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* r300g: Fix bytes_per_line calculation error while displaying surfaceCooper Yuan2009-10-291-1/+1
* st/xorg: fix src coordinates in the video acceleration pathsZack Rusin2009-10-281-1/+1
* r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.Corbin Simpson2009-10-281-0/+9
* r300g: Keep texture formats organized.Corbin Simpson2009-10-281-6/+5
* r300g: add some texture formatsMaciej Cencora2009-10-282-0/+9
* r300g: Clear up a bit of the buffer reference stuff.Corbin Simpson2009-10-281-14/+11
* r300g: Fix XXX.Corbin Simpson2009-10-281-1/+0
* r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák2009-10-283-11/+31
* r300g: fix the WRAP_T mode when using 1D texturesMarek Olšák2009-10-281-1/+8
* r300g: fix blending and do some optimizationsMarek Olšák2009-10-282-48/+54
* llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.José Fonseca2009-10-286-4/+118
* util: Drop return value from cpuid().José Fonseca2009-10-281-10/+6
* util: Fix cpuid on MSVC.José Fonseca2009-10-281-1/+5
* llvmpipe: Implement round() for MSVC.José Fonseca2009-10-281-0/+12
* st/xorg: fix xvZack Rusin2009-10-273-9/+21
* draw: Fix memory leak.Vinson Lee2009-10-271-0/+2
* nv50: activate more lanes in a warpChristoph Bumiller2009-10-281-0/+4
* st/xorg: Adopt to new dirty clip rect typeJakob Bornecrantz2009-10-271-4/+5
* st/xorg: initialize indexes before reswizzling for yuvZack Rusin2009-10-261-0/+2
* st/xorg: stop overflowing yuv buffersZack Rusin2009-10-262-20/+37
* st/xorg: add yuv vertex shaderZack Rusin2009-10-265-33/+200
* st/xorg: add yuv shadersZack Rusin2009-10-263-16/+83
* r300g: read occlusion query results from both Z pipes on RV530Marek Olšák2009-10-261-2/+8
* r300g: add cubemap supportMarek Olšák2009-10-262-24/+37
* gallium: Move enum pipe_error into p_defines.h.José Fonseca2009-10-2512-75/+26
* llvmpipe: Human friendlier sampler state dump.José Fonseca2009-10-252-9/+22
* util: Human readable output of texture states.José Fonseca2009-10-252-0/+92
* llvmpipe: Dump the sampler state of the shader key.José Fonseca2009-10-251-0/+18
* llvmpipe: Immediate multiplication.José Fonseca2009-10-254-32/+64
* llvmpipe: Fast path for sampling rgba8 textures with linear filtering.José Fonseca2009-10-251-12/+256
* llvmpipe: Make lerping work for 8.8 fixed point values.José Fonseca2009-10-251-4/+50
* llvmpipe: New module to help make assertions about formats.José Fonseca2009-10-254-0/+78
* llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.José Fonseca2009-10-252-12/+148
* llvmpipe: Split the format swizzling step from the unpacking.José Fonseca2009-10-252-16/+34
* llvmpipe: Allow different signs when unpacking.José Fonseca2009-10-251-2/+1
* llvmpipe: Add inlines to quickly generate types matching the native SIMD regi...José Fonseca2009-10-252-12/+102
* llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.José Fonseca2009-10-251-32/+16
* llvmpipe: Factor our pixel offset computation.José Fonseca2009-10-253-43/+83
* llvmpipe: Share testing infrastructure with lp_test_format.José Fonseca2009-10-252-23/+46
* llvmpipe: Eliminate lp_build_store_rgba_aos.José Fonseca2009-10-253-49/+16
* llvmpipe: Eliminate lp_build_load_rgba_aos.José Fonseca2009-10-253-52/+15
* llvmpipe: Move a few format/sampling functions into better space.José Fonseca2009-10-257-123/+158
* r300g: fix redefining mipmaps and fetching from themMarek Olšák2009-10-251-2/+7
* r300g: added support for 3D texturesMarek Olšák2009-10-254-53/+51
* r300g: fix scons build yet againJoakim Sindholt2009-10-242-4/+2
* st/xorg: fix text with component alpha renderingZack Rusin2009-10-233-23/+45
* nv50: do SIGN_SET as one instructionChristoph Bumiller2009-10-231-6/+1
* nv50: fix saturation outside of tx_insn caseChristoph Bumiller2009-10-231-3/+5
* nv50: allow all 127 TEMP regsChristoph Bumiller2009-10-231-3/+16
* nv50: fix address reg codeChristoph Bumiller2009-10-231-23/+44