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*
nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem space
Ilia Mirkin
2016-01-14
1
-14
/
+44
*
nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
Ilia Mirkin
2016-01-14
1
-15
/
+50
*
nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
2016-01-14
4
-1
/
+19
*
nvc0: allow fragment shader inputs to use indirect indexing
Ilia Mirkin
2016-01-14
1
-1
/
+1
*
radeonsi: don't miss changes to SPI_TMPRING_SIZE
Marek Olšák
2016-01-14
1
-2
/
+7
*
svga: add DXGenMips command support
Charmaine Lee
2016-01-14
10
-26
/
+144
*
svga: add num-generate-mipmap HUD query
Charmaine Lee
2016-01-14
3
-1
/
+12
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
19
-0
/
+77
*
gallium/radeon: do not reallocate user memory buffers
Nicolai Hähnle
2016-01-14
4
-8
/
+43
*
gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
5
-9
/
+22
*
gallium/radeon: reset valid_buffer_range on PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Nicolai Hähnle
2016-01-14
1
-0
/
+3
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
17
-2
/
+23
*
winsys/radeon: fix warnings about incompatible pointer types
Nicolai Hähnle
2016-01-14
1
-6
/
+6
*
radeonsi: move POSITION and FACE fragment shader inputs to system values
Marek Olšák
2016-01-13
3
-45
/
+25
*
radeonsi: simplify gl_FragCoord behavior
Marek Olšák
2016-01-13
1
-23
/
+22
*
llvmpipe: (trivial) use cast wrapper for __m128d to __m128 casts
Roland Scheidegger
2016-01-13
1
-2
/
+2
*
llvmpipe: avoid most 64 bit math in rasterization
Roland Scheidegger
2016-01-13
2
-65
/
+143
*
llvmpipe: scale up bounding box planes to subpixel precision
Roland Scheidegger
2016-01-13
3
-30
/
+30
*
llvmpipe: add sse code for fixed position calculation
Roland Scheidegger
2016-01-13
1
-8
/
+50
*
draw: fix key comparison with uninitialized value
Roland Scheidegger
2016-01-13
2
-6
/
+6
*
st/omx: Avoid segfault in deconstructor if constructor fails
Tom St Denis
2016-01-12
1
-0
/
+3
*
vl: use preferred format for deinterlacing
Christian König
2016-01-12
1
-1
/
+7
*
vl: improve motion adaptive deinterlacer
Christian König
2016-01-12
2
-22
/
+49
*
st/va: add BOB deinterlacing v2
Christian König
2016-01-12
2
-11
/
+79
*
st/va: add NV12 -> NV12 post processing v2
Christian König
2016-01-12
2
-37
/
+124
*
st/va: use vl_video_buffer_adjust_size
Christian König
2016-01-12
1
-9
/
+4
*
st/vdpau: use vl_video_buffer_adjust_size
Christian König
2016-01-12
1
-10
/
+3
*
vl/buffers: extract vl_video_buffer_adjust_size helper
Christian König
2016-01-12
2
-8
/
+20
*
st/va: make the implementation thread safe v2
Christian König
2016-01-12
7
-54
/
+199
*
gallium/util: removed unused header-file
Erik Faye-Lund
2016-01-12
2
-53
/
+0
*
nvc0: do not force re-binding of compute constbufs on Fermi
Samuel Pitoiset
2016-01-12
1
-1
/
+1
*
nvc0: remove useless goto in nvc0_launch_grid()
Samuel Pitoiset
2016-01-12
1
-6
/
+4
*
nv50/ir: the whole point of data array is to hand out regular registers
Ilia Mirkin
2016-01-11
1
-1
/
+1
*
nv50/ir: Fix scratch allocation size and file
Pierre Moreau
2016-01-09
2
-3
/
+3
*
nv50,nvc0: use a face sysval to avoid the useless back-and-forth conversion
Ilia Mirkin
2016-01-08
5
-9
/
+2
*
freedreno: add ir3_compiler to gitignore
Ilia Mirkin
2016-01-08
1
-0
/
+1
*
gallium: add a RESQ opcode to query info about a resource
Ilia Mirkin
2016-01-08
3
-1
/
+14
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
16
-13
/
+32
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
2016-01-08
13
-0
/
+23
*
tgsi: update atomic op docs
Ilia Mirkin
2016-01-08
1
-46
/
+47
*
tgsi: add a is_store property
Ilia Mirkin
2016-01-08
2
-223
/
+224
*
tgsi: provide a way to encode memory qualifiers for SSBO
Ilia Mirkin
2016-01-08
10
-2
/
+180
*
ureg: add buffer support to ureg
Ilia Mirkin
2016-01-08
6
-1
/
+69
*
tgsi: add ureg support for image decls
Ilia Mirkin
2016-01-08
12
-52
/
+153
*
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2016-01-08
2
-12
/
+46
*
vl: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
1
-4
/
+8
*
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
6
-11
/
+34
*
tgsi/scan: update for POSITION and FACE sytem values
Marek Olšák
2016-01-08
1
-1
/
+4
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
17
-6
/
+48
*
tgsi/ureg: handle redundant declarations in ureg_DECL_system_value
Marek Olšák
2016-01-08
1
-1
/
+9
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