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gallium
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Author
Age
Files
Lines
...
*
|
scons: Buid libGL.so (WIP).
José Fonseca
2011-06-30
1
-1
/
+1
*
|
i915g: Implement surface format fixup without adding an extra instruction.
Stéphane Marchesin
2011-06-30
1
-31
/
+54
*
|
i915g: update TODO.
Stéphane Marchesin
2011-06-29
1
-0
/
+2
*
|
target/egl-static: fix a compiler warning
Chia-I Wu
2011-06-30
1
-0
/
+3
*
|
i915g: Try to do better in the shader compiler.
Stéphane Marchesin
2011-06-29
3
-20
/
+41
*
|
Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our st...
Stéphane Marchesin
2011-06-29
2
-0
/
+17
*
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i915g: Move definition of M_PI in i915_fpc_translate.c
Jon TURNEY
2011-06-29
1
-5
/
+3
*
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st/glx: Fix compilation error
Thomas Hellstrom
2011-06-29
2
-4
/
+4
*
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st/dri: Get rid of the evil struct dri_drawable::context member
Thomas Hellstrom
2011-06-29
2
-5
/
+0
*
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st-api: Rework how drawables are invalidated v3.
Thomas Hellstrom
2011-06-29
11
-70
/
+48
*
|
i915g: Fix unimplemented Abs comment.
Stéphane Marchesin
2011-06-29
1
-1
/
+1
*
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i915g: If we have a program, that means the other fields are ours and we can ...
Stéphane Marchesin
2011-06-28
1
-3
/
+5
*
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i915g: Don't overflow the program buffer.
Stéphane Marchesin
2011-06-28
1
-13
/
+25
*
|
i915g: Update the TODO with another idea.
Stéphane Marchesin
2011-06-28
1
-0
/
+2
*
|
i915g: Fix comment about sin/cos constants.
Stéphane Marchesin
2011-06-28
1
-2
/
+2
*
|
i915g: Fix staging texture uploads a bit.
Stéphane Marchesin
2011-06-28
1
-5
/
+1
*
|
i915g: Add a debug_printf when we get the Abs flag.
Stéphane Marchesin
2011-06-28
1
-0
/
+3
*
|
i915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.
Stéphane Marchesin
2011-06-28
3
-0
/
+10
*
|
i915g: Improve SIN/COS a bit.
Stéphane Marchesin
2011-06-28
1
-20
/
+20
*
|
i915g: When emulating LUMINANCE8 and INTENSITY8 texutres, route alpha properly.
Stéphane Marchesin
2011-06-28
1
-2
/
+2
*
|
i915g: fix shadow compare.
Stéphane Marchesin
2011-06-28
2
-1
/
+26
*
|
targets/egl-static: fix library search order
Chia-I Wu
2011-06-28
1
-2
/
+2
*
|
st/egl: update fbdev backend
Chia-I Wu
2011-06-28
3
-173
/
+241
*
|
i915g: Enable GL_ARB_instanced_arrays.
Stéphane Marchesin
2011-06-27
2
-2
/
+1
*
|
i915g: Fix a bug in facing.
Stéphane Marchesin
2011-06-27
3
-7
/
+7
*
|
i915g: Remove unused cbuf_dirty.
Stéphane Marchesin
2011-06-27
1
-2
/
+0
*
|
i915g: Add a comment about a bug.
Stéphane Marchesin
2011-06-27
1
-0
/
+1
*
|
i915g: initial support for SEMANTIC_FACE.
Stéphane Marchesin
2011-06-27
3
-5
/
+28
*
|
i915g: update TODO.
Stéphane Marchesin
2011-06-27
1
-0
/
+13
*
|
i915g: Return the max result for the fake occlusion queries.
Stéphane Marchesin
2011-06-27
1
-1
/
+2
*
|
i915g: Fix depth texture formats.
Stéphane Marchesin
2011-06-27
1
-9
/
+39
*
|
i915g: Fix u_blitter comment.
Stéphane Marchesin
2011-06-27
1
-1
/
+2
*
|
i915g: Implement fake DDX/DDY.
Stéphane Marchesin
2011-06-27
1
-0
/
+12
*
|
i915g: Fix gl_FragCoord.
Stéphane Marchesin
2011-06-27
3
-44
/
+13
*
|
egl: Fix Terminate with shared gbm screens
Benjamin Franzke
2011-06-27
1
-0
/
+2
*
|
st/d3d1x: fix for st/egl native.h interface change
Chia-I Wu
2011-06-27
1
-14
/
+19
*
|
targets/egl-static: fix building without libudev
Chia-I Wu
2011-06-26
1
-1
/
+2
*
|
targets/egl-static: refactor drm_fd_get_screen_name
Chia-I Wu
2011-06-26
1
-28
/
+53
*
|
st/egl: fix a compile error
Chia-I Wu
2011-06-26
1
-2
/
+1
*
|
targets/gbm: attemp to fix unresolved symbols
Chia-I Wu
2011-06-26
1
-9
/
+22
*
|
r300g: drop support for ARGB, ABGR, XRGB, XBGR render targets
Marek Olšák
2011-06-25
1
-21
/
+0
*
|
st/egl: add get_pixmap_format callback to native_display
Chia-I Wu
2011-06-25
5
-47
/
+65
*
|
egl: make implementing eglChooseConfig easier
Chia-I Wu
2011-06-25
1
-36
/
+6
*
|
targets/egl-static: do not use DRI_LIB_DEPS
Chia-I Wu
2011-06-25
1
-3
/
+3
*
|
st/egl: add a fast path for ximage eglCopyBuffers
Chia-I Wu
2011-06-25
1
-1
/
+40
*
|
st/egl: clean up eglCopyBuffers
Chia-I Wu
2011-06-25
7
-42
/
+63
*
|
st/egl: reorganize backend initialization
Chia-I Wu
2011-06-25
14
-197
/
+172
*
|
i915g: always upload the vs constants.
7.11-branchpoint
Stéphane Marchesin
2011-06-24
1
-9
/
+7
*
|
i915g: add fake occlusion queries.
Stéphane Marchesin
2011-06-24
5
-0
/
+125
*
|
i915g: Don't do shader fixup if no surface is bound.
Stéphane Marchesin
2011-06-24
1
-3
/
+9
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