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* r600g: Don't build llvm_wrapper.cpp when we aren't using LLVMTom Stellard2013-01-251-1/+3
* libgl-xlib/build: Link with C++ when LLVM is usedMatt Turner2013-01-241-1/+9
* st/dri: disallow recursion in dri_flushMarek Olšák2013-01-242-1/+13
* st/dri: add null-pointer check, remove duplicated local variableMarek Olšák2013-01-241-4/+5
* Revert "Revert "targets/opencl: Link against libgallium.la instead of libgall...Tom Stellard2013-01-242-9/+1
* configure.ac: Compute the required llvm static libraries only onceTom Stellard2013-01-241-4/+0
* radeonsi: Fall back to dummy pixel shader instead of trying indirect addressing.Michel Dänzer2013-01-241-0/+5
* radeonsi: make sure copying of all texture formats is acceleratedMarek Olšák2013-01-242-59/+54
* radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.Michel Dänzer2013-01-241-0/+4
* radeonsi: Make sure to use float number format for packed float colour formats.Michel Dänzer2013-01-241-2/+4
* draw: fix MSVC divide-by-zero compilation errorBrian Paul2013-01-221-1/+2
* draw: fix problem in screen-space interpolation clip codeBrian Paul2013-01-221-3/+3
* draw: improve the clipper debug/printf codeBrian Paul2013-01-221-1/+20
* draw: add new debug code and comments in clip code templateBrian Paul2013-01-221-0/+15
* nouveau/build: Fix build failures when drm is not in /usr/include.José Fonseca2013-01-223-3/+6
* radeon/llvm: Handle LP_CHAN_ALL in emit_fetch_immediate().Michel Dänzer2013-01-221-1/+11
* vl: round next_msc to integer frame, and kill skew_mscMaarten Lankhorst2013-01-211-5/+2
* scons: Fix dependencies of generated headers.José Fonseca2013-01-212-6/+4
* r300g: add a workaround for the AA colorbuffer addressing bug on R500Marek Olšák2013-01-212-7/+42
* r300g: allow resolutions up to 1280x1024 with AA optimizations on 1-pipe cardsMarek Olšák2013-01-212-3/+6
* r300g: enable AA optimizations for the RGBA16F formatMarek Olšák2013-01-213-1/+11
* radeonsi: More assorted depth/stencil changes ported from r600g.Marek Olšák2013-01-217-136/+251
* radeonsi: improve flushed depth texture handlingVadim Girlin2013-01-215-81/+100
* radeonsi: Assorted depth/stencil changes ported from r600g.Marek Olšák2013-01-215-56/+48
* radeonsi: Enable 1D tiling for non-depth resources as well.Michel Dänzer2013-01-211-2/+1
* radeonsi: Fix 1D tiling mode index for non-scanout resources.Michel Dänzer2013-01-211-1/+4
* build: Remove dead SHARED_GLAPI variableMatt Turner2013-01-201-1/+0
* gallium: Remove ppc asm backendAdam Jackson2013-01-207-3077/+0
* r600g/llvm: Fixes addressspace of basevectors for clipvertexVincent Lejeune2013-01-191-1/+2
* nv50/ir: add definitions of Target and CodeEmitter dtorsChristoph Bumiller2013-01-191-2/+2
* nouveau: fix undefined behaviour when testing sample_countChristoph Bumiller2013-01-193-0/+6
* nv50/ir: fix a couple of warningsChristoph Bumiller2013-01-193-6/+11
* r600g/llvm: tgsi to llvm emits store.swizzle intrinsic for vs/fs outputVincent Lejeune2013-01-183-58/+146
* r600g/llvm: tgsi to llvm emits stream output intrinsics.Vincent Lejeune2013-01-185-1/+39
* r600g/llvm:translate ARL opcode to a simple castVincent Lejeune2013-01-181-2/+12
* r600g/llvm: rework handling of the constantsVadim Girlin2013-01-183-16/+54
* llvmpipe: turn on integer texture supportRoland Scheidegger2013-01-181-6/+16
* llvmpipe: more fixes for integer color buffersRoland Scheidegger2013-01-181-3/+39
* llvmpipe: trivial code and comment cleanup.Roland Scheidegger2013-01-181-14/+12
* llvmpipe: fix using wrong format with MRT in blend codeRoland Scheidegger2013-01-184-11/+26
* radeonsi: Actually keep track if we are using depth textures for samplers.Michel Dänzer2013-01-171-3/+7
* radeonsi: Fix Z24 texture formats.Michel Dänzer2013-01-171-2/+2
* radeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel shader actually exports.Michel Dänzer2013-01-175-7/+14
* radeonsi: Use proper hardware format for stencil texturing.Michel Dänzer2013-01-171-1/+2
* radeonsi: Enable tiling for depth/stencil resources.Michel Dänzer2013-01-171-4/+3
* radeonsi: Consolidate calculation of tile mode index.Michel Dänzer2013-01-171-111/+71
* nvc0: add support for accelerated video decoding through the dedicated enginesMaarten Lankhorst2013-01-176-3/+1833
* radeonsi: Pass texture type to sampling intrinsics.Michel Dänzer2013-01-171-4/+2
* nvc0: add space checks to clear functionsMaarten Lankhorst2013-01-171-5/+14
* nv50: add space checks to clear functions, and respect depthMaarten Lankhorst2013-01-171-13/+24