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* u_blitter: add draw_rectangle callback which can be overridden by a driverMarek Olšák2010-07-122-19/+104
* u_blitter: clean up the texcoord computationsMarek Olšák2010-07-121-28/+35
* u_blitter: simplify blitter_set_rectangleMarek Olšák2010-07-121-19/+32
* u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák2010-07-122-70/+80
* r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák2010-07-122-3/+5
* r300g: do not print a rejected CS if RADEON_DUMP_CS is not setMarek Olšák2010-07-102-4/+9
* r300g: allow the GTT domain for samplersMarek Olšák2010-07-092-5/+12
* r300g/swtcl: fix out-of-bounds writeMarek Olšák2010-07-091-1/+1
* draw: Fix off-by-one error in assert.Vinson Lee2010-07-081-1/+1
* r300g: fix texturing with negative lod biasMarek Olšák2010-07-091-1/+1
* r300g: store/return the stride for winsys_handle in winsysMarek Olšák2010-07-083-15/+18
* r300g: fix transfering compressed texturesMarek Olšák2010-07-081-1/+1
* gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul2010-07-081-2/+2
* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-083-11/+32
* r300g: minor fixupsMarek Olšák2010-07-085-7/+7
* gallivm: restore const qualifierBrian Paul2010-07-071-1/+1
* gallivm: fix cube map LOD computationBrian Paul2010-07-071-38/+54
* llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee2010-07-061-1/+3
* llvmpipe: Add lp_test_round to SCons build.Vinson Lee2010-07-061-0/+1
* draw: Remove unnecessary header.Vinson Lee2010-07-061-1/+0
* gallivm: Remove unnecessary header.Vinson Lee2010-07-061-1/+0
* util: print help for debug options on non-debug buildsMarek Olšák2010-07-071-2/+2
* gallivm: use trunc, not round in lp_build_nearest_mip_level()Brian Paul2010-07-061-1/+1
* llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul2010-07-062-0/+278
* gallivm: finish implementation of lp_build_iceil()Brian Paul2010-07-061-19/+67
* llvmpipe: disconnect vertex texture sampling from the setupZack Rusin2010-07-068-89/+85
* draw: make sure softpipe doesn't crash with vertex tex samplingZack Rusin2010-07-061-7/+16
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-0615-32/+516
* r300/compiler: Implement KILP opcode.Tom Stellard2010-07-061-1/+1
* gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().José Fonseca2010-07-061-0/+41
* gallivm: Fix 8bit comparisons.José Fonseca2010-07-061-5/+3
* llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane2010-07-061-2/+2
* st/egl: Add support for !GLX_DIRECT_RENDERING.Chia-I Wu2010-07-064-41/+79
* auxiliary/util: Add SM3 meta-cap list.Corbin Simpson2010-07-051-0/+17
* llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger2010-07-051-6/+26
* i915g: Remove unnecessary header.Vinson Lee2010-07-041-1/+0
* i915g: Add flag to not send commands to hwJakob Bornecrantz2010-07-043-1/+6
* i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz2010-07-041-13/+18
* i915g: Minor cleanupsJakob Bornecrantz2010-07-042-9/+16
* i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz2010-07-043-15/+28
* i915g: Rename texture state to map stateJakob Bornecrantz2010-07-041-23/+23
* i915g: Move fragment state to its own fileJakob Bornecrantz2010-07-046-17/+64
* i915g: Move static state to its own fileJakob Bornecrantz2010-07-044-18/+50
* i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz2010-07-041-1/+4
* i915g: Don't flush after blitJakob Bornecrantz2010-07-041-2/+0
* i915g: Don't flush empty batchbuffersJakob Bornecrantz2010-07-041-2/+0
* gallium: Make trivial examples use target helpersJakob Bornecrantz2010-07-043-26/+23
* gallium: Fix compilation of trivial quad-texJakob Bornecrantz2010-07-041-1/+1
* st/egl: Remove unnecessary headers.Vinson Lee2010-07-031-3/+0
* gallivm: Remove unnecessary headers.Vinson Lee2010-07-032-2/+0