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* ilo: add support for scratch spacesChia-I Wu2015-10-2310-16/+133
* ilo: fix scratch space setup in coreChia-I Wu2015-10-2311-133/+327
* virgl/vtest: add vtest driverDave Airlie2015-10-2310-2/+1242
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-2328-0/+5918
* tgsi: try and handle overflowing shaders. (v2)Dave Airlie2015-10-232-3/+9
* tgsi: add option to dump floats as hex valuesDave Airlie2015-10-233-2/+30
* svga: Condition preemptive flush on draw emissionSinclair Yeh2015-10-224-5/+25
* svga: try to avoid index generation for some primitive typesBrian Paul2015-10-221-0/+14
* svga: avoid provoking vertex conversion when possibleBrian Paul2015-10-221-1/+14
* svga: detect constant color writes in fragment shadersBrian Paul2015-10-225-2/+77
* radeon/uvd: don't expose HEVC on old UVD hw (v3)Alex Deucher2015-10-221-32/+18
* gallivm: Translate all util_cpu_caps bits to LLVM attributes.Jose Fonseca2015-10-221-2/+34
* ilo: make sure there is HiZ before resolvingChia-I Wu2015-10-221-2/+4
* ilo: fix max thread count for HS on Gen8Chia-I Wu2015-10-221-3/+5
* svga: fix clip plane regression after recent tgsi_scan changeBrian Paul2015-10-211-2/+2
* osmesa: Expose GL entry points for Windows build via DEF file.Nigel Stewart2015-10-212-0/+674
* svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTBrian Paul2015-10-201-0/+2
* draw: fix splitting of line loops (v2)Brian Paul2015-10-204-8/+32
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-2015-1/+42
* vc4: Switch our vertex attr lowering to being NIR-based.Eric Anholt2015-10-202-143/+200
* vc4: Add limited support for ibfe/ubfe.Eric Anholt2015-10-201-0/+42
* tgsi/scan: use properties for clip/cull distance writemasksMarek Olšák2015-10-201-14/+14
* gallium: add new properties for clip and cull distance usageMarek Olšák2015-10-203-1/+15
* radeonsi: enable BC_OPTIMIZE if centroid isn't usedMarek Olšák2015-10-201-1/+5
* radeonsi: fix the export_prim_id field size in the shader keyMarek Olšák2015-10-201-2/+2
* radeonsi: support thread-safe shaders shared by multiple contextsMarek Olšák2015-10-209-199/+224
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-2015-0/+16
* radeonsi: add support for ARB_texture_viewMarek Olšák2015-10-202-7/+22
* vc4: Use nir_foreach_variableBoyan Ding2015-10-203-7/+7
* st/omx/dec/h264: fix field picture type 0 poc disorderLeo Liu2015-10-191-4/+8
* scons: Build nir/glsl_types.cpp once.Jose Fonseca2015-10-196-27/+2
* svga: fix incorrect round-down arithmeticBrian Paul2015-10-191-1/+1
* st/va: Added support for NV12 to IYUV conversion in vlVaGetImageIndrajit Das2015-10-191-3/+5
* st/va: Used correct parameter to derive the value of the "h" variable in vlVa...Indrajit Das2015-10-191-1/+1
* ilo: set VME for 3DSTATE_PSChia-I Wu2015-10-181-1/+6
* ilo: ignore prefer_linear_threshold when zeroChia-I Wu2015-10-182-3/+3
* ilo: remove some unused kernel paramsChia-I Wu2015-10-182-22/+0
* ilo: remove unused ilo_shader_get_type()Chia-I Wu2015-10-182-12/+0
* ilo: remove u_debug.h inclusion from ilo_core.hChia-I Wu2015-10-182-1/+2
* ilo: remove u_memory.h inclusion from ilo_core.hChia-I Wu2015-10-183-1/+3
* nvc0: do not bind input params at compute state init on FermiSamuel Pitoiset2015-10-181-8/+0
* radeonsi: don't use the AMDGPU intrinsic for CMPMarek Olšák2015-10-171-9/+22
* radeonsi: use LRP from gallivmMarek Olšák2015-10-171-2/+0
* radeonsi: don't emit AMDGPU intrinsics for integer abs, min, maxMarek Olšák2015-10-171-10/+50
* radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNCMarek Olšák2015-10-171-3/+3
* radeonsi: initialize output, temp, and address registers to "undef"Marek Olšák2015-10-171-4/+15
* gallivm: implement the correct version of LRPMarek Olšák2015-10-171-6/+13
* gallivm: set correct opcode info from unary/binary/ternary emitsMarek Olšák2015-10-171-3/+6
* radeonsi: implement vertex color clampingMarek Olšák2015-10-175-4/+52
* radeonsi: implement fragment color clampingMarek Olšák2015-10-176-2/+18