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gallium
Commit message (
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Author
Age
Files
Lines
*
nv50,nvc0: share sampler state creation
Christoph Bumiller
2011-03-05
10
-150
/
+60
*
nv50,nvc0: update the format tables
Christoph Bumiller
2011-03-05
10
-641
/
+335
*
nvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller
2011-03-05
3
-4
/
+75
*
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
10
-65
/
+89
*
i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
2011-03-05
1
-4
/
+1
*
i915g: use passthough shader for empty fragment programs
Daniel Vetter
2011-03-04
1
-3
/
+15
*
egl/wayland: Move wayland-egl into a subdir
Benjamin Franzke
2011-03-04
1
-1
/
+1
*
r300g: preliminary implementation of clamping controls
Marek Olšák
2011-03-04
4
-22
/
+33
*
r300g: implement FP16 alpha test
Marek Olšák
2011-03-04
4
-8
/
+55
*
r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
2011-03-04
2
-7
/
+52
*
draw: Silence tgsi_emit_sse2 failed messages.
José Fonseca
2011-03-04
1
-1
/
+2
*
tgsi: Disable SSE2 code generation.
José Fonseca
2011-03-04
1
-3
/
+20
*
gallium: Define __func__ on MSVC.
José Fonseca
2011-03-04
1
-0
/
+12
*
Merge remote branch 'origin/nvc0'
Christoph Bumiller
2011-03-04
72
-8212
/
+9070
|
\
|
*
nv50: check grclass instead of chipset for 3D caps
Christoph Bumiller
2011-03-03
2
-6
/
+4
|
*
nv50: increase size of shader code bo
Christoph Bumiller
2011-03-03
4
-14
/
+23
|
*
nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
2011-03-03
4
-7
/
+6
|
*
nv50: fix IB index buffer path
Christoph Bumiller
2011-03-02
1
-8
/
+12
|
*
nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
2011-03-02
1
-2
/
+2
|
*
nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
2011-03-02
1
-12
/
+17
|
*
nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
2011-03-02
1
-2
/
+12
|
*
nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
2011-03-02
3
-6
/
+34
|
*
nv50: fix tile size calculations
Christoph Bumiller
2011-03-02
2
-2
/
+2
|
*
nv50: fix point sprite state validation
Christoph Bumiller
2011-03-02
3
-14
/
+38
|
*
nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
2011-03-02
1
-1
/
+1
|
*
nv50: apply relocations to shader code
Christoph Bumiller
2011-03-02
1
-0
/
+2
|
*
nv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller
2011-03-02
1
-3
/
+0
|
*
nouveau: remove nouveau_stateobj.h
Ben Skeggs
2011-03-01
1
-316
/
+0
|
*
nvc0: fix a crash on context destruction
Ben Skeggs
2011-03-01
1
-2
/
+6
|
*
nouveau: ensure vbo_dirty is set when buffer write transfer complete
Ben Skeggs
2011-03-01
26
-231
/
+267
|
*
nouveau: fix leak of nouveau_mman structs
Ben Skeggs
2011-03-01
1
-0
/
+2
|
*
nvc0: port to common fence/mm/buffer code
Ben Skeggs
2011-03-01
21
-1347
/
+128
|
*
nv50: multiply polygon offset units by 2
Ben Skeggs
2011-03-01
1
-1
/
+1
|
*
nv50: sync textures with render targets ourselves
Ben Skeggs
2011-03-01
7
-7
/
+37
|
*
nv50: move onto common linear buffer manager
Ben Skeggs
2011-03-01
16
-690
/
+74
|
*
nouveau: common linear buffer manager, ported from nv50/nvc0 drivers
Ben Skeggs
2011-03-01
6
-2
/
+638
|
*
nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
2011-03-01
6
-14
/
+19
|
*
nouveau: fix fence_ref() where fence and *ref are the same fence
Ben Skeggs
2011-03-01
1
-2
/
+3
|
*
nouveau: fix compiler complaint
Ben Skeggs
2011-03-01
4
-2
/
+11
|
*
nv50: make mm available as common code
Ben Skeggs
2011-03-01
9
-70
/
+82
|
*
nv50: move onto shared fence code
Ben Skeggs
2011-03-01
10
-347
/
+45
|
*
nouveau: move nv50/nvc0 fencing to common location, and modify slightly
Ben Skeggs
2011-03-01
5
-4
/
+296
|
*
nv50-nvc0: set cur_ctx during init if none currently bound
Ben Skeggs
2011-03-01
2
-0
/
+4
|
*
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-28
41
-6621
/
+8825
*
|
r600g: disable tiling by default again.
Dave Airlie
2011-03-04
1
-4
/
+4
*
|
tgsi: Update assert.
José Fonseca
2011-03-03
1
-1
/
+1
*
|
rbug: Fix depth stencil surface not being sent to the client
Jakob Bornecrantz
2011-03-03
1
-0
/
+3
*
|
r600g: correct mega_fetch_count in fetch shader
Christian König
2011-03-03
1
-1
/
+1
*
|
tgsi: defer allocation of huge inputs/outputs until we have a gs
Zack Rusin
2011-03-02
2
-6
/
+45
*
|
r300g: require DRM 2.3.0 (kernel 2.6.34)
Marek Olšák
2011-03-02
11
-109
/
+66
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