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* radeon/llvm: Fix MachineInstr dumpTom Stellard2012-05-022-8/+9
* r600g: fixed the bug with VTX fetches in TEX clauses for evergreenAdam Rak2012-05-021-7/+6
* winsys/radeon: Get max_pipes from the kernelTom Stellard2012-05-022-0/+11
* r600g: Add support for reading vertex fetches from bytestreamTom Stellard2012-05-021-0/+37
* r600g: Add support for reading native instructions from the LLVM bytestreamTom Stellard2012-05-021-0/+10
* r600g: Add FC_NATIVE instructionTom Stellard2012-05-023-0/+20
* r600g: bypass alpha for integer types (v2)Dave Airlie2012-05-024-2/+18
* gallivm: Use debug_printf in lp_build_printf.José Fonseca2012-05-021-6/+9
* gallivm: Avoid LLVMAddGlobalMapping() in lp_bld_assert().José Fonseca2012-05-022-26/+16
* gallivm: Add a lp_build_const_func_pointer() helper.José Fonseca2012-05-023-15/+44
* gallivm: Cleanup/simplify lp_build_const_string_variable.José Fonseca2012-05-025-29/+29
* gallivm: Added lp_build_const_mask_aos_swizzledJames Benton2012-05-024-11/+31
* gallivm: Move loop var declaration to beginning of scope.José Fonseca2012-05-021-1/+3
* gallivm: added a debug function which allows llvm to print vectors of 16 unsi...James Benton2012-05-022-0/+29
* llvmpipe: add masking support to aos blendJames Benton2012-05-023-6/+35
* llvmpipe: Check when a shader does not satisfy 0 < imm < 1.James Benton2012-05-022-2/+11
* gallivm: fixed memory leak in lp_build_tgsi_aosJames Benton2012-05-021-0/+1
* llvmpipe: Added support for color masks in AoS blending.James Benton2012-05-025-33/+71
* gallivm: added aligned pointer get/setJames Benton2012-05-024-0/+81
* gallivm: llvm c-style for loops, allows us to create loops with conditions on...James Benton2012-05-022-0/+94
* radeon/llvm: Fix build for updated LLVM 3.1 release branchTom Stellard2012-05-012-18/+18
* softpipe: use any_swizzle() helper in sp_tex_sample.cBrian Paul2012-05-011-8/+15
* softpipe: whitespace, comment clean-ups in sp_tex_sample.cBrian Paul2012-05-011-26/+32
* softpipe: implement coord clamping for texel fetches (TXF)Brian Paul2012-05-011-14/+31
* radeon/llvm: Add subtarget feature: DumpCodeTom Stellard2012-05-015-6/+9
* r600g/llvm: Remove unnecessary dynamic castsDragomir Ivanov2012-04-301-5/+5
* r600g/llvm: Add pattern for llvm.AMDGPU.kill v2Dragomir Ivanov2012-04-302-1/+6
* r600g/llvm: Fix handling of MASK_WRITE instructionsTom Stellard2012-04-302-1/+3
* radeon/llvm: Use a custom emit function for TGSI_OPCODE_KILTom Stellard2012-04-301-1/+16
* egl-fbdev: Fix compile-error by including errno.hDavid Herrmann2012-04-301-0/+1
* svga: add cases for recently added PIPE_CAP queriesBrian Paul2012-04-301-0/+3
* scons: Fix build without llvm.José Fonseca2012-04-301-2/+8
* nv50,nvc0: fix depth/stencil resolveChristoph Bumiller2012-04-295-56/+206
* nvc0/ir/opt: INTERP does not support JOINChristoph Bumiller2012-04-291-0/+2
* nv50/ir/opt: try to convert ABS(SUB) to SADChristoph Bumiller2012-04-297-16/+179
* nvc0/ir: try to use the optimal texture op modeChristoph Bumiller2012-04-291-3/+15
* nvc0/ir: initial implementation of nve4 scheduling hintsChristoph Bumiller2012-04-298-15/+738
* nvc0/ir: implement better placement of texture barriersChristoph Bumiller2012-04-298-13/+327
* nv50/ir/tgsi: fix handling of early RETChristoph Bumiller2012-04-291-4/+5
* nvc0/ir/emit: fix emitTXQ 2nd srcChristoph Bumiller2012-04-291-1/+3
* nvc0/ir/target: integer ADD doesn't support ABS modifierChristoph Bumiller2012-04-291-0/+2
* u_vbuf: unbind vertex buffers on destroyMarek Olšák2012-04-291-0/+2
* u_blitter: fix resource leakMarek Olšák2012-04-291-0/+1
* radeonsi: make r600_buffer_transfer_unmap a no-opMarek Olšák2012-04-291-7/+1
* r600g: make r600_buffer_transfer_unmap a no-opMarek Olšák2012-04-291-7/+1
* r300g: make r300_buffer_transfer_unmap a no-opMarek Olšák2012-04-291-7/+1
* r300g: use u_default_transfer_inline_writeMarek Olšák2012-04-293-31/+3
* radeonsi: use u_default_transfer_inline_writeMarek Olšák2012-04-293-26/+3
* winsys/radeon: simplify buffer map/unmap functionsMarek Olšák2012-04-2921-118/+94
* autoconf: pass -Wall to automakeDylan Noblesmith2012-04-292-3/+3