| Commit message (Collapse) | Author | Age | Files | Lines |
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The gallium vbuf module, which we've been using for some time now, takes
care of uploading user-space vertex/index data into real buffers. The
upload code in the svga driver was unused.
Reviewed-by: José Fonseca <[email protected]>
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Small typo introduced in a3ed98f.
Signed-off-by: Rob Clark <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70212
Tested-by: Aaron Watry <[email protected]>
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Fixes build breakage.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70804
Tested-by: Vinson Lee <[email protected]>
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The new function replaces four old functions: set_fragment/vertex/
geometry/compute_sampler_views().
Note: at this time, it's expected that the 'start' parameter will
always be zero.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Emil Velikov <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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[ Tom Stellard: Make sure to bind global arguments before retrieving handles. ]
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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non-copiable objects.
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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objects.
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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helper class.
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Identifiers with double underscores are reserved, and using them has
undefined behavior according to the C++ spec. It's unlikely to make
any difference, but...
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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This prevents a build failure on some systems.
Reviewed-by: Francisco Jerez <[email protected]>
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Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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For seamless cube filtering it is necessary to determine new faces and new
coords per sample. The logic for this is _seriously_ complex (what needs
to happen is very "asymmetric" wrt face, x/y under/overflow), further
complicated by the fact that if the 4 samples are in a corner (meaning we
only have actually 3 samples, and all 3 are on different faces) then
falling off the edge is happening _both_ on x and y axis simultaneously.
There was a noticeable performance hit in mesa's cubemap demo when seamless
filtering was forced on (just below 10 percent or so in a debug build, when
disabling all filtering hacks, otherwise it would probably be a bit more) and
when always doing the logic, hence use a branch which it only does it if any
of the pixels in a quad (or in two quads) actually hit this. With that there
was no measurable performance hit in the cubemap demo (neither in a debug nor
release buidl), but this will vary (cubemap demo very rarely hits edges).
Might also be different on other cpus, as this forces SoA sampling path which
potentially can be quite a bit slower.
Note that as for corners, this code gets all the 3 samples which actually
exist right, and the 4th texel will simply be the same as one of the others,
meaning that filter weights will be a bit wrong. This however should be
enough for full OpenGL (but not d3d10) compliance.
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Using atomic function for ncs is superfluous since it is
protected by a mutex anyway. Also lock the mutex only once
while retrieving the next CS for submission.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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rc_find_free_temporary_list() returns signed integer
(in case of lack of free temporary registers returns -1),
so new_index in radeon_rename_regs() should be signed.
https://bugs.freedesktop.org/show_bug.cgi?id=54867
Signed-off-by: Marek Olšák <[email protected]>
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Fixes "Uninitialized scalar field" defect reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Vadim Girlin <[email protected]>
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translate_sse.c contains code for msabi on x86_64, but it appears to be
untested.
Currently arguments 1 and 2 passed to the generated code are moved as 32-bit
quantities into the registers used by sysvabi, irrespective of the architecture.
Since these may be pointers, they must be moved as 64-bit quantities to avoid
truncation.
Commit f4dd0991719ef3e2606920c5100b372181c60899 disabled tranlate_sse.c on MinGW
x86_64, I don't know if was due to this issue, or a different one...
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Cygwin also uses the msabi calling convention on x86_64, not the sysvabi calling
convention
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
ignored, and an empty message aborts the commit.
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implementation which uses mmap()
The heap is NX on 64-bit Cygwin, so use the rtasm_exec_malloc() implementation
which uses mmap() to allocate an anonymous page with execute permission, rather
than the one which just uses malloc().
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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We can't perform DCE using the liveness pass between GVN and GCM
because it relies on the correct schedule, but GVN doesn't care about
preserving correctness - it's rescheduled later by GCM.
This patch makes dce_cleanup pass perform simple DCE
between GVN and GCM instead of relying on liveness pass.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=70088
Signed-off-by: Vadim Girlin <[email protected]>
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This reverts commit 94d05bf87a21bd364e84f699a0064e5fba58a6f9 as it has a
few problems:
- it breaks windows builds becuase env[LLVM_CXXFLAGS] is never set there
- it is merging not only rtti, but the whole cxxflags (defines etc)
which has proven to be a source of troubles (breaks debugging etc.)
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LLVM 3.3 does not know about CIK processors, and the codes paths for SI
and CIK are the same.
Reviewed-by: Marek Olšák <[email protected]>
Cc: "9.2" <[email protected]>
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