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* freedreno: fix fence creation fail if no renderingRob Clark2017-06-011-13/+1
* radeonsi/gfx9: compile shaders with +xnackMarek Olšák2017-05-311-6/+7
* gallium/targets: link against XCB only as neededEmil Velikov2017-05-312-4/+12
* st/omx: fix building against X11-less setupsEmil Velikov2017-05-311-0/+6
* st/omx: remove unneeded X11 includeEmil Velikov2017-05-311-2/+0
* st/va: fix misplaced closing bracketEmil Velikov2017-05-311-1/+1
* auxiliary/vl: use vl_*_screen_create stubs when building w/o platformEmil Velikov2017-05-315-19/+35
* configure: check once for DRI3 dependenciesEmil Velikov2017-05-319-1/+10
* nvc0/ir: SHLADD's middle source must be an immediateIlia Mirkin2017-05-221-0/+2
* automake: add SWR LLVM gen_builder.hpp workaroundEmil Velikov2017-05-221-30/+11
* virgl: fix virgl_bo_transfer_{put, get} box struct copyRob Herring2017-05-191-2/+12
* gallivm: Make sure module has the correct data layout when pass manager runsTom Stellard2017-05-191-16/+18
* freedreno: fix crash when flush() but no renderingRob Clark2017-05-181-0/+6
* Android: correct libz dependencyChih-Wei Huang2017-05-181-1/+2
* radeon: automake: remove unneeded elf Cflags/LibsEmil Velikov2017-05-181-4/+2
* vc4: Don't allocate new BOs to avoid synchronization when they're shared.Eric Anholt2017-05-181-1/+2
* etnaviv: allow R/B swapped surfaces to be clearedLucas Stach2017-05-181-0/+2
* etnaviv: stop oversizing buffer resourcesLucas Stach2017-05-181-1/+1
* radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellationNicolai Hähnle2017-05-181-0/+2
* radeonsi/gfx9: add support for RavenMarek Olšák2017-05-184-2/+14
* renderonly: Initialize fields of struct winsys_handle.Eric Anholt2017-05-181-0/+1
* swr: move msaa resolve to generalized StoreTileBruce Cherniak2017-05-183-80/+82
* radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SINicolai Hähnle2017-05-181-0/+14
* radeonsi: fix primitive ID in fragment shader when using tessellationNicolai Hähnle2017-05-181-10/+17
* radeonsi: mark fast-cleared textures as compressed when dirtyingNicolai Hähnle2017-05-181-2/+14
* freedreno/a3xx: fix hang w/ large render targets and small gmemRob Clark2017-05-083-0/+7
* radeonsi: apply the tess+GS hang workaround to Polaris12 as wellMarek Olšák2017-05-081-1/+2
* winsys/amdgpu: fix Polaris12 (RX 550) breakageMarek Olšák2017-05-081-0/+1
* radeonsi/gfx9: make some PA & DB registers match the closed Vulkan driverMarek Olšák2017-05-081-3/+18
* gallium/dri: always link against shared glapiEmil Velikov2017-05-081-3/+3
* radeonsi/gfx9: fix gl_ViewportIndexMarek Olšák2017-05-052-8/+40
* etnaviv: add L8A8_UNORM texture formatChristian Gmeiner2017-05-051-0/+2
* renderonly: use drmIoctlPhilipp Zabel2017-05-051-4/+3
* renderonly: drop resources on destroyPhilipp Zabel2017-05-053-3/+13
* renderonly: close transfer prime_fdPhilipp Zabel2017-05-051-0/+2
* vc4: Only build the NEON code on arm32.Eric Anholt2017-05-051-2/+2
* gallium/targets: fix bool setting on BE architecturesIlia Mirkin2017-04-308-11/+11
* radeonsi: adjust ESGS ring buffer size computation on VIMarek Olšák2017-04-301-1/+4
* radeonsi/gfx9: don't set deprecated field PARTIAL_ES_WAVE_ONMarek Olšák2017-04-301-2/+3
* radeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct registerMarek Olšák2017-04-302-1/+5
* radeonsi/gfx9: add a workaround for viewing a slice of 3D as a 2D imageMarek Olšák2017-04-301-8/+22
* radeonsi/gfx9: fix 1D array shader imagesMarek Olšák2017-04-301-0/+1
* radeonsi/gfx9: fix most things wrong with shader imagesMarek Olšák2017-04-302-12/+24
* radeonsi/gfx9: fix texture buffer objects and image buffers with IDXEN==0Marek Olšák2017-04-301-1/+34
* st/clover: add space between < and ::Emil Velikov2017-04-246-17/+17
* winsys/sw/dri: don't use GNU void pointer arithmeticEmil Velikov2017-04-241-1/+1
* freedreno: fix crash if ctx torn down with no renderingRob Clark2017-04-241-1/+1
* winsys/amdgpu: init buffer_indices_hashlist with memset()Samuel Pitoiset2017-04-171-8/+2
* winsys/amdgpu: simplify amdgpu_cs_add_buffer() a bitSamuel Pitoiset2017-04-171-4/+3
* gallium/radeon: always flush asynchronously and wait after begin_new_csMarek Olšák2017-04-172-4/+11