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gallium
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Author
Age
Files
Lines
*
freedreno/a6xx: Turn on tessellation shaders
Kristian H. Kristensen
2019-11-07
1
-1
/
+13
*
freedreno/a6xx: Only use merged regs and four quads for VS+FS
Kristian H. Kristensen
2019-11-07
1
-5
/
+15
*
freedreno/blitter: Save tessellation state
Kristian H. Kristensen
2019-11-07
1
-0
/
+2
*
freedreno/a6xx: Only set emit.hs/ds when we're drawing patches
Kristian H. Kristensen
2019-11-07
1
-2
/
+3
*
freedreno: Use bypass rendering for tessellation
Kristian H. Kristensen
2019-11-07
1
-0
/
+8
*
freedreno/a6xx: Program state for tessellation stages
Kristian H. Kristensen
2019-11-07
3
-34
/
+157
*
freedreno/a6xx: Emit constant parameters for tessellation stages
Kristian H. Kristensen
2019-11-07
1
-10
/
+84
*
freedreno/a6xx: Allocate and program tessellation buffer
Kristian H. Kristensen
2019-11-07
3
-0
/
+44
*
freedreno/a6xx: Build the right draw command for tessellation
Kristian H. Kristensen
2019-11-07
3
-4
/
+52
*
freedreno/ir3: Add tessellation field to shader key
Kristian H. Kristensen
2019-11-07
1
-0
/
+17
*
freedreno: Don't count primitives for patches
Kristian H. Kristensen
2019-11-07
1
-1
/
+8
*
freedreno/ir3: Emit link map as byte or dwords offsets as needed
Kristian H. Kristensen
2019-11-07
1
-2
/
+16
*
freedreno/a6x: Rename z/s formats
Kristian H. Kristensen
2019-11-07
4
-10
/
+10
*
freedreno/a6xx: Fix layered texture type enum
Kristian H. Kristensen
2019-11-07
1
-4
/
+4
*
freedreno: Add nogmem debug option to force bypass rendering
Kristian H. Kristensen
2019-11-07
3
-1
/
+5
*
freedreno/a6xx: Clear sysmem with CP_BLIT
Kristian H. Kristensen
2019-11-07
4
-15
/
+167
*
freedreno/a6xx: Fix primitive counters again
Kristian H. Kristensen
2019-11-07
1
-47
/
+104
*
lima: fix bo submit memory leak
Erico Nunes
2019-11-07
1
-0
/
+1
*
lima: fix nir shader memory leak
Erico Nunes
2019-11-07
1
-0
/
+2
*
Meson: Remove lib prefix from graw and osmesa when building with Mingw.
Prodea Alexandru-Liviu
2019-11-07
3
-0
/
+3
*
gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.
Eric Anholt
2019-11-07
2
-0
/
+42
*
gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
Eric Anholt
2019-11-07
2
-0
/
+2
*
gallium: Add some more channel orderings of packed formats.
Eric Anholt
2019-11-07
2
-0
/
+16
*
gallium: Add defines for FXT1 texture compression.
Eric Anholt
2019-11-07
5
-2
/
+12
*
osmesa/tests: Extend render test to cover other working cases
Dylan Baker
2019-11-07
1
-1
/
+3
*
gallium/osmesa: Convert osmesa test to gtest
Dylan Baker
2019-11-07
3
-49
/
+108
*
panfrost: Pipe the GPU ID into compiler and disassembler
Tomeu Vizoso
2019-11-07
3
-3
/
+4
*
panfrost: Release the ctx->pipe_framebuffer ref
Boris Brezillon
2019-11-07
1
-0
/
+1
*
panfrost: Destroy the upload manager allocated in panfrost_create_context()
Boris Brezillon
2019-11-07
1
-0
/
+2
*
gallium: dri2: Use index as plane number.
Lepton Wu
2019-11-06
1
-1
/
+1
*
panfrost: Generate polygon list manually for SFBD
Tomeu Vizoso
2019-11-06
2
-1
/
+18
*
panfrost: Decode blend shaders for SFBD
Tomeu Vizoso
2019-11-06
1
-1
/
+3
*
panfrost: Take into account texture layers in SFBD
Tomeu Vizoso
2019-11-06
1
-5
/
+6
*
panfrost: Rework format encoding on SFBD
Tomeu Vizoso
2019-11-06
6
-46
/
+104
*
panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
Tomeu Vizoso
2019-11-06
2
-7
/
+3
*
panfrost: Add checksum fields to SFBD descriptor
Tomeu Vizoso
2019-11-06
1
-0
/
+12
*
zink: do advertize integer support in shaders
Erik Faye-Lund
2019-11-06
1
-1
/
+3
*
zink/spirv: implement ball_fequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement ball_iequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement bany_inequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: implement bany_fnequal[2-4]
Erik Faye-Lund
2019-11-06
1
-0
/
+12
*
zink/spirv: support loading bool constants
Erik Faye-Lund
2019-11-06
1
-5
/
+21
*
zink/spirv: drop temp-array for component-count
Erik Faye-Lund
2019-11-06
1
-6
/
+3
*
zink: use u_blitter when format-reinterpreting
Erik Faye-Lund
2019-11-06
1
-0
/
+10
*
zink: always allow sampling of images
Erik Faye-Lund
2019-11-06
1
-4
/
+3
*
zink: transition resources before resolving
Erik Faye-Lund
2019-11-06
1
-0
/
+8
*
zink: disable fragment-shader texture-lod
Erik Faye-Lund
2019-11-06
1
-0
/
+2
*
zink: make sure src image is transfer-src-optimal
Duncan Hopkins
2019-11-06
1
-0
/
+4
*
zink: do not advertize coherent mapping
Erik Faye-Lund
2019-11-06
1
-1
/
+1
*
zink: always allow mutating the format
Erik Faye-Lund
2019-11-06
1
-2
/
+3
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