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* r600g: x/y coordinates must be divided by block dim in dma blitChristoph Bumiller2013-07-152-4/+16
* svga: check for NaN shader immediatesBrian Paul2013-07-091-2/+4
* st/dri/sw: Fix pitch calculation in drisw_update_tex_bufferRichard Sandiford2013-07-031-2/+3
* st/xlib: Fix XImage stride calculationRichard Sandiford2013-07-031-4/+4
* st/xlib Fix XIMage bytes-per-pixel calculationRichard Sandiford2013-07-031-3/+2
* nvc0: allow frame dropping in h264Maarten Lankhorst2013-07-011-3/+0
* r300g/compiler: Prevent regalloc from swizzling texture operands v2Tom Stellard2013-06-301-0/+8
* winsys/radeon: add env var to disable VM on Cayman/TrinityAlex Deucher2013-06-261-0/+2
* st/xlib: Flush the front buffer before doing CopySubBufferStéphane Marchesin2013-06-261-0/+4
* st/xlib: Fix upside down coordinates for CopySubBufferStéphane Marchesin2013-06-261-1/+1
* gallivm: fix out-of-bounds access with mirror_clamp_to_edge address modeRoland Scheidegger2013-06-261-6/+7
* nvc0: set rsvd_kick correctlyMaarten Lankhorst2013-06-261-0/+1
* st/glx: add null ctx check in glXDestroyContext()Brian Paul2013-06-251-10/+12
* st/glx/xlib: check for null ctx pointer in glXIsDirect()Brian Paul2013-06-251-3/+1
* gallivm: Fix build with LLVM 3.3Armin K2013-06-251-1/+3
* gallivm: Fix build with LLVM >= r180063Tom Stellard2013-06-252-0/+8
* nvc0: kill assert in ppp codeMaarten Lankhorst2013-06-191-2/+0
* u_vbuf: fix index buffer leakChia-I Wu2013-06-131-0/+3
* targets/dri-i915: Force c++ linker in all casesChí-Thanh Christopher Nguyễn2013-06-111-8/+2
* r600g: Correctly initialize the shader key, v2Lauri Kasanen2013-06-111-1/+2
* nvc0: fix up video buffer alignment requirementsMaarten Lankhorst2013-06-081-5/+3
* nv50: initialize kick_notify callback in nv50_createBryan Cain2013-05-231-0/+1
* radeon: Initialize variables in radeon_llvm_context_init.Vinson Lee2013-05-231-0/+2
* radeonsi: Fix user clip planesMichel Dänzer2013-05-233-2/+4
* radeonsi: Fix handling of TGSI_SEMANTIC_PSIZEMichel Dänzer2013-05-235-9/+17
* radeonsi: increase array size for shader inputs and outputsMarek Olšák2013-05-232-2/+5
* radeonsi: add support for hainan chipsAlex Deucher2013-05-234-0/+6
* r600g: Fix UMAD on CaymanMartin Andersson2013-05-151-16/+35
* winsys/sw/xlib: Prevent shared memory segment leakage.José Fonseca2013-05-101-0/+6
* r600g: initialize CMASK and HTILE with the GPU using streamoutMarek Olšák2013-05-104-7/+80
* gallium/u_blitter: implement buffer clearingMarek Olšák2013-05-102-8/+97
* gallium: handle drirc disable_glsl_line_continuations optionVadim Girlin2013-05-103-1/+5
* gallivm: fix small but severe bug in handling multiple lod level stridesRoland Scheidegger2013-05-101-1/+1
* gallium/u_blitter: fix is_blit_generic_supported() stencil checkingBrian Paul2013-05-101-12/+14
* radeonsi: add more cases for copying unsupported formats to resource_copy_regionMarek Olšák2013-05-101-0/+12
* radeonsi: Handle arbitrary 2-byte formats in resource_copy_regionMichel Dänzer2013-05-101-0/+6
* nvc0: Fix fd leak in nvc0_create_decoderMaarten Lankhorst2013-05-101-2/+2
* r600g: disable hyperz by default on 9.1Alex Deucher2013-04-221-1/+1
* r300g: Fix bug in OMOD optimizationTom Stellard2013-04-121-1/+3
* r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_endMartin Andersson2013-04-081-2/+3
* radeonsi: Emit pixel shader state even when only the vertex shader changedMichel Dänzer2013-04-051-0/+5
* radeon/llvm: Do not link against libgallium when building statically.Maarten Lankhorst2013-04-051-1/+4
* gallium/egl: fix out-of-tree buildAndreas Boll2013-04-051-1/+1
* gallivm: fix return opcode handling in main function of a shaderRoland Scheidegger2013-04-052-3/+18
* radeon/llvm: Link against libgallium.la to fix an undefined symbolAndreas Boll2013-04-051-0/+1
* gallium/build: Fix visibility CFLAGS in automakeMaarten Lankhorst2013-04-056-4/+15
* mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.José Fonseca2013-04-051-69/+5
* autotools: Add missing top-level include dir.José Fonseca2013-04-051-0/+1
* nvc0: fix for 2d engine R source formats writing RRR1 and not R001Christoph Bumiller2013-04-043-52/+148
* nv50,nvc0: fix 3d blits, restore viewport after blitChristoph Bumiller2013-04-042-18/+32