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gallium
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Author
Age
Files
Lines
*
tgsi: Update for gallium interface changes.
Michal Krol
2009-11-02
10
-542
/
+137
*
gallium: Cleanup predicate and condition code TGSI tokens.
Michal Krol
2009-11-02
2
-99
/
+20
*
softpipe: Sanitise shader semantic and interpolator handling.
Michal Krol
2009-11-02
1
-24
/
+10
*
nouveau: Assume all texture blankets are linear for now.
Younes Manton
2009-11-01
3
-2
/
+7
*
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-11-01
5
-14
/
+28
*
r300g: fix geometry corruptions
Maciej Cencora
2009-11-01
1
-2
/
+14
*
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-11-01
5
-98
/
+152
*
r300g: Adopt osiris' PSC data and swizzle.
Corbin Simpson
2009-11-01
1
-40
/
+88
*
nv50: handle TGSI_SEMANTIC_FACE
Christoph Bumiller
2009-11-01
1
-0
/
+25
*
nv50: make IF condition safe
Christoph Bumiller
2009-11-01
1
-1
/
+3
*
nv50: implement TGSI_OPCODE_AND/OR/XOR
Christoph Bumiller
2009-11-01
1
-0
/
+47
*
nv50: fix textures with block size != cpp
Christoph Bumiller
2009-10-31
2
-37
/
+48
*
nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.
Younes Manton
2009-10-31
7
-0
/
+15
*
nv50: use SIFC also for shader upload
Christoph Bumiller
2009-10-31
3
-56
/
+120
*
nv50: make MRTs work
Christoph Bumiller
2009-10-31
2
-0
/
+15
*
r300g: correct the pitch calculation for smaller mipmaps
Marek Olšák
2009-10-31
2
-7
/
+2
*
r300g: pretend NPOT support
Marek Olšák
2009-10-31
1
-1
/
+3
*
r300g: fix reading from the destination buffer in blending
Marek Olšák
2009-10-31
1
-0
/
+2
*
r300g: add precalculating of pixel pitch, add a new NPOT flag
Marek Olšák
2009-10-31
3
-17
/
+42
*
r300g: remove unnecessary assertions
Marek Olšák
2009-10-31
2
-5
/
+2
*
r300g: fix crash in r300_is_texture_referenced
Marek Olšák
2009-10-31
2
-2
/
+2
*
softpipe: Respect gl_rasterization_rules in primitive setup.
Michal Krol
2009-10-30
1
-14
/
+26
*
st/xorg: fix scaling ov xv data, plus some cleanups
Zack Rusin
2009-10-29
3
-28
/
+57
*
r300g: Fix bytes_per_line calculation error while displaying surface
Cooper Yuan
2009-10-29
1
-1
/
+1
*
st/xorg: fix src coordinates in the video acceleration paths
Zack Rusin
2009-10-28
1
-1
/
+1
*
r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.
Corbin Simpson
2009-10-28
1
-0
/
+9
*
r300g: Keep texture formats organized.
Corbin Simpson
2009-10-28
1
-6
/
+5
*
r300g: add some texture formats
Maciej Cencora
2009-10-28
2
-0
/
+9
*
r300g: Clear up a bit of the buffer reference stuff.
Corbin Simpson
2009-10-28
1
-14
/
+11
*
r300g: Fix XXX.
Corbin Simpson
2009-10-28
1
-1
/
+0
*
r300g: fix emitting the stencil-ref and alpha-ref values
Marek Olšák
2009-10-28
3
-11
/
+31
*
r300g: fix the WRAP_T mode when using 1D textures
Marek Olšák
2009-10-28
1
-1
/
+8
*
r300g: fix blending and do some optimizations
Marek Olšák
2009-10-28
2
-48
/
+54
*
llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.
José Fonseca
2009-10-28
6
-4
/
+118
*
util: Drop return value from cpuid().
José Fonseca
2009-10-28
1
-10
/
+6
*
util: Fix cpuid on MSVC.
José Fonseca
2009-10-28
1
-1
/
+5
*
llvmpipe: Implement round() for MSVC.
José Fonseca
2009-10-28
1
-0
/
+12
*
st/xorg: fix xv
Zack Rusin
2009-10-27
3
-9
/
+21
*
draw: Fix memory leak.
Vinson Lee
2009-10-27
1
-0
/
+2
*
nv50: activate more lanes in a warp
Christoph Bumiller
2009-10-28
1
-0
/
+4
*
st/xorg: Adopt to new dirty clip rect type
Jakob Bornecrantz
2009-10-27
1
-4
/
+5
*
st/xorg: initialize indexes before reswizzling for yuv
Zack Rusin
2009-10-26
1
-0
/
+2
*
st/xorg: stop overflowing yuv buffers
Zack Rusin
2009-10-26
2
-20
/
+37
*
st/xorg: add yuv vertex shader
Zack Rusin
2009-10-26
5
-33
/
+200
*
st/xorg: add yuv shaders
Zack Rusin
2009-10-26
3
-16
/
+83
*
r300g: read occlusion query results from both Z pipes on RV530
Marek Olšák
2009-10-26
1
-2
/
+8
*
r300g: add cubemap support
Marek Olšák
2009-10-26
2
-24
/
+37
*
gallium: Move enum pipe_error into p_defines.h.
José Fonseca
2009-10-25
12
-75
/
+26
*
llvmpipe: Human friendlier sampler state dump.
José Fonseca
2009-10-25
2
-9
/
+22
*
util: Human readable output of texture states.
José Fonseca
2009-10-25
2
-0
/
+92
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