to SCons build.
Vinson Lee
2010-08-21
1
-14
/
+16
*
auxiliary: Reorder list of files in Makefile.
Vinson Lee
2010-08-21
1
-14
/
+14
*
scons: Fix nvfx build.
Vinson Lee
2010-08-21
1
-1
/
+2
*
nvfx: slightly improve handling of overlong vps
Luca Barbieri
2010-08-21
1
-2
/
+10
*
nvfx: tweak CMP in fp
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: implement CMP in vp
Luca Barbieri
2010-08-21
1
-0
/
+13
*
nvfx: implement TXL in fp
Luca Barbieri
2010-08-21
1
-0
/
+6
*
nvfx: implement SSG in fp
Luca Barbieri
2010-08-21
1
-1
/
+13
*
nvfx: implement DP2 in vp and fp
Luca Barbieri
2010-08-21
2
-0
/
+10
*
nvfx: implement TRUNC in vp and fp
Luca Barbieri
2010-08-21
2
-6
/
+32
*
nvfx: implement NOP
Luca Barbieri
2010-08-21
2
-0
/
+4
*
nvfx: add vertex program control flow
Luca Barbieri
2010-08-21
2
-18
/
+169
*
nvfx: fix vertex shader headers
Luca Barbieri
2010-08-21
2
-4
/
+4
*
nv40: add fragment program control flow
Luca Barbieri
2010-08-21
2
-5
/
+247
*
nvfx: refactor shader assembler
Luca Barbieri
2010-08-21
3
-360
/
+357
*
nvfx: add option to dump shaders in TGSI and native code
Luca Barbieri
2010-08-21
2
-8
/
+30
*
nvfx: improve and correct nvfx_shader.h
Luca Barbieri
2010-08-21
1
-13
/
+65
*
nvfx: fix lodbias
Luca Barbieri
2010-08-21
2
-4
/
+4
*
nvfx: mostly fix inline corruption magically
Luca Barbieri
2010-08-21
1
-1
/
+9
*
nvfx: fix GPU hardlocks when depth buffer is absent
Luca Barbieri
2010-08-21
4
-5
/
+15
*
nvfx: fire ring after transfers
Luca Barbieri
2010-08-21
1
-0
/
+5
*
nv30: band-aid viewport issues
Luca Barbieri
2010-08-21
1
-3
/
+5
*
nvfx: support flatshade_first
Luca Barbieri
2010-08-21
3
-1
/
+5
*
nvfx: expose GLSL
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
7
-88
/
+211
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
21
-921
/
+1365
*
nvfx: refactor sampling code, add support for swizzles and depth tex
Luca Barbieri
2010-08-21
9
-393
/
+525
*
nvfx: new 2D: unify textures and buffers
Luca Barbieri
2010-08-21
4
-137
/
+46
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
8
-146
/
+408
*
nv30: new 2D: support ARB_texture_rectangle
Luca Barbieri
2010-08-21
2
-3
/
+36
*
nvfx: new 2D: optimize fragtex format lookup
Luca Barbieri
2010-08-21
2
-50
/
+10
*
nvfx: new 2D: enable swizzling for all surfaces
Luca Barbieri
2010-08-21
1
-17
/
+4
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
10
-626
/
+340
*
nv04-nv40: new 2D: add new Gallium-independent 2D engine
Luca Barbieri
2010-08-21
4
-0
/
+1478
*
nvfx: new 2D: rewrite transfer code to use staging transfers
Luca Barbieri
2010-08-21
3
-173
/
+61
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
6
-224
/
+207
*
nvfx: add nouveau_resource_on_gpu
Luca Barbieri
2010-08-21
1
-1
/
+15
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