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*
st/nine: Do not pollute rTmp in ff ps
Axel Davy
2016-10-10
1
-2
/
+4
*
st/nine: Allocate temporaries on demand for ps ff
Axel Davy
2016-10-10
1
-14
/
+10
*
st/nine: Fix texbem
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Fix ff computation for inverse
Axel Davy
2016-10-10
2
-23
/
+6
*
st/nine: Used normed Vtx for reflectionvector
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Implement SPHEREMAP
Axel Davy
2016-10-10
2
-4
/
+30
*
st/nine: Enable passthrough only if positiont is used
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix wrong mask in ff vs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix tweening factor computation
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Disable ff vertex blending if required inputs are missing
Axel Davy
2016-10-10
1
-2
/
+12
*
st/nine: Use materials if source is not given.
Axel Davy
2016-10-10
1
-4
/
+5
*
st/nine: Fix ff SPECULARENABLE
Axel Davy
2016-10-10
1
-10
/
+3
*
st/nine: Undefined specular should be full of zeros
Axel Davy
2016-10-10
1
-6
/
+6
*
st/nine: Implement normal transformation with vertex blending
Axel Davy
2016-10-10
1
-5
/
+21
*
st/nine: Increase MaxVertexBlendMatrixIndex
Axel Davy
2016-10-10
2
-5
/
+5
*
st/nine: Compact ff vs constants a bit
Axel Davy
2016-10-10
1
-9
/
+9
*
st/nine: Fix vertex blending aVtx computation
Axel Davy
2016-10-10
1
-17
/
+10
*
st/nine: Reorganize ff vtx processing
Axel Davy
2016-10-10
1
-52
/
+72
*
st/nine: Small simplification for position_t and fog
Axel Davy
2016-10-10
1
-6
/
+3
*
st/nine: Cleaning code for vs temporaries
Axel Davy
2016-10-10
1
-98
/
+135
*
st/nine: No need for the local flag for temporaries in ff
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Handle D3DRS_NORMALIZENORMALS
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
11
-69
/
+735
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
8
-60
/
+322
*
st/nine: Rework vs int and bool constants buffer
Axel Davy
2016-10-10
4
-24
/
+37
*
st/nine: Change dirty tracking for vs int and bool constants
Axel Davy
2016-10-10
4
-22
/
+56
*
st/nine: Drop unused constant upload path
Axel Davy
2016-10-10
3
-210
/
+4
*
st/nine: Add support for swvp constants in shaders
Axel Davy
2016-10-10
3
-37
/
+125
*
st/nine: Initial mixed vertex processing support
Axel Davy
2016-10-10
2
-5
/
+16
*
st/nine: Implement SetNPatchMode
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Implement D3DUSAGE_SOFTWAREPROCESSING
Axel Davy
2016-10-10
1
-2
/
+3
*
st/nine: Allocate more space for ATI1
Patrick Rudolph
2016-10-10
2
-6
/
+17
*
st/nine: Add missing break
Patrick Rudolph
2016-10-10
1
-0
/
+1
*
st/nine: Implement relative addressing for ps inputs
Axel Davy
2016-10-10
1
-3
/
+27
*
st/nine: Wait for pending tasks to execute in swapchain
Axel Davy
2016-10-10
1
-0
/
+4
*
st/nine: Use fixed size arrays for swapchain buffers
Axel Davy
2016-10-10
2
-40
/
+11
*
st/nine: Fix buffer count check for Ex devices
Patrick Rudolph
2016-10-10
1
-5
/
+4
*
st/nine: Disable seamless cubemap for d3d
Axel Davy
2016-10-10
2
-2
/
+2
*
st/nine: Fix some check flags
Axel Davy
2016-10-10
1
-11
/
+12
*
st/nine: Unify some check flags
Axel Davy
2016-10-10
2
-4
/
+12
*
gallium/util: Really allow aliasing of dst for u_box_union_*
Axel Davy
2016-10-10
1
-11
/
+20
*
softpipe: Cap to 2 GB on 32 bits
Axel Davy
2016-10-10
1
-0
/
+6
*
llvmpipe: Cap to 2 GB on 32 bits
Axel Davy
2016-10-10
1
-0
/
+6
*
gallium/os: Fix overflow on 32 bits
Axel Davy
2016-10-10
1
-4
/
+10
*
st/nine: Memset pipe_resource templates
Axel Davy
2016-10-10
2
-0
/
+8
*
nvc0: fix valid range for shader buffers
Samuel Pitoiset
2016-10-10
3
-0
/
+3
*
nvc0/ir: fix overwriting of value backing non-constant gather offset
Ilia Mirkin
2016-10-10
1
-2
/
+2
*
nv50/ir: only stick one preret per function
Ilia Mirkin
2016-10-10
1
-4
/
+7
*
radeonsi: make more use of si_have_tgsi_compute
Nicolai Hähnle
2016-10-10
1
-3
/
+1
*
gallium/radeon: assign a name to LLVM output variables in debug builds
Nicolai Hähnle
2016-10-10
1
-1
/
+6
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