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* draw: fix clipper invocation statisticsZack Rusin2013-06-105-6/+33
* draw: enable user plane clipping when clipdistance is usedZack Rusin2013-06-102-7/+20
* draw: make sure clipdistances work with geometry shadersZack Rusin2013-06-106-2/+22
* winsys/radeon: add env var to disable VM on Cayman/TrinityAlex Deucher2013-06-101-0/+2
* draw: Add A8R8G8B8 to draw_print_arraysRichard Sandiford2013-06-101-0/+7
* draw: Fix type mismatch between draw_private.h and LLVMRichard Sandiford2013-06-101-1/+1
* util: Use sizeof(void *) rather than 0 as the fallback cache line sizeRichard Sandiford2013-06-101-0/+5
* llvmpipe: Use saturating add/sub for UNORM formatsRichard Sandiford2013-06-101-0/+8
* nvc0: fix up video buffer alignment requirementsMaarten Lankhorst2013-06-081-5/+3
* freedreno: better scissor fixRob Clark2013-06-085-28/+43
* freedreno: gmem bypassRob Clark2013-06-087-30/+168
* freedreno: add a3xx supportRob Clark2013-06-0835-3/+8955
* freedreno: prepare for a3xxRob Clark2013-06-0849-2008/+2798
* gallivm: work around slow code generated for interleaving 128bit vectorsRoland Scheidegger2013-06-081-0/+22
* st/xlib: Flush the front buffer before doing CopySubBufferStéphane Marchesin2013-06-071-0/+4
* st/xlib: Fix upside down coordinates for CopySubBufferStéphane Marchesin2013-06-071-1/+1
* util: add comment about bogus transfer flagsRoland Scheidegger2013-06-071-0/+1
* util: fix util_clear_render_target and util_clear_depth_stencil layer handlingRoland Scheidegger2013-06-071-87/+103
* llvmpipe: move create_surface/destroy_surface functions to lp_surface.cRoland Scheidegger2013-06-072-59/+59
* llvmpipe: add support for layered renderingRoland Scheidegger2013-06-0715-110/+195
* gallium/docs: fix up transfer description for 1d arrays, add cube map arraysRoland Scheidegger2013-06-071-5/+4
* ilo: fix textureSize() for single-layered array texturesChia-I Wu2013-06-081-2/+18
* util: add util_resource_is_array_texture()Chia-I Wu2013-06-081-1/+19
* gallium: Remove draw_arrays() and draw_arrays_instanced() functionsArnas Milasevicius2013-06-072-51/+0
* tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() functionBrian Paul2013-06-077-18/+30
* u_vbuf: fix index buffer leakChia-I Wu2013-06-071-0/+3
* ilo: advertise PIPE_CAP_CUBE_MAP_ARRAYChia-I Wu2013-06-071-2/+1
* ilo: add support for TEX2/TXB2/TXL2 in fsChia-I Wu2013-06-071-3/+3
* ilo: use slab allocator for transfersChia-I Wu2013-06-074-28/+39
* ilo: clean up states upon context destroyChia-I Wu2013-06-071-0/+38
* ilo: unmap cp bo before destroying itChia-I Wu2013-06-071-1/+6
* ilo: enable bo reuseChia-I Wu2013-06-071-0/+2
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-077-164/+194
* ilo: construct 3DSTATE_CLIP in create_rasterizer_state()Chia-I Wu2013-06-075-50/+86
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-079-127/+52
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-079-70/+26
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-0710-99/+69
* ilo: add ilo_view_surface for SURFACE_STATEChia-I Wu2013-06-073-125/+268
* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-076-21/+51
* ilo: introduce vertex element CSOChia-I Wu2013-06-076-119/+227
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-076-63/+19
* ilo: introduce blend CSOChia-I Wu2013-06-076-97/+183
* ilo: introduce sampler CSOChia-I Wu2013-06-078-371/+447
* ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu2013-06-077-26/+92
* ilo: introduce viewport CSOChia-I Wu2013-06-078-197/+197
* ilo: switch to ilo states for shaders and resourcesChia-I Wu2013-06-077-114/+114
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-079-107/+119
* ilo: switch to ilo states for WM stageChia-I Wu2013-06-077-26/+33
* ilo: switch to ilo states for CLIP and SF stagesChia-I Wu2013-06-076-19/+49
* ilo: switch to ilo states for SOL stageChia-I Wu2013-06-077-30/+29