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* nv50: DSTBen Skeggs2008-06-291-16/+45
* nv50: ABSBen Skeggs2008-06-291-2/+16
* nv50: FLR/FRCBen Skeggs2008-06-291-2/+35
* nv50: SGE/SLTBen Skeggs2008-06-291-11/+71
* nv50: small cleanupBen Skeggs2008-06-291-11/+16
* nv50: DPH, XPD, some TODOsBen Skeggs2008-06-291-0/+61
* nv50: fix EX2.. somehowBen Skeggs2008-06-291-1/+12
* nv50: big fuckup, fix itBen Skeggs2008-06-291-15/+60
* nv50: some fixes + MIN/MAXBen Skeggs2008-06-291-9/+39
* nv50: checkpoint: shader code now exceeds caps of "old" codeBen Skeggs2008-06-291-7/+272
* nv50: remove hardcoded fp stuffBen Skeggs2008-06-291-37/+8
* nv50: start using interpreter for fragprog too, not hardcoded passthroughBen Skeggs2008-06-293-14/+92
* nv50: drop the majority of the old shader code, reimplement, only MOV so far.Ben Skeggs2008-06-291-265/+146
* nv50: split code/data upload out, fp will use it later onBen Skeggs2008-06-291-15/+27
* nv50: DPHBen Skeggs2008-06-291-0/+12
* nv50: implement SUBBen Skeggs2008-06-291-19/+44
* nv50: fucking horrible hack, I really hate G8x shaders..Ben Skeggs2008-06-291-1/+10
* nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs2008-06-297-45/+90
* nv50: import current "state of the art" nv50 codeBen Skeggs2008-06-299-13/+1017
* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-2913-83/+129
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-2935-525/+574
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| * egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE attri...Brian Paul2008-06-281-0/+7
| * egl: helps if the stride is rightZack Rusin2008-06-271-1/+3
| * eh, we need a buildbot... fix the compilationZack Rusin2008-06-272-6/+4
| * gallium: handle msaaRoland Scheidegger2008-06-272-4/+8
| * egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ...Robert Ellison2008-06-271-0/+1
| * i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-273-12/+12
| * gdi: Update for cpp removal.José Fonseca2008-06-271-3/+5
| * cell: Update for cpp removal.José Fonseca2008-06-272-63/+18
| * gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-2726-440/+458
| * scons: Fix i965/xlib build.José Fonseca2008-06-272-1/+7
| * gallium: Describe pixel block.José Fonseca2008-06-261-0/+56
* | nv30: add context valuePatrice Mandin2008-06-241-0/+2
* | nouveau: major thinkoBen Skeggs2008-06-251-1/+1
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-2528-117/+399
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| * gallium: remove some old dispatch codeBrian Paul2008-06-241-22/+0
| * gallium: remove bad assertionBrian Paul2008-06-241-1/+0
| * gallium: Fix whole source being used in u_blitJakob Bornecrantz2008-06-241-16/+54
| * i915: Create a texture and surface for shared frontbufferJakob Bornecrantz2008-06-242-3/+66
| * i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34
| * i915: Moved screen creation to intel_be_deviceJakob Bornecrantz2008-06-245-28/+26
| * gallium: Fix warning in u_blit.hJakob Bornecrantz2008-06-241-0/+1
| * gallium: Avoid double arithmetic.José Fonseca2008-06-241-1/+1
| * dri/intel: Use standard integer types.José Fonseca2008-06-241-2/+2
| * gallium: Drop deprecated __MSC__ macro.José Fonseca2008-06-243-15/+10
| * gdi: Update for surface_alloc_storage changes.José Fonseca2008-06-241-1/+2
| * gallium: added support for fixed-point formats, drawingBrian Paul2008-06-232-0/+23
| * gallium: code for PIPE_SUBSYSTEM_WINDOWS_USERJonathan White2008-06-231-0/+25
| * gallium: Use the more portable PIPE_ARCH_* PIPE_CC_* macros instead of ad-hoc...José Fonseca2008-06-241-2/+2
| * gallium: WinCE does not have cosf, sinf, etc.José Fonseca2008-06-241-1/+1