Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: Handle client-supplied edgeflags. | Keith Whitwell | 2008-04-04 | 7 | -28/+71 |
| | | | | | | | | Also, implement support in the draw module. We were hardwiring these to one for quite a long time... Currently using a draw_set_edgeflags() function, may be better to push the argument into the draw_arrays() function. TBD. | ||||
* | draw: move code to run pipeline from pt to new file | Keith Whitwell | 2008-04-04 | 6 | -99/+196 |
| | | | | | Add facility for draw_vbuf.c to reset these vertex ids on flushes. Pre-initialize vertex ids correctly. | ||||
* | gallium: fix two-side stencil handling | Roland Scheidegger | 2008-04-04 | 1 | -1/+1 |
| | | | | | | | | | | | Previously all drivers were in twosided mode since they checked for stencil.enable[1] flag which was a copy of stencil.enable[0]. Note that drivers should not reference stencil[1] state (other than the enable) if twosided stenciling is disabled (for now the stencil state is still copied but for instance clear_with_quads won't provide useful values in there). Also, use _TestTwoSide instead of TestTwoSide since results would be bogus otherwise if using APIs with implicit two side stencil enable (i.e. core ogl 2.0). | ||||
* | gallium: make msvc less unhappy | Keith Whitwell | 2008-04-04 | 1 | -7/+8 |
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* | cell: added some comments/ideas about better texture sampling | Brian | 2008-04-03 | 1 | -1/+17 |
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* | cell: minor texture improvements | Brian | 2008-04-03 | 3 | -11/+26 |
| | | | | Precompute tiles_per_row. Use ushort multiplies in a few places. New comments. | ||||
* | gallium: implement ycbcr->rgba tile conversion | Brian | 2008-04-03 | 1 | -0/+71 |
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* | gallium: Only build softpipe driver by default for xlib winsys with scons. | Michel Dänzer | 2008-04-03 | 1 | -2/+0 |
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* | draw: add passthrough path to the pipeline | Keith Whitwell | 2008-04-03 | 8 | -67/+424 |
| | | | | | | | This handles the case where bypass_vs is set, but vertices need to go through the pipeline for some reason - eg unfilled polygon mode. Demonstrates how to drive the pipeline from inside one of these things. | ||||
* | draw: add missing break statement | Keith Whitwell | 2008-04-02 | 1 | -0/+1 |
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* | draw: Set the backend prim in the pt 'prepare' operation | Keith Whitwell | 2008-04-02 | 4 | -28/+31 |
| | | | | | | | Leaving it until 'run' is bad as the primitive is pretty much state for some drivers and so needs to get set early. In some drivers this is used to determine things like vertex format, etc -- by the time we get to 'run', it's too late to change this. | ||||
* | gallium: add a flag to turn on gl rasterization rules | Keith Whitwell | 2008-04-02 | 2 | -6/+14 |
| | | | | | | | Use this to set up hardware rasterization (if your hardware can do it) or otherwise turn on various tweaks in the draw module. Currently only hooked up to point biasing code. | ||||
* | gallium: add temporary facility for rasterization-time clamping of point sizes | Keith Whitwell | 2008-04-02 | 2 | -1/+15 |
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* | cell: more multi-texture fixes (mostly working now) | Brian | 2008-04-01 | 4 | -16/+17 |
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* | cell: turn off some debug output | Brian | 2008-04-01 | 1 | -1/+1 |
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* | cell: pass tex unit to get_texel() | Brian | 2008-04-01 | 1 | -3/+2 |
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* | cell: fix bug in texture tiling function (non-square textures work now) | Brian | 2008-04-01 | 1 | -2/+4 |
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* | cell: checkpoint: more multi-texture work | Brian | 2008-04-01 | 6 | -14/+42 |
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* | cell: assert num samplers/textures <= CELL_MAX_SAMPLERS | Brian | 2008-04-01 | 1 | -4/+6 |
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* | cell: return CELL_MAX_SAMPLERS to indicate number of texture units | Brian | 2008-04-01 | 1 | -1/+2 |
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* | cell: enable #define CACHE_STATS to print a cache report upon exit | Brian | 2008-04-01 | 3 | -0/+23 |
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* | draw: remove dead code | Keith Whitwell | 2008-04-01 | 1 | -37/+0 |
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* | draw: more flatshade_first changes | Keith Whitwell | 2008-04-01 | 5 | -97/+144 |
| | | | | | | - Reduce the number of changes to the normal vertex ordering - Assume that the hardware knows how to do this in the standard case. - Add support to the passthrough vcache path. | ||||
* | draw: respect flatshade_first in flatshade stage | Keith Whitwell | 2008-04-01 | 1 | -6/+49 |
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* | draw: associate rhw divide with clipping not viewport flag | Keith Whitwell | 2008-04-01 | 3 | -18/+18 |
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* | draw: flush between pt/non-pt modes | Keith Whitwell | 2008-04-01 | 1 | -0/+4 |
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* | scons: Fix test for building dri/intel winsys. | Michel Dänzer | 2008-04-01 | 1 | -1/+1 |
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* | cell: update some of the CAP, texformat queries | Brian | 2008-03-31 | 1 | -8/+12 |
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* | cell: more work for multi-texture support | Brian | 2008-03-31 | 6 | -57/+90 |
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* | cell: set cell->num_textures in cell_set_sampler_textures() | Brian | 2008-03-31 | 1 | -0/+1 |
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* | gallium: Do not assume that buffers are freed in the same order they are fenced. | José Fonseca | 2008-04-01 | 1 | -18/+21 |
| | | | | | | | | Also free buffers as soon as possible. This short term fix corrects the fenced list behavior but it will impact on performance. The long term fix is probably replace the linked list (legacy from the bufpool code) by a binary tree. | ||||
* | cell: initial work to support multi-texture | Brian | 2008-03-31 | 6 | -37/+55 |
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* | cell: added const qualifier | Brian | 2008-03-31 | 2 | -3/+5 |
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* | cell: updated comments: s/test/SPE/ | Brian | 2008-03-31 | 1 | -3/+3 |
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* | cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM | Brian | 2008-03-31 | 1 | -10/+26 |
| | | | | | Remote display to my usual terminal shows the right colors again. Not 100% sure about the shuffle control words, but they seem to work. | ||||
* | gallium: Compute YCBCR bit depth. | José Fonseca | 2008-04-01 | 1 | -6/+7 |
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* | gallium: updated comment for bypass_vs | Brian | 2008-03-31 | 1 | -1/+2 |
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* | gallium: draw_passthrough.c is obsolete - removed | Brian | 2008-03-31 | 1 | -473/+0 |
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* | gallium: move the test for bypass_vs into the vs_XXX_run() functions | Brian | 2008-03-31 | 6 | -35/+76 |
| | | | | | | | | | | Also: 1. Added an identity_viewport flag to skip viewport transformation when it has no effect. Might also add an explicit bypass_viewport flag someday. 2. Separate the code for computing clip codes and doing the viewport transform. Predicate them separately. Note: even if bypass_vs is set, we still look at the shader to determine the number of inputs and outputs. | ||||
* | gallium: draw_passthrough.c is not used anymore | Brian | 2008-03-31 | 1 | -1/+0 |
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* | gallium: draw_passthrough.c is not used anymore | Brian | 2008-03-31 | 1 | -1/+0 |
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* | gallium: Eliminate p_winsys::printf | José Fonseca | 2008-03-31 | 10 | -62/+16 |
| | | | | Not convenient and almost not used at all. Better replacements in p_debug.h | ||||
* | draw: Do not run full pipeline when flatshade_first for point primitives. | Michal Krol | 2008-03-30 | 3 | -1/+11 |
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* | draw: Fix bypass_vs semantic misuse. | Michal Krol | 2008-03-30 | 1 | -0/+1 |
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* | gallium: Set vertex state/buffers en-mass. | Brian Paul | 2008-03-29 | 15 | -144/+162 |
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* | gallium: Fix some MSVC warnings. | José Fonseca | 2008-03-29 | 2 | -5/+5 |
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* | gallium: Fix computation of Z values when not using early Z. | Brian | 2008-03-28 | 1 | -9/+12 |
| | | | | This fixes the missing bitmaps in the engine and fogcoord demos. | ||||
* | gallium: remove redundant compare bit in sampler state | Roland Scheidegger | 2008-03-28 | 2 | -3/+1 |
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* | gallium: Bump PIPE_MAX_SAMPLERS to 16. | Michal Krol | 2008-03-28 | 1 | -1/+1 |
| | | | | We need it to fulfil D3D minimum requirements. | ||||
* | If visual is 32bpp, set visual->alphaBits = 8. | Brian | 2008-03-27 | 1 | -0/+8 |
| | | | | | This works since we always use XImages for color buffers. It wouldn't always work for Windows/Pixmaps. |