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* freedreno/ir3: use NIR_PASS helper macrosRob Clark2016-01-031-19/+28
* freedreno/ir3: we require block_index metadataRob Clark2016-01-031-0/+2
* freedreno/ir3: refactor NIR IR handlingRob Clark2016-01-037-111/+202
* freedreno/ir3: drop unnecessary unreachable() caseRob Clark2016-01-031-2/+0
* gallium/tests: fix build with clang compilerSamuel Pitoiset2016-01-031-273/+330
* nv50,nvc0: optimize coherent buffer checking at draw timeSamuel Pitoiset2016-01-036-68/+82
* vc4: Fix build from upload changes.Eric Anholt2016-01-021-1/+1
* gallium/radeon: send LLVM diagnostics as debug messagesNicolai Hähnle2016-01-021-15/+46
* gallium/radeon: pass pipe_debug_callback into radeon_llvm_compile (v2)Nicolai Hähnle2016-01-027-9/+18
* radeonsi: send shader info as debug messages in addition to stderr outputNicolai Hähnle2016-01-021-14/+55
* radeonsi: pass pipe_debug_callback down into si_shader_binary_read (v2)Nicolai Hähnle2016-01-024-14/+22
* gallium/radeon: implement set_debug_callbackNicolai Hähnle2016-01-022-0/+14
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-0216-23/+37
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-0216-23/+15
* u_upload_mgr: pass alignment to u_upload_buffer manuallyMarek Olšák2016-01-023-2/+4
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-0216-19/+29
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-0221-23/+32
* u_upload_mgr: rework the application of alignmentMarek Olšák2016-01-021-10/+14
* nv50,nvc0: make sure there's pushbuf space and that we ref the bo earlyIlia Mirkin2016-01-014-6/+5
* nvc0: Set winding order regardless of domain.Kenneth Graunke2015-12-301-2/+4
* nvc0: add ARB_shader_draw_parameters supportIlia Mirkin2015-12-3013-15/+73
* gallium: add a drawid to pipe_draw_infoIlia Mirkin2015-12-301-0/+2
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-3016-2/+19
* gallium: add baseinstance/drawid semanticsIlia Mirkin2015-12-303-1/+18
* nv50/ir: attempt to do more constant folding on mad -> add conversionIlia Mirkin2015-12-301-11/+10
* nir/builder: Add an init function that creates a simple shader for youJason Ekstrand2015-12-291-8/+4
* nv50/ir: float(s32 & 0xff) = float(u8), not s8Ilia Mirkin2015-12-291-0/+3
* radeonsi: add RADEON_REPLACE_SHADERS debug optionNicolai Hähnle2015-12-293-5/+105
* radeonsi: count compilations in si_compile_llvmNicolai Hähnle2015-12-292-1/+2
* gallium/util: add DEBUG_GET_ONCE_OPTIONNicolai Hähnle2015-12-291-0/+13
* r600: fix constant buffer size programmingGrazvydas Ignotas2015-12-292-2/+2
* nir: Get rid of function overloadsJason Ekstrand2015-12-287-26/+25
* nvc0: don't forget to reset VTX_TMP bufctx slot after blit completionIlia Mirkin2015-12-271-0/+2
* nv50,nvc0: add a note when converting vertex elements using CPUIlia Mirkin2015-12-272-0/+6
* gallium/auxiliary: don't build NIR sources with MSVC2008 flagsConnor Abbott2015-12-232-7/+15
* freedreno/ir3: spelling..Rob Clark2015-12-231-6/+6
* nir: Add a writemask to store intrinsics.Kenneth Graunke2015-12-222-0/+9
* nouveau: enable use of new kernel interfacesBen Skeggs2015-12-221-2/+0
* nvc0: remove use of deprecated sw class identifierBen Skeggs2015-12-221-3/+5
* nv50: fix g98+ vdec class allocationBen Skeggs2015-12-221-6/+51
* nouveau: remove use of deprecated nouveau_device_wrap()Ben Skeggs2015-12-223-8/+28
* nouveau: fix screen creation failure pathsBen Skeggs2015-12-225-25/+33
* nouveau: return nouveau_screen from hw-specific creation functionsBen Skeggs2015-12-225-11/+11
* nouveau: remove use of deprecated nouveau_device::drm_versionBen Skeggs2015-12-227-12/+15
* nouveau: remove use of deprecated nouveau_device::fdBen Skeggs2015-12-223-1/+3
* r600: fix viewport clipping handling (v2)Dave Airlie2015-12-223-12/+15
* radeonsi: fix viewport clipping handling. (v2)Dave Airlie2015-12-221-1/+4
* r600: drop VTX_CNT_EN write from initial stateDave Airlie2015-12-221-8/+4
* gallium/radeon: fix regression in a number of driver queriesNicolai Hähnle2015-12-211-3/+3
* vc4: Do instruction scheduling on the QIR to hide texture fetch latency.Eric Anholt2015-12-184-0/+624