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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
* gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-243-7/+5
* util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.José Fonseca2010-02-244-180/+163
* i915g: fix a commentBrian Paul2010-02-241-1/+1
* gallium/docs: clean up texture usage text, added texture geom infoBrian Paul2010-02-241-5/+19
* llvmpipe: Fix breakeage.José Fonseca2010-02-241-24/+13
* util: Refactor some code.José Fonseca2010-02-241-14/+21
* util: Cope with the fact that formats in u_format.csv are not ordered.José Fonseca2010-02-244-75/+47
* util: Factor out the code to shorten a format name.José Fonseca2010-02-242-15/+14
* llvmpipe: Handle correctly 24bit formats.José Fonseca2010-02-241-44/+46
* util: Handle correctly 24bit formats.José Fonseca2010-02-241-61/+64
* util: Minor tweaks to ambigous/unused format descriptions.José Fonseca2010-02-241-6/+6
* util: Fix swizzles for SRGB formats.José Fonseca2010-02-241-10/+10
* util: Organize formats in groups. Add comments.José Fonseca2010-02-241-35/+61
* util: Allow '#' comments in u_format.csv.José Fonseca2010-02-241-1/+9
* util: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-6/+0
* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
* util: Store more derived data in the the format description.José Fonseca2010-02-243-0/+48
* gallivm: added clamp and int_to_float functionsBrian Paul2010-02-232-1/+50
* llvmpipe: add lp_tile_image.c to sourcesBrian Paul2010-02-232-0/+2
* llvmpipe: whole image tile/untile functionsBrian Paul2010-02-232-0/+183
* llvmpipe: remove Z16 format override hackBrian Paul2010-02-231-6/+0
* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
* st/glx: improved depth/stencil format selection codeBrian Paul2010-02-233-43/+71
* st/glx: added PIPE_FORMAT_Z24S8_UNORM codeBrian Paul2010-02-231-1/+6
* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
* pipebuffer: slab: if size < alignment, use alignment to find bucketLuca Barbieri2010-02-231-1/+5
* pipebuffer: fix inverted signalled checkingLuca Barbieri2010-02-231-1/+1
* pipebuffer: avoid assert due to increasing a zeroed refcntLuca Barbieri2010-02-231-1/+1
* st/egl: Unify surface creation.Chia-I Wu2010-02-231-107/+97
* i965g: Add fallthrough comments in switch statement.Vinson Lee2010-02-221-3/+3
* draw: Remove dead code.Vinson Lee2010-02-221-7/+1
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
* tgsi: Report an error when a destination has an empty writemask.José Fonseca2010-02-221-0/+3
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
* pipebuffer: Don't synchronize when checking for buffer overflows.José Fonseca2010-02-221-1/+3