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* freedreno/a3xx: fix border color orderRob Clark2014-09-291-5/+4
* freedreno/a3xx: add 32bit integer vtx formatsRob Clark2014-09-292-17/+37
* vc4: Add support for GL 1.1's stupid CLAMP mode.Eric Anholt2014-09-291-4/+19
* vc4: Add support for texture border color.Eric Anholt2014-09-292-1/+84
* vc4: Add the necessary stubs for occlusion queries.Eric Anholt2014-09-294-1/+87
* vc4: Optimize out silly SUBs of 0.Eric Anholt2014-09-291-0/+11
* vc4: Dump constant uniform values in VC4_DEBUG=qir.Eric Anholt2014-09-296-24/+32
* vc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).Eric Anholt2014-09-291-14/+61
* vc4: Add support for texture cube maps.Eric Anholt2014-09-295-22/+84
* vc4: Rename the slice's size0.Eric Anholt2014-09-292-5/+5
* vc4: Stop trying to reuse temporaries that store uniform values.Eric Anholt2014-09-292-12/+0
* ilo: fix a missing 'else'Chia-I Wu2014-09-291-1/+1
* freedreno/a3xx: add flat interpolation modeRob Clark2014-09-277-19/+60
* freedreno/a3xx: add LOD_BIASRob Clark2014-09-271-0/+1
* freedreno: turn missing caps into compile warningsRob Clark2014-09-271-10/+10
* freedreno: we have more than 0 viewports!Rob Clark2014-09-271-0/+3
* freedreno: update generated headersRob Clark2014-09-274-17/+133
* freedreno: don't advertise mirror-clamp supportRob Clark2014-09-271-1/+1
* freedreno: fix compiler warningRob Clark2014-09-271-0/+1
* configure: drop --with-egl-driver-dir switchEmil Velikov2014-09-271-1/+1
* ilo: give gen6_draw_session a better prefixChia-I Wu2014-09-266-74/+74
* ilo: make ilo_render opaqueChia-I Wu2014-09-267-94/+90
* ilo: make ilo_render_emit_draw() directChia-I Wu2014-09-268-295/+174
* ilo: make ilo_render_emit_rectlist() directChia-I Wu2014-09-266-53/+84
* ilo: clean up draw and rectlist state emissionChia-I Wu2014-09-266-812/+972
* ilo: sanity check ilo_render_get_*_len()Chia-I Wu2014-09-261-5/+12
* ilo: simplify ilo_render_get_query_len()Chia-I Wu2014-09-261-25/+12
* ilo: make ilo_render_emit_query() directChia-I Wu2014-09-266-173/+159
* ilo: make ilo_render_emit_flush() directChia-I Wu2014-09-266-54/+61
* ilo: simplify ilo_render invalidationChia-I Wu2014-09-267-86/+83
* ilo: add ilo_builder_{dynamic,surface}_used()Chia-I Wu2014-09-261-0/+15
* ilo: rename state buffer to dynamic bufferChia-I Wu2014-09-264-26/+26
* ilo: constify ilo_render in ilo_render_get_sample_position()Chia-I Wu2014-09-262-2/+2
* ilo: rename 3d_pipeline to renderChia-I Wu2014-09-2610-883/+884
* ilo: remove struct ilo_3dChia-I Wu2014-09-266-232/+167
* ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]Chia-I Wu2014-09-268-24/+24
* ilo: rename ilo_3d.[ch] to ilo_draw.[ch]Chia-I Wu2014-09-266-9/+9
* gm107/ir: take relative pfetch offset into accountIlia Mirkin2014-09-261-1/+4
* gallivm: More fallout from disabling with LLVM 3.6Michel Dänzer2014-09-268-15/+26
* gm107/ir: add support for indirect const buffer selectionIlia Mirkin2014-09-251-0/+14
* gm107/ir: fix texture argument orderIlia Mirkin2014-09-252-5/+34
* gm107/ir: fix manual TXD for array targetsIlia Mirkin2014-09-251-2/+3
* nv50/ir: avoid deleting pseudo instructions too earlyIlia Mirkin2014-09-251-1/+10
* nv50/ir: add some comments on edge classificationIlia Mirkin2014-09-251-0/+10
* nv50,nvc0: fix 3d blit logic for odd depth/stencil formatsIlia Mirkin2014-09-252-7/+18
* nv50,nvc0: add missing depth/stencil formats to tile flag selectionIlia Mirkin2014-09-252-0/+8
* vc4: Switch from errx() to fprintf() and abort().Eric Anholt2014-09-252-8/+15
* vc4: Fix miplevel validation for raster textures.Eric Anholt2014-09-251-1/+1
* mesa: Replace IS_NEGATIVE(x) with x < 0.0f.Matt Turner2014-09-251-6/+2
* vc4: Compute max_index instead of trusting the rest of userspace.Eric Anholt2014-09-241-5/+13