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* st/vdpau: use bicubic filter for scaling(v6.1)Nayan Deshmukh2016-07-013-14/+106
* vl: add a bicubic interpolation filter(v5)Nayan Deshmukh2016-07-013-0/+528
* nv30: go back to not using viewport validate function for swtnlIlia Mirkin2016-07-012-1/+16
* nv30: fix viewport clipping settings to be based on viewport, not rtIlia Mirkin2016-07-012-17/+11
* gallium/util: check for window cliprects in util_can_blit_via_copy_region()Brian Paul2016-06-301-0/+1
* gallium: Force blend color to 16-byte alignmentChuck Atkins2016-06-301-1/+11
* swr: Refactor checks for compiler feature flagsChuck Atkins2016-06-301-2/+2
* st/wgl: make own_mutex() non-staticBrian Paul2016-06-302-4/+7
* svga: use SVGA3D_vgpu10_BufferCopy() for buffer copiesBrian Paul2016-06-301-4/+28
* svga: add SVGA3D_vgpu10_BufferCopy()Brian Paul2016-06-302-0/+30
* svga: flush buffers when mapping for readingBrian Paul2016-06-301-13/+24
* svga: enable ARB_copy_image extension in the driverNeha Bhende2016-06-301-1/+2
* svga: try blitting with copy region in more casesBrian Paul2016-06-301-1/+7
* svga: use copy_region_vgpu10() for region copies when possibleBrian Paul2016-06-301-4/+37
* svga: use vgpu10 CopyRegion command when possibleNeha Bhende2016-06-301-2/+147
* svga: set render target flag for snorm surfacesBrian Paul2016-06-301-0/+10
* svga: add new svga_format_is_uncompressed_snorm() helperBrian Paul2016-06-302-0/+24
* svga: adjust sampler view format for RGBXBrian Paul2016-06-301-1/+5
* svga: adjust render target view format for RGBXBrian Paul2016-06-301-1/+13
* svga: don't advertise support for R32G32B32_UINT/SINT surface formatsNeha Bhende2016-06-301-2/+2
* svga: use untyped surface formats in most casesBrian Paul2016-06-301-4/+7
* gallium/util: add tight_format_check param to util_can_blit_via_copy_region()Brian Paul2016-06-302-11/+30
* gallium/util: simplify a few things in util_can_blit_via_copy_region()Brian Paul2016-06-301-12/+8
* gallium/util: new util_try_blit_via_copy_region() functionBrian Paul2016-06-302-15/+32
* svga: Fix failures caused in fedora 24Neha Bhende2016-06-304-6/+26
* st/wgl: remove unneeded inline qualifiersBrian Paul2016-06-302-4/+4
* st/wgl: add a stw_device::initialized fieldBrian Paul2016-06-303-24/+35
* st/wgl: refactor framebuffer locking codeBrian Paul2016-06-304-51/+68
* st/wgl: rename curctx to old_ctx in stw_make_current()José Fonseca2016-06-301-8/+8
* st/wgl: release the pbuffer DC at the end of wglBindTexImageARB()Brian Paul2016-06-301-1/+6
* radeon/uvd: fix a h265 context size bugsonjiang2016-06-291-0/+3
* radeon/uvd: seperate uvd context buffer from DPBsonjiang2016-06-291-9/+97
* radeon uvd add uvd fw version for amdgpusonjiang2016-06-292-1/+11
* nv50/ir: print EMIT subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* nv50/ir: print RSQ/RCP subops in debug modeSamuel Pitoiset2016-06-291-0/+10
* nv50/ir: print PIXLD subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* nv50/ir: print SHFL subops in debug modeSamuel Pitoiset2016-06-291-0/+9
* gallium/radeon: remove zombie textures kept alive by DCC stat gatheringMarek Olšák2016-06-291-12/+27
* gallium/radeon: don't re-create queries for DCC stat gatheringMarek Olšák2016-06-293-5/+10
* gallium/radeon: assume X11 DRI3 can use at most 5 back buffersMarek Olšák2016-06-291-1/+5
* gallium/radeon: separate DCC starts as disabled (ps_draw_ratio = 0)Marek Olšák2016-06-291-9/+10
* gallium/radeon: R600_DEBUG=nodccfb disables separate DCCMarek Olšák2016-06-293-1/+4
* gallium/radeon: add and use r600_texture_referenceMarek Olšák2016-06-295-10/+13
* gallium/radeon: add a HUD query for PS draw ratio stats from separate DCCMarek Olšák2016-06-294-0/+8
* gallium/radeon: add a heuristic enabling DCC for scanout surfaces (v2)Marek Olšák2016-06-296-4/+338
* gallium/radeon: add state setup for a separate DCC bufferMarek Olšák2016-06-294-5/+41
* radeonsi: always calculate DCC info even if it's not used immediatelyMarek Olšák2016-06-292-2/+2
* radeonsi: unreference framebuffer state with set_framebuffer_stateMarek Olšák2016-06-293-4/+6
* gallium/radeon: add flag R600_QUERY_HW_FLAG_BEGIN_RESUMESMarek Olšák2016-06-292-1/+4
* radeonsi: don't advertise multisample shader imagesMarek Olšák2016-06-291-0/+3