summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
* nvc0: add missed PIPE_CAP_VERTEXID_NOBASEIlia Mirkin2014-12-151-0/+1
* draw: implement support for the VERTEXID_NOBASE and BASEVERTEX semantics.Roland Scheidegger2014-12-164-19/+47
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-1619-6/+84
* r600g/sb: implement r600 gpr index workaround. (v3.1)Dave Airlie2014-12-164-9/+57
* r600g/sb: fix issues with loops created for switchVadim Girlin2014-12-165-4/+16
* Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"Dave Airlie2014-12-161-38/+12
* vc4: Add support for 32-bit signed norm/scaled vertex attrs.Eric Anholt2014-12-152-0/+18
* vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.Eric Anholt2014-12-156-6/+94
* vc4: Rename the 16-bit unpack #define.Eric Anholt2014-12-152-4/+4
* vc4: Add support for 8-bit unnormalized vertex attrs.Eric Anholt2014-12-156-11/+69
* vc4: Refactor vertex attribute conversions a bit.Eric Anholt2014-12-151-25/+40
* vc4: Fix use of r3 as a temp in 8-bit unpacking.Eric Anholt2014-12-151-10/+7
* vc4: Rename UNPACK_8* to UNPACK_8*_F.Eric Anholt2014-12-155-20/+20
* vc4: Add support for UMAD.Eric Anholt2014-12-151-0/+9
* vc4: 0-initialize the screen again.Eric Anholt2014-12-151-1/+1
* vc4: Fix leaks of the compiled shaders' keys.Eric Anholt2014-12-141-1/+1
* vc4: Fix leaks of the CL contents.Eric Anholt2014-12-142-1/+6
* vc4: Fix leak of vc4_bos stashed in the context.Eric Anholt2014-12-141-0/+5
* vc4: Fix leak of the compiled shader programs in the cache.Eric Anholt2014-12-143-0/+24
* vc4: Fix leak of a copy of the scheduled QPU instructions.Eric Anholt2014-12-141-2/+3
* vc4: Switch to using the util/ hash table.Eric Anholt2014-12-142-54/+33
* vc4: Fix leak of simulator memory on screen cleanup.Eric Anholt2014-12-142-3/+6
* vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.Eric Anholt2014-12-141-0/+1
* util/hash_table: Rework the API to know about hashingJason Ekstrand2014-12-141-3/+4
* freedreno/a4xx: mipmapsRob Clark2014-12-134-24/+80
* freedreno: update generated headersRob Clark2014-12-135-12/+20
* freedreno: add is_a3xx()/is_a4xx() helpersRob Clark2014-12-133-7/+27
* freedreno: helper to calc layer/level offsetRob Clark2014-12-135-21/+31
* util: add missing closing brace for __cplusplusBrian Paul2014-12-121-0/+6
* gallium: Remove Android files from distribution.Matt Turner2014-12-1220-27/+12
* mesa: Add notes/readme files to distribution.Matt Turner2014-12-122-0/+3
* mesa: Add scons files to distribution.Matt Turner2014-12-122-0/+3
* docs: Add to distribution.Matt Turner2014-12-121-0/+1
* mesa: Add clean-local rule to remove .lib links.Matt Turner2014-12-121-0/+6
* dri: Add uninstall hooks to handle megadriver hardlinks.Matt Turner2014-12-121-0/+5
* targets/dri: Remove unnecessary variables in install-data-hook.Matt Turner2014-12-121-10/+5
* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-1211-4/+17
* util: Add headers and python scripts for distribution.Matt Turner2014-12-121-1/+0
* vc4: Fix referencing of sync objects.Eric Anholt2014-12-121-0/+1
* util: Unbreak usage of assert()/debug_assert() inside expressions.José Fonseca2014-12-121-1/+1
* vc4: Consider FS backface color loads as color inputs as well.Eric Anholt2014-12-111-1/+4
* vc4: Drop redundant index size setting.Eric Anholt2014-12-111-1/+0
* vc4: Don't throw out the index offset in the shadow index buffer path.Eric Anholt2014-12-111-2/+1
* vc4: Fix triangle-guardband-viewport piglit test.Eric Anholt2014-12-111-5/+14
* vc4: Fix a memory leak in setting up QPU instructions for scheduling.Eric Anholt2014-12-111-1/+2
* draw: simplify prim id insertion in prim assemblerRoland Scheidegger2014-12-101-34/+5
* draw: fix another decompose bug affecting constant interpolated attributesRoland Scheidegger2014-12-101-2/+1
* draw: fix flatshade stage for constant interpolated valuesRoland Scheidegger2014-12-103-69/+126
* draw: copy over prim id header in flatshade stage when emitting linesRoland Scheidegger2014-12-101-3/+6
* gallium/docs: clarify fragment shader position input w component.Roland Scheidegger2014-12-101-2/+4