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gallium
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Age
Files
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*
nouveau: fix number of surfaces in video buffer, use defines
Ilia Mirkin
2013-08-15
1
-4
/
+4
*
nv30: U8_USCALED only works for size 4
Ilia Mirkin
2013-08-15
1
-3
/
+0
*
ilo: fix fragment shaders that use PCB on GEN7+
Chia-I Wu
2013-08-15
2
-3
/
+7
*
nouveau: Fix variable name.
Vinson Lee
2013-08-14
1
-1
/
+1
*
radeonsi: unduplicate code in create_context
Marek Olšák
2013-08-15
1
-6
/
+0
*
radeonsi: initialize the radeon_surface structure
Marek Olšák
2013-08-15
1
-1
/
+1
*
radeonsi: correct sampler function names
Marek Olšák
2013-08-15
1
-23
/
+23
*
radeonsi: rename r600_texture::dirty_db_mask to dirty_level_mask
Marek Olšák
2013-08-15
4
-8
/
+8
*
radeonsi: rename r600_resource_texture to r600_texture
Marek Olšák
2013-08-15
7
-48
/
+48
*
tgsi: add info about MSAA samplers to tgsi_shader_info
Marek Olšák
2013-08-15
2
-0
/
+14
*
tgsi: fix the location of sample index
Marek Olšák
2013-08-15
1
-1
/
+3
*
r600/radeonsi: implement new float comparison instructions
Roland Scheidegger
2013-08-15
2
-19
/
+48
*
nv50: implement new float comparison instructions
Roland Scheidegger
2013-08-15
1
-0
/
+17
*
ilo: implement new float comparison instructions
Roland Scheidegger
2013-08-15
1
-8
/
+12
*
gallivm: already pass coords in the right place in the sampler interface
Roland Scheidegger
2013-08-15
3
-99
/
+90
*
gallivm: change coordinate handling throughout functions
Roland Scheidegger
2013-08-15
3
-133
/
+133
*
gallivm: fix border color with normalized texture formats
Roland Scheidegger
2013-08-15
1
-13
/
+53
*
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
2013-08-14
8
-8
/
+43
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
5
-30
/
+62
*
vl: Add support for max level query v2
Rico Schüller
2013-08-14
12
-4
/
+99
*
radeon/llvm: Add missing "%s" format string to fprintf.
Jon Severinsson
2013-08-13
1
-1
/
+1
*
r600g/sb: use MULADD workaround on R7xx for MULADD_IEEE
Vadim Girlin
2013-08-14
1
-1
/
+2
*
gallivm: implement new float comparison instructions returning integer masks
Roland Scheidegger
2013-08-13
1
-2
/
+79
*
tgsi: implement new float comparison instructions returning integer masks
Roland Scheidegger
2013-08-13
4
-4
/
+102
*
gallium: add new float comparison instructions returning integer masks
Roland Scheidegger
2013-08-13
2
-17
/
+82
*
ilo: enable dumping of WM PCB
Chia-I Wu
2013-08-13
1
-1
/
+5
*
ilo: no binding table change when constants are pushed
Chia-I Wu
2013-08-13
1
-21
/
+17
*
ilo: support push constant model in shaders
Chia-I Wu
2013-08-13
6
-12
/
+143
*
ilo: support copying constant buffer 0 to PCB
Chia-I Wu
2013-08-13
5
-19
/
+105
*
ilo: make constant buffer 0 upload optional
Chia-I Wu
2013-08-13
3
-29
/
+35
*
Revert "ilo: initialize constant buffer SURFACE_STATE early"
Chia-I Wu
2013-08-13
4
-32
/
+27
*
gallivm: fix exec_mask interaction with geometry shader after end of main
Roland Scheidegger
2013-08-12
2
-16
/
+14
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
gallivm: simplify geometry shader mask handling a bit
Roland Scheidegger
2013-08-12
1
-36
/
+28
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: (trivial) fix typo in argument declaration of lp_build_size_query_soa
Roland Scheidegger
2013-08-12
1
-1
/
+1
*
ilo: initialize constant buffer SURFACE_STATE early
Chia-I Wu
2013-08-12
4
-27
/
+32
*
ilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
Chia-I Wu
2013-08-10
1
-1
/
+5
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
4
-22
/
+22
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
6
-4
/
+77
*
gallivm: honor d3d10's wishes of out-of-bounds behavior for texture size query
Roland Scheidegger
2013-08-09
1
-8
/
+27
*
util: (trivial) fix asm input/output list for fxsave
Roland Scheidegger
2013-08-09
1
-1
/
+1
*
r600g: disable GPUVM by default
Alex Deucher
2013-08-09
1
-1
/
+1
*
softpipe: fix the regressions
Zack Rusin
2013-08-08
1
-2
/
+0
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
9
-297
/
+180
*
draw: reset the vertex id when injecting new primitive id
Zack Rusin
2013-08-08
1
-0
/
+9
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
util: (trivial) fix more compile errors in u_cpu_detect (gcc/x86 this time).
Dieter Nützel
2013-08-09
1
-1
/
+1
*
util: (trivial) fix compile error with MSVC on x86
Roland Scheidegger
2013-08-08
1
-1
/
+1
*
gallivm: honor d3d10 floating point rules for shadow comparisons
Roland Scheidegger
2013-08-08
1
-3
/
+17
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