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* r600g: remove broken assert from r600_isa.cVadim Girlin2013-02-011-2/+0
* r600g: implement shader disassembler v3Vadim Girlin2013-02-013-4/+444
* r600g: use tables with ISA info v3Vadim Girlin2013-02-0110-1789/+2378
* r600g: add cs memory usage accounting and limit it v3Jerome Glisse2013-01-317-1/+80
* r600g: fix htile buffer leakMarek Olšák2013-01-311-0/+1
* nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller2013-01-305-33/+42
* gallium: add PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENTChristoph Bumiller2013-01-302-1/+5
* llvmpipe: Don't advertise S8_UNORM (with feeble attempt at supporting it).José Fonseca2013-01-292-36/+46
* llvmpipe: Fix deferred depth writes for Z16_UNORM.José Fonseca2013-01-291-1/+6
* draw: fix draw_llvm_variant_key struct padding to avoid recompilesRoland Scheidegger2013-01-293-4/+11
* llvmpipe: Support Z16_UNORM as depth-stencil format.José Fonseca2013-01-294-22/+43
* r600g: use uint64_t instead of unsigned long for proper 32bits cpu supportJerome Glisse2013-01-285-16/+16
* r600g: real fix for non 3.8 kernelJerome Glisse2013-01-281-3/+5
* android: use gralloc_drm_get_gem_handle apiTapani Pälli2013-01-281-8/+2
* r600g: fix segfault with old kernel9.1-branchpointJerome Glisse2013-01-285-11/+23
* r600g: improve inputs/interpolation handling with llvm backendVadim Girlin2013-01-284-209/+151
* r600g: Add ar_chan member to struct r600_bytecodeTom Stellard2013-01-283-0/+4
* r600g: More robust checks for MOVA_INT instructionsTom Stellard2013-01-281-8/+35
* r600g/llvm: Add dummy export for vs outputVincent Lejeune2013-01-281-2/+20
* r600g: Fix building with --enable-r600-llvm-compilerTom Stellard2013-01-281-3/+1
* r600g: don't emit WAIT_UNTIL on cayman/TN (v2)Alex Deucher2013-01-281-9/+28
* r600g: add async for staging buffer upload v2Jerome Glisse2013-01-2812-17/+595
* r600g: add multi ring support with dma as first second ring v4Jerome Glisse2013-01-2814-176/+327
* radeon/winsys: add dma ring support to winsys v3Jerome Glisse2013-01-289-82/+218
* gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unitRoland Scheidegger2013-01-287-95/+95
* gallivm: split sampler and texture stateRoland Scheidegger2013-01-2820-357/+709
* gallium/u_upload_mgr: fix a serious memory leakMarek Olšák2013-01-281-2/+1
* nouveau: don't try to use push_data if it's not implementedChristoph Bumiller2013-01-271-0/+3
* r600g: add more cases for copying unsupported formats to resource_copy_regionMarek Olšák2013-01-261-0/+12
* r600g: don't use radeon_surface_level::npix_x/y/zMarek Olšák2013-01-264-32/+27
* r600g: fix compile warnings in r600_cp_dma_copy_buffer on 32-bit gccMarek Olšák2013-01-262-4/+4
* r600g: fix up CP DMA for VM on cayman and TNAlex Deucher2013-01-252-6/+9
* svga: use pipe_sampler_view_release() in svga_cleanup_tss_binding()Brian Paul2013-01-251-1/+1
* svga: add NULL pointer check in svga_create_sampler_state()Brian Paul2013-01-251-0/+3
* util: add new error checking code in vbuf helperBrian Paul2013-01-251-27/+49
* util: add some defensive coding in u_upload_alloc()Brian Paul2013-01-251-1/+7
* softpipe: add casts to silence MSVC warningsBrian Paul2013-01-251-2/+2
* util: silence MSVC signed/unsigned comparison warningsBrian Paul2013-01-251-4/+4
* util: silence MSVC double->float conversion warningsBrian Paul2013-01-251-2/+2
* util: silence MSVC signed/unsigned warnings in debug_get_flags_option()Brian Paul2013-01-251-1/+1
* r600g: Don't build llvm_wrapper.cpp when we aren't using LLVMTom Stellard2013-01-251-1/+3
* libgl-xlib/build: Link with C++ when LLVM is usedMatt Turner2013-01-241-1/+9
* st/dri: disallow recursion in dri_flushMarek Olšák2013-01-242-1/+13
* st/dri: add null-pointer check, remove duplicated local variableMarek Olšák2013-01-241-4/+5
* Revert "Revert "targets/opencl: Link against libgallium.la instead of libgall...Tom Stellard2013-01-242-9/+1
* configure.ac: Compute the required llvm static libraries only onceTom Stellard2013-01-241-4/+0
* radeonsi: Fall back to dummy pixel shader instead of trying indirect addressing.Michel Dänzer2013-01-241-0/+5
* radeonsi: make sure copying of all texture formats is acceleratedMarek Olšák2013-01-242-59/+54
* radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.Michel Dänzer2013-01-241-0/+4
* radeonsi: Make sure to use float number format for packed float colour formats.Michel Dänzer2013-01-241-2/+4