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* r300: Deobfuscate a few registers, fix inaccurate variable names.Corbin Simpson2009-02-013-20/+25
| | | | It's not "pipes", it's floating-point vertex processors. Completely different.
* r300: Working trivial/clear for RV410.Corbin Simpson2009-02-013-367/+80
| | | | This might work for other people too.
* BROKENCorbin Simpson2009-02-013-15/+322
| | | | | This commit is only to protect against data loss, so please skip it when bisecting. Thanks.
* Rebased to gallium-0.2, Jan 24 2009.Corbin Simpson2009-02-011-1/+0
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* r300: Hook up clear, set it to fallback.Corbin Simpson2009-02-014-3/+26
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* r300: Make format names legible.Corbin Simpson2009-02-011-2/+2
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* r300: Add more capabilities.Corbin Simpson2009-02-011-8/+15
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* r300: Newlines, dammit!Corbin Simpson2009-02-012-7/+9
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* r300: More state setters.Corbin Simpson2009-02-011-3/+23
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* r300: Add some useful debugging information; remove a couple compile warnings.Corbin Simpson2009-02-013-38/+77
| | | | Deck chairs on the Titanic.
* r300: Remove radeon_reg.Corbin Simpson2009-02-011-5324/+0
| | | | Wonder why this was ever committed...
* r300: Put r300_blit to bed.Corbin Simpson2009-02-013-140/+0
| | | | Not going to be using the blitter. Period.
* r300: Plan for the next state setters.Corbin Simpson2009-02-011-2/+9
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* r300: Moar state handlers.Corbin Simpson2009-02-013-0/+88
| | | | Ah, my code's so bad. It's amazing.
* r300: Finish basic state setup.Corbin Simpson2009-02-014-0/+35
| | | | | I have successfully fooled glxinfo into believing that I am a competent writer of code. Next step is to trick trivial/clear.
* amd: Fix uninitialized pipe_screen.Corbin Simpson2009-02-011-1/+2
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* amd: Fix missing break statement.Corbin Simpson2009-02-011-2/+3
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* r300: Add fragment shader stubs.Corbin Simpson2009-02-013-9/+46
| | | | Not looking forward to filling these out at all.
* r300: Add more pipe_texture stuff.Corbin Simpson2009-02-011-0/+54
| | | | This is enough to sate glxinfo, for now.
* r300: Add initial pipe_texture handling.Corbin Simpson2009-02-013-2/+93
| | | | Still primitive and needing to be fleshed out, but it's a start.
* r300: Add texture sampler state.Corbin Simpson2009-02-012-5/+111
| | | | Easy compared to the actual texture handling code.
* r300: Add texture stubs.Corbin Simpson2009-02-015-1/+94
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* amd/r300: Wire up GETPARAM ioctls.Corbin Simpson2009-02-019-18/+62
| | | | Whoo, stuff is starting to look cleaner and cleaner.
* r300: Add sampler state skeleton.Corbin Simpson2009-02-012-11/+56
| | | | Heh, serendipitous sibilance. Anyway, need to flesh this out.
* r300: Add num_vert_pipes (and remove busted num_pipes.)Corbin Simpson2009-02-014-46/+31
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* r300: Unbreak build, finish clear state.Corbin Simpson2009-02-013-26/+32
| | | | Completely untested, of course.
* [BROKEN] r300: Add initial clear/fill code.Corbin Simpson2009-02-013-19/+364
| | | | Copied from mesa and still broken. Gimme a few to clean it up.
* r300: Fix constness, compile warnings, indentation in r300_state.Corbin Simpson2009-02-011-7/+8
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* r300: Set floating-point params.Corbin Simpson2009-02-011-7/+10
| | | | | Note: I took those numbers from classic Mesa. I know that points are routinely used to clear buffers, but line width is probably wrong.
* r300: Fix indenting.Corbin Simpson2009-02-011-5/+10
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* r300: Fix missing free().Corbin Simpson2009-02-011-1/+4
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* r300: Add path for pci_id in winsys.Corbin Simpson2009-02-016-4/+12
| | | | Needs to be hooked up to the getparam from the kernel.
* r300: Use chip caps for something.Corbin Simpson2009-02-014-52/+20
| | | | | | Step two: Integration. Yay? Time to stop messing around with this and actually go do things.
* r300: Add chipset sorting and capabilities.Corbin Simpson2009-02-016-21/+505
| | | | | | Part one: Capabilities from classic Mesa. Damn, if only we didn't have so many fucking Radeons!
* r300: Various flags, small state tracking things.Corbin Simpson2009-02-015-1/+15
| | | | Getting these out of the way so more stuff can be put in.
* r300: Add a basic dirty state emit.Corbin Simpson2009-02-015-6/+108
| | | | I feel strangely unproductive. Must be the cold.
* r300: Remove r300_state.hCorbin Simpson2009-02-012-31/+3
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* r300: Add blend color.Corbin Simpson2009-02-013-4/+46
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* r300: Add more state.Corbin Simpson2009-02-013-10/+155
| | | | | | | | | pipe_rasterizer_state is big, and I'm still processing it. Todo: - LOL EVERYTHING - Moar cough syrup. - Even moar cough syrup.
* r300: Fix errant inlines.Corbin Simpson2009-02-012-3/+4
| | | | This should unbreak dynamic loading.
* r300: Hook up state functions.Corbin Simpson2009-02-013-43/+27
| | | | Haha, should not have attempted the scissors.
* r300: Add DSA state.Corbin Simpson2009-02-013-1/+178
| | | | | | | | | | That's it for now. Just the "easy" stuff. Todo: - Rasterizer state, which is a lot more than just the RS. - Miscellaneous state which doesn't currently belong to any state object. - Shader assemblers? - Fix dynamic loading bugs.
* r300: Add scissor state, fix build.Corbin Simpson2009-02-012-1/+56
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* r300: Add blend state.Corbin Simpson2009-02-016-4/+3401
| | | | Also switched to r300_reg instead of radeon_reg. Yay?
* r300, amd: Add the ability to flush the CS.Corbin Simpson2009-02-013-1/+13
| | | | This is probably important, yeah?
* r300, amd: Make everything build. (Not necessarily work, mind you.)Corbin Simpson2009-02-0111-35/+207
| | | | | | | | | Lots of structural work, especially in getting the two parts to talk nicely. Todo: - Get damn blitter working. - Add CS flush. - Reverse order of above two items.
* And unbreak traditional build.Corbin Simpson2009-02-012-1/+2
| | | | s/drm-radeon/drm_radeon/
* A bit of r300 cleanup.Corbin Simpson2009-02-014-12/+14
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* Make r300 and amd build in scons.Corbin Simpson2009-02-013-0/+47
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* r300: Hook up to winsys, add missing header.Corbin Simpson2009-02-013-2/+5339
| | | | In theory it works, which of course means that it doesn't.