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Age
Files
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...
*
swr: [rasterizer core] per-primitive viewports/scissors
Tim Rowley
2016-08-29
7
-71
/
+214
*
radeonsi: Don't use global variables for tess lds
Tom Stellard
2016-08-29
1
-9
/
+6
*
softpipe: (trivial) honor render_condition_enabled for clear_rt/clear_ds
Roland Scheidegger
2016-08-29
1
-2
/
+2
*
llvmpipe: (trivial) honor render_condition_enabled for clear_rt/clear_ds
Roland Scheidegger
2016-08-29
1
-2
/
+2
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
9
-9
/
+15
*
gallium: Use enum pipe_shader_type in set_shader_buffers()
Kai Wasserbäch
2016-08-29
5
-7
/
+10
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
29
-35
/
+47
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
27
-37
/
+62
*
gallium/radeon: clear dirty_level_mask when discarding CMASK
Marek Olšák
2016-08-29
1
-0
/
+1
*
tgsi/scan: remember sampler view types
Marek Olšák
2016-08-29
2
-0
/
+5
*
st/vdpau: use temporary buffers while applying filters
Nayan Deshmukh
2016-08-29
1
-18
/
+57
*
st/vdpau: Revert "change the order in which filters are applied(v3)"
Christian König
2016-08-29
1
-18
/
+10
*
svga: minor whitespace, etc clean-ups in svga_pipe_misc.c
Brian Paul
2016-08-26
1
-26
/
+23
*
svga: move some code in svga_propagate_surface()
Brian Paul
2016-08-26
1
-18
/
+19
*
svga: simplify surface propagation code in svga_set_framebuffer_state()
Brian Paul
2016-08-26
1
-12
/
+4
*
svga: add some comments in the svga_surface struct
Brian Paul
2016-08-26
1
-0
/
+16
*
svga: use new svga_check_sampler_framebuffer_resource_collision()
Brian Paul
2016-08-26
1
-18
/
+3
*
svga: add new svga_check_sampler_framebuffer_resource_collision()
Brian Paul
2016-08-26
2
-1
/
+36
*
svga: remove assertions in svga_surface cast wrappers
Brian Paul
2016-08-26
1
-2
/
+0
*
svga: minor code simplification in svga_texture_transfer_unmap()
Brian Paul
2016-08-26
1
-2
/
+1
*
svga: reformat some expressions in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-3
/
+3
*
svga: remove duplicated variable in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-1
/
+0
*
svga: move some assignments in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-4
/
+4
*
svga: minor simplifications in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-9
/
+9
*
svga: minor reformatting of svga_texture() cast wrapper
Brian Paul
2016-08-26
1
-1
/
+2
*
svga: rewrite svga_buffer() cast wrapper
Brian Paul
2016-08-26
1
-6
/
+4
*
svga: remove local variable in create_backed_surface_view()
Brian Paul
2016-08-26
1
-7
/
+4
*
r600: increase performance for DRI PRIME offloading if 2nd GPU is Evergreen+
Mario Kleiner
2016-08-26
1
-0
/
+19
*
svga: add guest statistic gathering interface
Charmaine Lee
2016-08-26
1
-0
/
+49
*
radeonsi: disable CE on SI + AMDGPU
Marek Olšák
2016-08-26
1
-1
/
+3
*
winsys/amdgpu: disable IB chaining on SI
Marek Olšák
2016-08-26
1
-5
/
+6
*
winsys/amdgpu: finish up SI addrlib integration
Marek Olšák
2016-08-26
1
-5
/
+25
*
winsys/amdgpu: initial SI support
Ronie Salgado
2016-08-26
3
-6
/
+46
*
gallium/radeon: add a driver query for AMDGPU_INFO_NUM_EVICTIONS
Marek Olšák
2016-08-26
5
-2
/
+17
*
radeonsi: fix printing shaders and states on a VM fault
Marek Olšák
2016-08-26
1
-1
/
+3
*
radeonsi: increase performance for DRI PRIME offloading if 2nd GPU is CIK or VI
Marek Olšák
2016-08-26
1
-0
/
+19
*
radeonsi: enable SDMA on CIK
Marek Olšák
2016-08-26
1
-4
/
+0
*
gallium/radeon: increase priority for shader binaries
Marek Olšák
2016-08-26
2
-2
/
+2
*
gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
Marek Olšák
2016-08-26
8
-15
/
+13
*
svga: fix regression related to srgb
Neha Bhende
2016-08-26
1
-0
/
+12
*
svga: use local variable blit instead of pointer
Neha Bhende
2016-08-26
1
-29
/
+30
*
svga: s/INDEX_0D/INDEX_IMMEDIATE32/
Brian Paul
2016-08-26
1
-1
/
+1
*
svga: add comment about unsupported blend modes
Brian Paul
2016-08-26
1
-0
/
+3
*
svga: fix ordering of mksstats counter strings
Charmaine Lee
2016-08-26
1
-1
/
+1
*
svga: avoid emitting redundant SetShaderResource command
Charmaine Lee
2016-08-26
4
-34
/
+63
*
svga: add a cleanup function to clean up sampler state
Charmaine Lee
2016-08-26
3
-11
/
+22
*
svga: loosen the condition to flush in get_query_result_vgpu10()
Brian Paul
2016-08-26
1
-1
/
+1
*
svga: fix vgpu10 query fencing
Brian Paul
2016-08-26
1
-11
/
+11
*
svga: avoid emitting redundant DXSetSamplers command
Charmaine Lee
2016-08-26
2
-8
/
+25
*
svga: enable ARB_clear_texture extension in the driver.
Neha Bhende
2016-08-26
1
-1
/
+2
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