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* cell: simplify spu debug codeBrian Paul2008-10-157-48/+41
* cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul2008-10-156-9/+74
* gallium: fix the shader-rebind test in softpipe, as was done for the draw mod...Brian Paul2008-10-151-4/+1
* gallium: fix the test in vs_exec_prepare() to avoid redundant bindingsBrian Paul2008-10-151-3/+1
* gallium: temporariliy revert softpipe shader optimizationBrian Paul2008-10-151-1/+2
* cell: updated vertex dump/debug codeBrian Paul2008-10-151-9/+14
* cell: additional debugBrian Paul2008-10-151-0/+1
* cell: fix/add some fallback blend casesBrian Paul2008-10-151-3/+46
* cell: need to flush draw module when constants changeBrian Paul2008-10-151-0/+2
* draw: don't assume output buffer pointer is alignedKeith Whitwell2008-10-151-1/+1
* cell: initial bits for 3D texture supportBrian Paul2008-10-145-6/+20
* cell: replace FREE() with align_free()Brian Paul2008-10-141-1/+1
* cell: fix incorrect parameter typeBrian Paul2008-10-142-2/+2
* cell: support for cubemapsBrian Paul2008-10-148-41/+214
* cell: fall-through case for TGSI_OPCODE_TXBBrian Paul2008-10-141-0/+2
* cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul2008-10-143-42/+117
* cell: fix npot texture tiling bugsBrian Paul2008-10-141-4/+12
* cell: fix broken negative texcoord conversionBrian Paul2008-10-141-4/+4
* cell: use minify vs magnify filtersBrian Paul2008-10-143-21/+53
* cell: fix assertionsBrian Paul2008-10-141-5/+5
* cell: basic mipmap filtering works nowBrian Paul2008-10-145-61/+79
* cell: fix tex image stride bugsBrian Paul2008-10-141-5/+9
* cell: now do texture twiddling in the right way, at the right time.Brian Paul2008-10-144-148/+83
* cell: remove old code, clean-ups, etc.Brian Paul2008-10-144-44/+35
* cell: more clean-up in spu_tri.cBrian Paul2008-10-131-84/+16
* cell: remove dead code, clean-up, reformattingBrian Paul2008-10-131-90/+24
* cell: finish-up perspective-corrected interpolationBrian Paul2008-10-131-45/+82
* cell: initial work for mipmap texture filteringBrian Paul2008-10-1310-77/+176
* cell: remove old texture-related fieldsBrian Paul2008-10-132-5/+0
* cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul2008-10-131-25/+31
* cell: remove more old texture codeBrian Paul2008-10-131-26/+0
* cell: bilinear texture filtering using integer arithmeticBrian Paul2008-10-132-0/+149
* cell: remove old texture codeBrian Paul2008-10-136-181/+7
* cell: do texture sampling/filtering for four pixels at a time.Brian Paul2008-10-135-10/+161
* cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul2008-10-131-7/+42
* cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul2008-10-101-61/+140
* cell: pass texture unit (sampler number) to txp() functionBrian Paul2008-10-102-2/+7
* cell: add emit_RI10s() which does range checking on the 10-bit signed immedia...Brian Paul2008-10-102-10/+30
* cell: additional 'offset' checking in spe_lqd(), spe_stqd()Brian Paul2008-10-101-4/+14
* cell: fix assertions in spe_lqd(), spe_stqd()Brian Paul2008-10-101-2/+2
* cell: fix function prologue/epilogue code for large stack framesBrian Paul2008-10-101-7/+37
* CELL: fixing stencil bugsRobert Ellison2008-10-102-20/+72
* cell: call cell_flush_int() at end of cell_create_context()Brian Paul2008-10-101-0/+3
* cell: fix LERP when dst reg is a src regBrian Paul2008-10-101-5/+7
* cell: fix fm/fs copy & paste bug from a few commits agoBrian Paul2008-10-101-1/+1
* cell: fix bug in emit_FLR() when src reg == dst regBrian Paul2008-10-101-7/+6
* cell: fix bug in emit_FRC() when src register == dst register.Brian Paul2008-10-101-7/+7
* cell: updates in response to draw's struct vertex_info changesBrian Paul2008-10-101-2/+2
* Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-1016-49/+112
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| * draw: don't assume output buffer pointer is alignedKeith Whitwell2008-10-071-1/+1