| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Alex Deucher <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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That depends on the texture wrap modes and filtering.
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- stopped using util_color
- reformatted to occupy less characters per line.
- used memcpy for the border color
- used pipe_color_union in the state structure
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LIST_DEL() always sets the prev/next pointers to NULL now.
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Note: This is a candidate for the 9.0 branch.
Signed-off-by: Brian Paul <[email protected]>
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Before 369e46888904c6d379b8b477d9242cff1608e30e, the transfer was
initialized before the call to map and had the correct value already.
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Reviewed-by: Brian Paul <[email protected]>
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Could happen when CPU supports AVX, but LLVM doesn't.
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For example:
VERT
DCL IN[0]
DCL OUT[0], POSITION
DCL OUT[1], GENERIC[12]
DCL CONST[0..4]
DCL TEMP[0], LOCAL
DCL TEMP[1], LOCAL
IMM[0] UINT32 {4294967295, 0, 0, 0}
IMM[1] FLT32 { 0.0000, 1.0000, 0.0000, 0.0000}
0: SEQ TEMP[0].x, CONST[3].xxxx, IMM[0].xxxx
1: F2I TEMP[0].x, -TEMP[0]
2: SEQ TEMP[1].x, CONST[4].xxxx, IMM[0].xxxx
3: F2I TEMP[1].x, -TEMP[1]
4: AND TEMP[0].x, TEMP[0].xxxx, TEMP[1].xxxx
5: IF TEMP[0].xxxx :0
6: MOV TEMP[0], IMM[1].xyxy
7: ELSE :0
8: MOV TEMP[0], IMM[1].yxxy
9: ENDIF
10: MOV OUT[1], TEMP[0]
11: MOV OUT[0], IN[0]
12: END
instead of
VERT
DCL IN[0]
DCL OUT[0], POSITION
DCL OUT[1], GENERIC[12]
DCL CONST[0..4]
DCL TEMP[0], LOCAL
DCL TEMP[1], LOCAL
IMM UINT32 {4294967295, 0, 0, 0}
IMM FLT32 { 0.0000, 1.0000, 0.0000, 0.0000}
0: SEQ TEMP[0].x, CONST[3].xxxx, IMM[0].xxxx
1: F2I TEMP[0].x, -TEMP[0]
2: SEQ TEMP[1].x, CONST[4].xxxx, IMM[0].xxxx
3: F2I TEMP[1].x, -TEMP[1]
4: AND TEMP[0].x, TEMP[0].xxxx, TEMP[1].xxxx
5: IF TEMP[0].xxxx :0
6: MOV TEMP[0], IMM[1].xyxy
7: ELSE :0
8: MOV TEMP[0], IMM[1].yxxy
9: ENDIF
10: MOV OUT[1], TEMP[0]
11: MOV OUT[0], IN[0]
12: END
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lp_build_rsqrt initially did not do any newton-raphson step. This meant that
precision was only ~11 bits, but this handled both input 0.0 and +infinity
correctly. It did not however handle input 1.0 accurately, and denormals
always generated infinity result.
Doing a newton-raphson step increased precision significantly (but notably
input 1.0 still doesn't give output 1.0), however this fails for inputs
0.0 and infinity (both result in NaNs).
Try to fix this up by using cmp/select but since this is all quite fishy
(and still doesn't handle denormals) disable for now. Note that even with
workarounds it should still have been faster since the fallback uses sqrt/div
(which both use the usually unpipelined and slow divider hw).
Also add some more test values to lp_test_arit and test lp_build_rcp() too while
there.
v2: based on José's feedback, avoid hacky infinity definition which doesn't
work with msvc (unfortunately using INFINITY won't cut it neither on non-c99
compilers) in lp_build_rsqrt, and while here fix up the input infinity case
too (it's disabled anyway). Only test infinity input case if we have c99,
and use float cast for calculating reference rsqrt value so we really get
what we expect.
Reviewed-by: José Fonseca <[email protected]>
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must unwrap.
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by changing the format to NORM.
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Fix breakage from commit 369e468.
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Reviewed-by: Francisco Jerez <[email protected]>
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This library does not exist in LLVM 3.2 and libOpenCL.so links fine
without it on LLVM 3.1
Reviewed-by: Francisco Jerez <[email protected]>
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This improves performance a little bit if there are lots of small indexed
draw commands.
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"get_transfer + transfer_map" becomes "transfer_map".
"transfer_unmap + transfer_destroy" becomes "transfer_unmap".
transfer_map must create and return the transfer object and transfer_unmap
must destroy it.
transfer_map is successful if the returned buffer pointer is not NULL.
If transfer_map fails, the pointer to the transfer object remains unchanged
(i.e. doesn't have to be NULL).
Acked-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Only the first 'nr_cbufs' color buffers in the pipe_framebuffer_state are
valid. The rest of the color buffer pointers might be unitialized.
Fixes a regression in the piglit fbo-srgb-blit test since changes in the
gallium blitter code.
NOTE: This is a candidate for the 9.0 branch (just to be safe).
Reviewed-by: Jose Fonseca <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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Also update the register value in more appropriate places
than r600_update_derived_state.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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Some variables have been removed from there too.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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The workaround for R600 lacking VPORT_SCISSOR_ENABLE has also been simplified.
Reviewed-by: Jerome Glisse <[email protected]>
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POLY_OFFSET_DB_FMT_CNTL is moved to the framebuffer state, because it only
depends on the zbuffer format.
Reviewed-by: Jerome Glisse <[email protected]>
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The state object is actually a buffer, it's literally a buffer containing
the shader code.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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This is not so trivial, because we disable blending if the dual src
blending is turned on and the number of color outputs is less than 2.
I decided to create 2 command buffers in the blend state object and just
switch between them when needed, because there are other states unrelated
to blending (like the color mask) and those shouldn't be changed
(the old code had it wrong).
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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r600_command_buffer is not an atom.
The "atoms" have evolved into state slots (or groups of state slots) where
you can bind states. There is a fixed amount of atoms (state slots)
in the context.
The command buffers are nothing like that. They represent states, not state
slots.
We could probably give r600_atom a better name someday.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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