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* gallivm: Fix build with LLVM 3.6 (r221751).José Fonseca2014-11-121-1/+10
* ilo: clean up gen6_3DSTATE_SF()Chia-I Wu2014-11-113-90/+105
* ilo: clean up gen7_3DSTATE_STREAMOUT()Chia-I Wu2014-11-112-45/+35
* ilo: rework gen7_3DSTATE_SO_DECL_LIST()Chia-I Wu2014-11-111-60/+66
* ilo: add 3DSTATE_SO_BUFFER variantsChia-I Wu2014-11-112-24/+25
* ilo: add gen6_3dstate_constant()Chia-I Wu2014-11-112-84/+67
* ilo: add variants of 3DSTATE_{HS,DS}Chia-I Wu2014-11-112-12/+6
* ilo: add variants of 3DSTATE_GSChia-I Wu2014-11-113-63/+100
* ilo: add variants of 3DSTATE_VSChia-I Wu2014-11-113-16/+22
* ilo: add variants of 3DSTATE_PSChia-I Wu2014-11-112-36/+41
* ilo: add variants of 3DSTATE_WMChia-I Wu2014-11-113-54/+61
* ilo: add variants of 3DSTATE_CLIPChia-I Wu2014-11-113-24/+32
* ilo: prefix 3DSTATE_VF with gen75Chia-I Wu2014-11-112-4/+4
* st/va: MPEG4 call vlVaDecoderFixMPEG4Startcode()Michael Varga2014-11-101-0/+7
* st/va: MPEG4 generate GOV and VOP headerMichael Varga2014-11-101-0/+92
* st/va: MPEG4 populate the SPS structureMichael Varga2014-11-101-0/+6
* st/va: MPEG4 populate the iq matrix buffersMichael Varga2014-11-101-0/+16
* st/va: MPEG4 populate the PPS structureMichael Varga2014-11-102-0/+81
* st/va: refactored handleVASliceDataBufferTypeMichael Varga2014-11-101-35/+40
* ilo: derive fb blending caps at bind timeChia-I Wu2014-11-103-78/+101
* ilo: remove inlined state functionsChia-I Wu2014-11-104-236/+177
* ilo: use top/bottom split for state functionsChia-I Wu2014-11-109-1852/+1856
* util/format: Fix clamping to 32bit integers.José Fonseca2014-11-081-0/+27
* util/format: Generate floating point constants for clamping.José Fonseca2014-11-081-4/+4
* llvmpipe: Avoid deadlock when unloading opengl32.dllJosé Fonseca2014-11-071-2/+6
* ilo: tidy up message descriptor decodingChia-I Wu2014-11-071-189/+302
* ilo: decode INTERFACE_DESCRIPTOR_DATAChia-I Wu2014-11-073-1/+42
* clover: Fix build after llvm r221375Jan Vesely2014-11-061-0/+4
* ilo: add two missing headers to the sources listEmil Velikov2014-11-061-0/+2
* ilo: let ilo_shader_compile_cs() return a dummy shaderChia-I Wu2014-11-061-1/+185
* ilo: hook up launch_grid()Chia-I Wu2014-11-061-3/+73
* ilo: add ilo_render_emit_launch_grid()Chia-I Wu2014-11-068-2/+621
* ilo: improve media command helpersChia-I Wu2014-11-061-71/+141
* ilo: disassemble DP DC messagesChia-I Wu2014-11-061-2/+140
* ilo: disassemble TS messagesChia-I Wu2014-11-061-0/+35
* ilo: update genhw headers for media pipelineChia-I Wu2014-11-067-148/+479
* ilo: add ilo_finalize_compute_states()Chia-I Wu2014-11-062-0/+37
* ilo: use a dynamic array for global bindingsChia-I Wu2014-11-062-32/+70
* ilo: add kernel queries for compute shadersChia-I Wu2014-11-063-0/+37
* ilo: fix compute paramsChia-I Wu2014-11-061-12/+36
* ilo: add eu_count and thread_count to ilo_dev_infoChia-I Wu2014-11-063-55/+77
* ilo: fix intel_bo_wait() on kernel 3.17Chia-I Wu2014-11-061-1/+7
* ilo: add drm_configuration for the pipe-targetNick Sarnie2014-11-041-1/+22
* clover: Fix clBuildProgram piglit regressionTom Stellard2014-11-031-4/+4
* gallivm: Disable frame-pointer-omission on x86 to ensure right stack alignment.José Fonseca2014-11-031-1/+3
* gallivm: When disassemble a function, start by printing out its name.José Fonseca2014-11-031-0/+1
* gallium/docs: fix NRM, NRM4 docsBrian Paul2014-11-011-12/+24
* softpipe: use the tgsi_free_tokens() functionBrian Paul2014-10-311-6/+6
* tgsi: add a tgsi_free_tokens() functionBrian Paul2014-10-312-0/+13
* util: simplify u_pstipple.c codeBrian Paul2014-10-311-123/+62