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gallium
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Author
Age
Files
Lines
*
r600g: drop width/height per level storage.
Dave Airlie
2010-10-08
2
-6
/
+0
*
r600g: add some RG texture format support.
Dave Airlie
2010-10-08
2
-0
/
+28
*
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-07
3
-37
/
+92
*
r600g: fix Z export enable bits.
Dave Airlie
2010-10-07
1
-1
/
+1
*
r600g: use format from the sampler view not from the texture.
Dave Airlie
2010-10-07
2
-6
/
+6
*
r600g: fix evergreen interpolation setup
Andre Maasikas
2010-10-07
1
-0
/
+3
*
st/vega: Fix version check in context creation.
Chia-I Wu
2010-10-07
1
-1
/
+1
*
targets/egl: Fix linking with libdrm.
Chia-I Wu
2010-10-07
1
-4
/
+6
*
llvmpipe: Cleanup depth-stencil clears.
José Fonseca
2010-10-06
3
-15
/
+34
*
util: Cleanup util_pack_z_stencil and friends.
José Fonseca
2010-10-06
1
-22
/
+28
*
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
4
-95
/
+158
*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
3
-15
/
+42
*
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
2
-1
/
+7
*
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
4
-28
/
+65
*
gallivm: Fast implementation of iround(log2(x))
José Fonseca
2010-10-06
2
-0
/
+39
*
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
3
-0
/
+53
*
gallivm: Take the type signedness in consideration in round/ceil/floor.
José Fonseca
2010-10-06
1
-48
/
+59
*
r600g: fix dirty state handling
Jerome Glisse
2010-10-06
3
-7
/
+7
*
r600g: avoid segfault due to unintialized list pointer
Jerome Glisse
2010-10-06
2
-7
/
+9
*
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
2010-10-06
1
-9
/
+3
*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
*
retrace: Handle clear_render_target and clear_depth_stencil.
José Fonseca
2010-10-06
1
-0
/
+9
*
r600g: add evergreen stencil support.
Dave Airlie
2010-10-06
2
-2
/
+24
*
r600g: userspace fence to avoid kernel call for testing bo busy status
Jerome Glisse
2010-10-05
6
-47
/
+103
*
r600g: simplify block relocation
Jerome Glisse
2010-10-05
3
-12
/
+9
*
r600g: use dirty list to track dirty blocks
Bas Nieuwenhuizen
2010-10-05
4
-8
/
+33
*
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-10-05
1
-1
/
+1
*
r600g: improve bo flushing
Jerome Glisse
2010-10-05
4
-822
/
+825
*
r600g: store reloc information in bo structure
Jerome Glisse
2010-10-05
2
-23
/
+16
*
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
1
-0
/
+1
*
r600g: avoid unneeded bo wait
Dave Airlie
2010-10-05
1
-1
/
+5
*
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
9
-14
/
+3
*
r600g: drop mman allocator
Dave Airlie
2010-10-05
3
-8
/
+1
*
r600g: add bo busy backoff.
Dave Airlie
2010-10-05
2
-0
/
+15
*
pb: don't keep checking buffers after first busy
Dave Airlie
2010-10-05
1
-13
/
+19
*
r600g: add bo fenced list.
Dave Airlie
2010-10-05
3
-0
/
+43
*
r300g: fix microtiling for 16-bits-per-channel formats
Marek Olšák
2010-10-05
1
-3
/
+3
*
r600g: Fix SCons build.
Vinson Lee
2010-10-04
1
-1
/
+1
*
r600g: remove dead label & fix indentation
Jerome Glisse
2010-10-04
1
-11
/
+9
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
2
-1
/
+1
*
r600g: use r600_bo for relocation argument, simplify code
Jerome Glisse
2010-10-04
4
-19
/
+29
*
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
6
-28
/
+37
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
12
-86
/
+86
*
nvfx: Pair os_malloc_aligned() with os_free_aligned().
Krzysztof Smiechowicz
2010-10-04
1
-1
/
+1
*
r600g: TODO domain management
Dave Airlie
2010-10-04
1
-2
/
+2
*
r600g: fix wwarning in bo_map function
Dave Airlie
2010-10-04
1
-0
/
+1
*
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-04
1
-1
/
+3
*
r600g: break out of search for reloc bo after finding it.
Dave Airlie
2010-10-04
1
-0
/
+1
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