| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Nicolai Hähnle <[email protected]>
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LS is merged into TCS. If there is no TCS, LS is merged into fixed-func
TCS. The problem is the fixed-func TCS was ignored by scratch update
functions, so LS didn't have the scratch buffer set up.
Note that Mesa 17.1 doesn't have merged shaders.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Colors are interpolated in the PS prolog. This was never used.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reserve one core for other things (like draw calls).
Reviewed-by: Nicolai Hähnle <[email protected]>
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If we enqueue too many jobs and destroy the GL context, it may take
several seconds before the jobs finish. Just drop them instead.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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unused.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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so that we can use TXF.
The cubemap blit pixel shader code size: 148 -> 92 bytes
Reviewed-by: Nicolai Hähnle <[email protected]>
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This fixes piglit:
arb_texture_view-rendering-r32ui
TEX (image_sample) flushes denorms to 0 with FP32 textures on GCN, but such
a texture can contain integer data written using an integer render view.
If we do a transfer blit with TEX, denorms are flushed to 0. Luckily,
TXF (image_load) doesn't do that.
TXF also doesn't need to load the sampler state, so blit shaders don't have
to do s_load_dwordx4.
TXF doesn't do CLAMP_TO_EDGE, so it can only be used if the src box is
in bounds, or if we clamp manually (this commit doesn't).
Reviewed-by: Nicolai Hähnle <[email protected]>
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The sampler views always have first_level == last_level.
Now radeonsi doesn't have to use the WQM. (a few SALU removed)
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Simple search for a backslash followed by two newlines.
If one of the newlines were to be removed, this would cause issues, so
let's just remove these trailing backslashes.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Only harvested Stoney has 2 CUs. Tested on 2-CU Stoney and Fiji forced
to 2 CUs.
Cc: 17.0 17.1 <[email protected]>
Tested-by: Edmondo Tommasina <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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The file was introduced to track which LLVM revision was required, yet
that has quickly gone out of shape.
It has seen no updates since 2013.
Cc: Nicolai Hähnle <[email protected]>
Cc: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Aaron Watry <[email protected]>
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Replace some static assertions with runtime assertions. The static
asserts don't work/fail on MSVC, despite the offsets being multiples
of 16 (checked with softpipe).
Use correct parameter types for a few gallium context functions.
Reviewed-by: Marek Olšák <[email protected]>
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This just takes this out to a separate function as it will
get more complex with images.
Reviewed-by: Glenn Kennard <[email protected]>
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These are used for fragment shader thread calculations.
Reviewed-by: Glenn Kennard <[email protected]>
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The atomic counters on evergreen are implemented via append/consume
UAV counters. This just adds the register info for them. The EOS
packets are used to get the atomic totals extracted post shader
execution for storing into a buffer.
Reviewed-by: Glenn Kennard <[email protected]>
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This just documents in the headers the RAT operation list,
and the RAT encoding for exports.
The immediate registers are used to point to buffers for the
RAT return values (_RTN instructions).
Reviewed-by: Glenn Kennard <[email protected]>
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Pointed out by glennk.
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Not relevant to radeonsi, because Position/Face are system values
with radeonsi, while this codepath is for drivers where Position and
Face are ordinary inputs.
Reviewed-by: Brian Paul <[email protected]>
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All other sentinels occupy what is otherwise unused space.
Reviewed-by: Samuel Pitoiset <[email protected]>
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not sure if this helps
Reviewed-by: Samuel Pitoiset <[email protected]>
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The pthread_barrier_* functions were introduced to bionic
since Nougat.
Signed-off-by: Chih-Wei Huang <[email protected]>
Acked-by: Tapani Pälli <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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The compression field was incorrect, and we were missing the
depth before shader field.
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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BGRA8 image stores on Fermi don't work, which results in breaking
PBO downloads, such that they always return 0x0. Discovered this
through a glamor bug, and confirmed it does indeed break a good number
of piglit tests such as spec/arb_pixel_buffer_object/pbo-read-argb8888
Fixes: 8e7893eb53213 ("nvc0: add support for BGRA8 images")
Signed-off-by: Lyude <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
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This is desirable for synchronization in virtual machines.
Reviewed-by: Marek Olšák <[email protected]>
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Since the fence implementation is not dri2.c specific, put
it in a separate file. This way SW implementations can use this
extension too.
v2: Don't depend on dri2.c for extensions (Emil)
v3: Make this patch only move extension into a separate file (Chad).
Reviewed-by: Marek Olšák <[email protected]>
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We were linking src/glx with -Bsymbolic, but not the classic/gallium X11
libGL.so.
But it's always a good idea to build all libGL.so and all DRI drivers
with -Bsymbolic, otherwise they might resolve symbols from the 3rd party
application executable or shared libraries, which is _never_ what we
want.
In particular, this can happen when intercepting OpenGL calls with
apitrace, before
https://github.com/apitrace/apitrace/commit/63194b2573176ef34efce1a5c8b08e624b8dddf5
Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The cpu_fini() call pushes the buffer back into the GPU domain, which needs
to be done for all buffers, not just the ones with CPU written content. The
etnaviv kernel driver currently doesn't validate this, but may start to do
so at a later point in time. If there is a temporary resource the fini needs
to happen before the RS uses this one as the source for the upload.
Also remove an invalid comment about flushing CPU caches, cpu_fini takes
care of everything involved in this.
Fixes: c9e8b49b885 ("etnaviv: gallium driver for Vivante GPUs")
Cc: [email protected]
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Philipp Zabel <[email protected]>
Reviewed-By: Wladimir J. van der Laan <[email protected]>
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Signed-off-by: Rhys Kidd <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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This is a poor man's version of radeonsi ddebug stuff, this
should get hooked into that infrastructure, and grow more stuff,
but for now, just create R600_TRACE var that points to a file
that you want to dump the last IB to.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Results in always having at least one WFI between draws, which was
slowing stk down by ~5% and ~10% in xonotic.
(also drop bogus assert while we're at it.)
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Going to want the same thing for timestamp queries.
Signed-off-by: Rob Clark <[email protected]>
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