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* trace: Don't dump texture transfers.José Fonseca2013-06-213-10/+19
* ilo: replace a boolean by boolChia-I Wu2013-06-201-1/+1
* ilo: rename cache_seqno to uploadedChia-I Wu2013-06-202-6/+6
* util: (trivial) add has_popcnt fieldRoland Scheidegger2013-06-192-0/+2
* llvmpipe: use 64bit counter for occlusion queriesRoland Scheidegger2013-06-193-5/+10
* llvmpipe: handle more queriesRoland Scheidegger2013-06-197-14/+67
* softpipe: handle all queries, and change for the new disjoint semanticsRoland Scheidegger2013-06-191-11/+28
* gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINTRoland Scheidegger2013-06-193-12/+12
* trace: Dump pipe_rasterizer_state::clip_halfz.José Fonseca2013-06-191-0/+1
* svga: add some comments about primitive conversionBrian Paul2013-06-192-11/+26
* indices: add some commentsBrian Paul2013-06-192-4/+28
* svga: reindent svga_tgsi.cBrian Paul2013-06-191-63/+65
* svga: whitespace, comment, formatting fixes in svga_tgsi_emit.hBrian Paul2013-06-191-42/+56
* svga: move some svga/tgsi functionsBrian Paul2013-06-193-125/+149
* svga: formatting fixes in svga_tgsi_insn.cBrian Paul2013-06-191-260/+395
* nvc0: kill assert in ppp codeMaarten Lankhorst2013-06-191-2/+0
* ilo: rework shader cacheChia-I Wu2013-06-199-186/+356
* nv50: avoid crash on updating RASTERIZE_ENABLE stateEmil Velikov2013-06-191-0/+10
* Revert "draw: clear the draw buffers in draw"Zack Rusin2013-06-178-34/+13
* llvmpipe: fixes for conditional renderingRoland Scheidegger2013-06-184-36/+86
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-1841-37/+92
* ilo: construct depth/stencil command in create_surface()Chia-I Wu2013-06-186-271/+368
* tgsi: text parser: fix parsing of array in declarationDave Airlie2013-06-181-3/+9
* st/xlib: Fix XImage stride calculationRichard Sandiford2013-06-171-4/+4
* st/xlib Fix XIMage bytes-per-pixel calculationRichard Sandiford2013-06-171-3/+2
* gallium: replace bswap_32 calls with util_bswap32Jonathan Gray2013-06-174-9/+7
* draw: fix a regression in computing max eltZack Rusin2013-06-171-0/+1
* draw: clear the draw buffers in drawZack Rusin2013-06-178-13/+34
* ilo: add pipe-based copy method to ilo_blitterChia-I Wu2013-06-172-5/+25
* ilo: add BLT-based blitting methods to ilo_blitterChia-I Wu2013-06-174-495/+847
* ilo: replace util_blitter by ilo_blitterChia-I Wu2013-06-177-103/+363
* ilo: fix for half-float vertex arraysChia-I Wu2013-06-151-1/+14
* ilo: add some assertions to help debuggingChia-I Wu2013-06-141-1/+23
* ilo: silence a compiler warningChia-I Wu2013-06-141-0/+2
* gallium/draw: add limits to the clip and cull distancesZack Rusin2013-06-137-14/+41
* draw: cleanup the distance culling code a bitZack Rusin2013-06-131-48/+41
* ilo: mapping a resource may make some states dirtyChia-I Wu2013-06-134-9/+112
* ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140Chia-I Wu2013-06-131-1/+1
* ilo: initialize dirty flags in ilo_init_states()Chia-I Wu2013-06-132-2/+2
* ilo: re-emit states that involve resourcesChia-I Wu2013-06-134-21/+23
* ilo: fix for util_blitter_clear() changesChia-I Wu2013-06-131-4/+1
* mesa: Fix bug in unclamped float to ubyte conversion.Manfred Ernst2013-06-121-2/+1
* st/dri: if flushing a drawable, don't set reason=SWAPBUFFERSMarek Olšák2013-06-131-1/+1
* st/dri: resolve the back buffer only in SwapBuffersMarek Olšák2013-06-131-3/+3
* st/dri: manually swap MSAA front and back buffers in SwapBuffersMarek Olšák2013-06-131-0/+25
* st/dri: always copy new DRI front and back buffers to corresponding MSAA buffersMarek Olšák2013-06-131-0/+27
* st/dri: refactor dri_msaa_resolveMarek Olšák2013-06-133-12/+15
* st/dri: reuse depth-stencil and MSAA resources after DRI2 invalidate eventMarek Olšák2013-06-131-26/+78
* st/dri: fix MSAA resolving of buffers with height > widthMarek Olšák2013-06-131-2/+2
* r600g: upsample and downsample MSAA resources for transfersMarek Olšák2013-06-131-79/+141