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Commit message (
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Author
Age
Files
Lines
*
llvmpipe: fix crash when not all attachments are populated in a fb
Roland Scheidegger
2014-05-31
1
-3
/
+9
*
softpipe: honor the render_condition_enable bit in blits.
Roland Scheidegger
2014-05-31
1
-0
/
+3
*
llvmpipe: honor the render_condition_enable bit in blits.
Roland Scheidegger
2014-05-31
1
-0
/
+3
*
gallium/docs: improve documentation of render condition wrt blits.
Roland Scheidegger
2014-05-31
2
-5
/
+9
*
svga: use svga_shader_too_large() in compile_vs()
Brian Paul
2014-05-31
1
-8
/
+36
*
svga: use svga_shader_too_large() in compile_fs()
Brian Paul
2014-05-31
1
-3
/
+1
*
svga: added svga_shader_too_large() helper
Brian Paul
2014-05-31
1
-0
/
+21
*
util: Do not use __builtin_clrsb with Intel C++ Compiler.
Vinson Lee
2014-05-30
1
-1
/
+1
*
st/wgl: use _debug_printf() instead of fprintf()
Brian Paul
2014-05-30
1
-7
/
+3
*
st/wgl: formatting fixes in stw_framebuffer.c
Brian Paul
2014-05-30
1
-82
/
+70
*
st/wgl: make stw_lookup_context_locked() an inline function
Brian Paul
2014-05-30
2
-15
/
+9
*
st/wgl: fix implementation of wglCreateContextAttribsARB()
Brian Paul
2014-05-30
3
-22
/
+136
*
st/wgl: add debug code to check that pixel format initialization worked
Brian Paul
2014-05-30
1
-3
/
+9
*
st/wgl: change PFD_SWAP_COPY to PFD_SWAP_EXCHANGE.
Brian Paul
2014-05-30
1
-1
/
+1
*
st/egl: do not link against libloader
Emil Velikov
2014-05-29
1
-1
/
+0
*
i915g: Support B5G5R5A1 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
i915g: Support R4G4B4A4 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
i915g: Fix copy region code
Stéphane Marchesin
2014-05-28
1
-34
/
+14
*
egl-static: Fix undefined reference to `loader_*'
José Fonseca
2014-05-28
1
-0
/
+1
*
nvc0/ir: use SM35 ISA with GK20A
Alexandre Courbot
2014-05-27
3
-7
/
+12
*
nvc0: add GK20A 3D class
Alexandre Courbot
2014-05-27
2
-1
/
+9
*
st/omx/enc: implement restricted b frames pattern
Leo Liu
2014-05-27
2
-2
/
+10
*
radeon/vce: implement non-referenced frames
Leo Liu
2014-05-27
2
-3
/
+5
*
vl: add interface for non-referenced frames
Leo Liu
2014-05-27
1
-0
/
+2
*
i915g: Fix shader disasm code
Stéphane Marchesin
2014-05-26
1
-1
/
+0
*
i915g: Fallback to sw for npot copies
Stéphane Marchesin
2014-05-26
1
-2
/
+3
*
i915g: handle more formats in copy
Stéphane Marchesin
2014-05-26
3
-11
/
+91
*
nvc0: implement clear_buffer
Tobias Klausmann
2014-05-26
1
-0
/
+141
*
nvc0: revert mistaken logic to collapse color outputs to the beginning
Ilia Mirkin
2014-05-26
1
-9
/
+4
*
freedreno/a3xx: texture fixes
Rob Clark
2014-05-26
1
-1
/
+3
*
freedreno: update generated headers
Rob Clark
2014-05-26
4
-5
/
+7
*
freedreno: few caps fixes
Rob Clark
2014-05-26
2
-4
/
+8
*
automake: correctly append the version-script
Emil Velikov
2014-05-25
6
-25
/
+38
*
targets/libgl-xlib: hide all the exported symbol mayhem
Emil Velikov
2014-05-25
2
-0
/
+12
*
targets/osmesa: include mangled gl symbols
Emil Velikov
2014-05-25
1
-0
/
+1
*
targets/xa: limit the amount of exported symbols
Emil Velikov
2014-05-25
2
-0
/
+43
*
gallium/egl: st_profiles are build time decision, treat them as such
Emil Velikov
2014-05-25
9
-55
/
+28
*
nv50: count wrapped textures towards the tex_obj count
Joakim Sindholt
2014-05-23
1
-0
/
+2
*
nvc0: assert that we have vertex elements state
Christoph Bumiller
2014-05-23
1
-0
/
+1
*
nvc0: use PRIxPTR for sizeof()
Christoph Bumiller
2014-05-23
1
-1
/
+1
*
nv50,nvc0: allow 15,16,30 bpp display formats
Christoph Bumiller
2014-05-23
1
-4
/
+4
*
nv50,nvc0: handle guard band defines
Christoph Bumiller
2014-05-23
2
-4
/
+16
*
nv50/ir/tgsi: optimize KIL
Christoph Bumiller
2014-05-23
1
-0
/
+5
*
nv50/ir: fix lowering of predicated instructions (without defs)
Christoph Bumiller
2014-05-23
1
-1
/
+4
*
nv50/ir/opt: fix constant folding with saturate modifier
Christoph Bumiller
2014-05-23
1
-1
/
+3
*
nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Christoph Bumiller
2014-05-23
1
-1
/
+5
*
nv50,nvc0: set constbufs dirty on pipe context switch
Christoph Bumiller
2014-05-23
2
-0
/
+5
*
nv50: setup scissors on clear_render_target/depth_stencil
Christoph Bumiller
2014-05-23
1
-2
/
+18
*
nv50,nvc0: always pull out bufctx on context destruction
Christoph Bumiller
2014-05-23
2
-9
/
+7
*
Make DRI dependencies and build depend on the target
Jon TURNEY
2014-05-23
8
-16
/
+20
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