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*
ilo: update 3DSTATE_{DS,HS,GS} for Gen8
Chia-I Wu
2015-02-12
1
-8
/
+24
*
ilo: update 3DSTATE_CONSTANT_x for Gen8
Chia-I Wu
2015-02-12
1
-3
/
+16
*
ilo: update 3DSTATE_URB_x for Gen8
Chia-I Wu
2015-02-12
1
-1
/
+8
*
ilo: update 3DSTATE_PUSH_CONSTANT_ALLOC_x for Gen8
Chia-I Wu
2015-02-12
1
-7
/
+8
*
ilo: update render engine common helpers for Gen8
Chia-I Wu
2015-02-12
4
-34
/
+91
*
ilo: update BLT helpers for Gen8
Chia-I Wu
2015-02-12
1
-25
/
+58
*
ilo: update MI helpers for Gen8
Chia-I Wu
2015-02-12
2
-30
/
+59
*
ilo: add functions for Gen8 relocs
Chia-I Wu
2015-02-12
1
-6
/
+39
*
ilo: update the toy compiler for Gen8
Chia-I Wu
2015-02-12
5
-91
/
+501
*
ilo: update genhw headers
Chia-I Wu
2015-02-12
19
-529
/
+1704
*
ilo: clean up ilo_gpe_init_dsa()
Chia-I Wu
2015-02-12
1
-54
/
+82
*
ilo: clean up ilo_gpe_init_blend()
Chia-I Wu
2015-02-12
3
-87
/
+106
*
ilo: clean up sample patterns
Chia-I Wu
2015-02-12
5
-68
/
+71
*
nv50,nvc0: Mark PIPE_QUERY_TIMESTAMP_DISJOINT as ready immediately
Tiziano Bacocco
2015-02-10
2
-0
/
+6
*
nv50/ir: Fold IMM into MAD
Roy Spliet
2015-02-10
1
-0
/
+53
*
nv50/ir: Add emit support for MAD IMM format
Roy Spliet
2015-02-10
1
-0
/
+8
*
nv50/ir: Add support for MAD 4-byte opcode
Roy Spliet
2015-02-10
2
-8
/
+6
*
nv50/ir: change the way float face is returned
Ilia Mirkin
2015-02-10
2
-4
/
+6
*
gallium/hud: also try R8_UNORM format for font texture
10.5-branchpoint
Brian Paul
2015-02-07
1
-9
/
+15
*
gallium/hud: flush stdout in print_help(), for Windows
Brian Paul
2015-02-07
1
-0
/
+1
*
st/dri: Make depth buffer optional for postprocessing
Park, Jeongmin
2015-02-07
2
-2
/
+2
*
postprocess: Check for depth buffer in pp_jimenezmlaa
Park, Jeongmin
2015-02-07
1
-0
/
+3
*
tgsi/ureg: Add missing some missing opcodes opcode_tmp.h
Eric Anholt
2015-02-06
1
-0
/
+4
*
tgsi/ureg: Move ureg_dst_register() to the header.
Eric Anholt
2015-02-06
2
-28
/
+25
*
gallium/u_tests: test a NULL buffer sampler view
Marek Olšák
2015-02-06
2
-13
/
+42
*
gallium/u_tests: test a NULL constant buffer
Marek Olšák
2015-02-06
1
-0
/
+57
*
gallium/u_tests: test a NULL texture sampler view
Marek Olšák
2015-02-06
1
-17
/
+85
*
gallium/u_tests: restructure the only test, refactor out reusable code
Marek Olšák
2015-02-06
1
-31
/
+79
*
gallium: run gallium tests if GALLIUM_TESTS=1 is set
Marek Olšák
2015-02-06
3
-3
/
+14
*
gallium/postprocessing: fix crash at context destruction
Marek Olšák
2015-02-06
1
-4
/
+3
*
r600g/sb: fix a bug in constants folding optimisation pass
Xavier Bouchoux
2015-02-06
1
-0
/
+2
*
r600g: fix abs() support on ALU 3 source operands instructions
Xavier Bouchoux
2015-02-06
3
-7
/
+63
*
r300g: small code cleanup (v2)
David Heidelberg
2015-02-06
4
-26
/
+4
*
st/nine: Implement dummy vbo behaviour when vs is missing inputs
Tiziano Bacocco
2015-02-06
4
-18
/
+119
*
gallium/targets/d3dadapter9: Free card device
Axel Davy
2015-02-06
1
-8
/
+10
*
gallium/targets/d3dadapter9: Release the pipe_screen at destruction.
Axel Davy
2015-02-06
1
-6
/
+12
*
gallium/targets/d3dadapter9: Fix device detection for render-nodes
Axel Davy
2015-02-06
1
-45
/
+14
*
st/nine: Dummy sampler should have a=1
Axel Davy
2015-02-06
5
-43
/
+163
*
st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't rende...
Axel Davy
2015-02-06
2
-12
/
+12
*
st/nine: Clear: better behave if rt_mask is different to the one of the frame...
Axel Davy
2015-02-06
1
-13
/
+27
*
st/nine: Fix multisampling support detection
Axel Davy
2015-02-06
2
-28
/
+9
*
st/nine: Fix enabled lights in stateblocks
Tiziano Bacocco
2015-02-06
2
-3
/
+7
*
st/nine: Fix depth stencil formats bindings flags.
Axel Davy
2015-02-06
4
-27
/
+74
*
st/nine: Fix gpu memory leak in swapchain
Axel Davy
2015-02-06
1
-2
/
+1
*
st/nine: SetResourceResize should track nr_samples too
Axel Davy
2015-02-06
1
-0
/
+1
*
st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID
Tiziano Bacocco
2015-02-06
1
-0
/
+1
*
st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVER
Tiziano Bacocco
2015-02-06
1
-0
/
+1
*
st/nine: Implement fallback behaviour when rts and ds don't match
Axel Davy
2015-02-06
1
-18
/
+28
*
st/nine: Fix present_buffers allocation
Axel Davy
2015-02-06
1
-6
/
+9
*
st/nine: Check for aligned offset in each vertex element
Patrick Rudolph
2015-02-06
1
-1
/
+3
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