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* gallium/hud: add more options to customize HUD panesGediminas Jakutis2015-04-262-6/+161
* os/os_memory_aligned.h: Handle integer overflow.Jose Fonseca2015-04-231-1/+27
* draw: fix prim ids when there's no gsRoland Scheidegger2015-04-233-2/+15
* gallium/radeon: don't crash when getting out-of-bounds TEMP referencesMarek Olšák2015-04-231-0/+6
* softpipe: fix stencil write to use an integer valueDave Airlie2015-04-231-1/+1
* freedreno: misc minor cleanupsRob Clark2015-04-223-9/+10
* freedreno/a4xx: (partial) gl_FragCoord.zwRob Clark2015-04-221-5/+11
* freedreno/a4xx: primitive-restartRob Clark2015-04-221-0/+5
* freedreno/nir: sysval fixesRob Clark2015-04-222-5/+12
* freedreno/a4xx: wire up integer texture samplingRob Clark2015-04-223-5/+44
* freedreno/a4xx: formats updates/fixesRob Clark2015-04-223-32/+84
* freedreno: update generated headersRob Clark2015-04-226-20/+123
* gallium/targets/d3dadapter9: drop the libdrm prefix for drm.hEmil Velikov2015-04-221-1/+1
* cso: minor comment fixBrian Paul2015-04-221-1/+1
* android: fix the building rules for Android 5.0Chih-Wei Huang2015-04-222-2/+2
* android: add $(mesa_top)/src include to the whole of mesaEmil Velikov2015-04-221-2/+1
* android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov2015-04-2212-28/+16
* ilo: remove unused include from Android.mkEmil Velikov2015-04-221-3/+0
* clover: remove pre llvm 3.5.0 compatibility codeEdB2015-04-201-21/+2
* gallivm: Fix build against LLVM 3.7 SVN r235265Nick Sarnie2015-04-202-2/+2
* indices: fix provoking vertex for quads/quadstripsIlia Mirkin2015-04-181-3/+10
* primconvert: select pv convention only from flatshade_firstIlia Mirkin2015-04-181-2/+1
* freedreno/a3xx: enable polymode setting with non-fill modesIlia Mirkin2015-04-181-0/+4
* freedreno/a3xx: fix integer and 32-bit float border colorsIlia Mirkin2015-04-181-1/+30
* freedreno/a3xx: add support for float R/RG render targetsIlia Mirkin2015-04-181-4/+6
* adjust a couple of ifdefs to handle NetBSD correctlyTobias Nygren2015-04-171-1/+1
* freedreno/ir3/nir: few little fixesRob Clark2015-04-171-21/+28
* freedreno/ir3/nir: lower if/elseRob Clark2015-04-176-8/+381
* freedreno/a4xx: support for large shadersRob Clark2015-04-171-3/+26
* freedreno: update generated headersRob Clark2015-04-178-42/+354
* freedreno/ir3/nir: UBO supportRob Clark2015-04-172-0/+52
* freedreno/ir3: move out helperRob Clark2015-04-172-24/+23
* freedreno/a4xx: sysvals and UBOsRob Clark2015-04-173-24/+56
* gallium/ttn: fix TXFRob Clark2015-04-171-1/+7
* gallium/ttn: add UBO supportRob Clark2015-04-171-9/+60
* gallium/ttn: minor cleanupRob Clark2015-04-171-23/+17
* gallium/ttn: add support for TXL2Rob Clark2015-04-171-0/+11
* gallium/ttn: add support for texture offsetsRob Clark2015-04-171-1/+28
* libgl-gdi: Prevent "pure virtual method called" error when.Jose Fonseca2015-04-161-2/+20
* radeonsi: add a debug option to compile shaders when they're createdMarek Olšák2015-04-163-0/+6
* radeonsi: remove bogus r600-- tripleEmil Velikov2015-04-161-2/+0
* r600g/sb: Skip empty ALU clause while schedulingGlenn Kennard2015-04-161-0/+3
* vc4: Don't try to use color load/stores to blit across format changes.Eric Anholt2015-04-151-0/+3
* vc4: Don't try to use color load/stores to do depth/stencil blits.Eric Anholt2015-04-151-0/+3
* vc4: Update the shadow texture for public textures on every draw.Eric Anholt2015-04-153-7/+20
* vc4: Hook up VC4_DEBUG=perf to some useful printfs.Eric Anholt2015-04-153-1/+16
* tgsi: also dump label for TGSI_OPCODE_BGNSUB opcodeBrian Paul2015-04-151-0/+1
* st/wgl: Couple of fixes to opengl32.dll's wglCreateContext/wglDeleteContext d...Jose Fonseca2015-04-153-9/+66
* radeon/llvm: Improve codegen for KILL_IFTom Stellard2015-04-141-0/+29
* radeon/llvm: Run LLVM's instruction combining passTom Stellard2015-04-141-0/+1