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* etnaviv: keep references to pending resourcesLucas Stach2019-10-182-11/+10
* etnaviv: Make contexts track resourcesMarek Vasut2019-10-185-15/+40
* v3d: Explicitly expose OpenGL ES Shading Language 3.1Jose Maria Casanova Crespo2019-10-181-0/+3
* v3d: request the kernel to flush caches when TMU is dirtyIago Toral Quiroga2019-10-185-22/+28
* v3d: Add Compute Shader supportEric Anholt2019-10-188-8/+278
* v3d: add new flag dirty TMU cache at v3d_compilerIago Toral Quiroga2019-10-181-0/+5
* v3d: trivial update to obsolete commentIago Toral Quiroga2019-10-181-2/+2
* rbug: remove superfluous NULL checkLucas Stach2019-10-181-2/+1
* rbug: implement resource creation with modifierLucas Stach2019-10-181-0/+38
* rbug: forward can_create_resource to pipe driverLucas Stach2019-10-181-0/+12
* rbug: forward texture_barrier to pipe driverLucas Stach2019-10-181-0/+12
* rbug: implement missing explicit sync related fence functionsLucas Stach2019-10-182-0/+38
* rbug: move flush_resource initializationLucas Stach2019-10-181-1/+1
* rbug: unwrap index buffer resourceLucas Stach2019-10-181-2/+7
* rbug: fix transmitted texture sizesLucas Stach2019-10-181-2/+9
* gallium/util: don't depend on implementation defined behavior in listen()Lucas Stach2019-10-181-1/+1
* panfrost: Respect offset for imported resourcesDaniel Stone2019-10-181-0/+3
* iris/resource: Use isl surface alignment during bo allocationJordan Justen2019-10-171-1/+3
* iris: Let isl decide the supported tiling in more situationsJordan Justen2019-10-171-15/+0
* freedreno/a6xx: Turn on geometry shadersKristian H. Kristensen2019-10-172-3/+15
* freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GSKristian H. Kristensen2019-10-171-0/+34
* freedreno/blitter: Save GS stateKristian H. Kristensen2019-10-171-0/+1
* freedreno/a6xx: Support layered render targetsKristian H. Kristensen2019-10-174-4/+32
* freedreno/a6xx: Emit program state for GSKristian H. Kristensen2019-10-173-26/+148
* freedreno/ir3: Implement primitive layout intrinsicsKristian H. Kristensen2019-10-175-4/+82
* freedreno/ir3: Add has_gs flag to shader keyKristian H. Kristensen2019-10-171-5/+7
* freedreno/a6xx: Add missing adjacency primitives to tableKristian H. Kristensen2019-10-171-8/+12
* freedreno/a6xx: Trim a few regs from fd6_emit_restore()Kristian H. Kristensen2019-10-171-20/+0
* freedreno/registers: Update with GS, HS and DS registersKristian H. Kristensen2019-10-172-3/+3
* gallium/u_blitter: remove an unused variableMarek Olšák2019-10-171-2/+0
* radeonsi: recreate aux_context after a GPU resetMarek Olšák2019-10-171-3/+25
* radeonsi: call the reset callback if get_device_reset_status returns a failureMarek Olšák2019-10-173-20/+7
* gallivm: Fix saturated signed psub/padd intrinsics on llvm 8Roland Scheidegger2019-10-171-18/+10
* panfrost: Keep track of active BOsTomeu Vizoso2019-10-173-21/+87
* nv50/ir: remove DUMMY edge typeKarol Herbst2019-10-174-13/+1
* gallium: do not increase ref count of the new throttle fenceJames Xiong2019-10-171-2/+4
* v3d: do not report alpha-test as supportedErik Faye-Lund2019-10-171-0/+3
* vc4: do not report alpha-test as supportedErik Faye-Lund2019-10-172-14/+4
* panfrost: do not report alpha-test as supportedErik Faye-Lund2019-10-172-9/+3
* mesa/st: support lowering user-clip-planes automaticallyErik Faye-Lund2019-10-173-0/+3
* nir: support feeding state to nir_lower_clip_[vg]sErik Faye-Lund2019-10-172-4/+5
* nir: support lowering clipdist to arraysErik Faye-Lund2019-10-172-5/+8
* mesa/gallium: automatically lower two-sided lightingErik Faye-Lund2019-10-173-0/+3
* mesa/gallium: automatically lower point-sizeErik Faye-Lund2019-10-173-0/+4
* mesa/gallium: automatically lower alpha-testingErik Faye-Lund2019-10-173-0/+3
* nir: allow passing alpha-ref state to lowering-codeErik Faye-Lund2019-10-172-2/+4
* gallium: add flatshade lowering capabilityDave Airlie2019-10-173-0/+5
* gallium/u_blitter: set a more sane viewport-stateErik Faye-Lund2019-10-171-6/+5
* lima: Fix crash when there are no vertex shader attributesAndreas Baierl2019-10-161-3/+3
* lima: Fix compiler warning in standalone compilerAndreas Baierl2019-10-161-1/+1