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* gallium/u_cpu_detect: fix parsing the CPU familyMarek Olšák2018-09-071-1/+2
* gallium/u_cpu_detect: fix a race condition on initializationMarek Olšák2018-09-071-8/+10
* Replace uses of _mesa_bitcount with util_bitcountDylan Baker2018-09-073-8/+11
* move u_math to src/utilDylan Baker2018-09-0713-902/+9
* v3d: Fix setup of the VCM cache size.Eric Anholt2018-09-071-1/+1
* v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.Eric Anholt2018-09-071-1/+3
* freedreno: fix rast->depth_cleap_near/farRob Clark2018-09-071-1/+2
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-0620-3/+23
* gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák2018-09-0647-52/+92
* nir: Drop the vs_inputs_dual_locations optionJason Ekstrand2018-09-061-1/+0
* radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remapJason Ekstrand2018-09-061-0/+1
* gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITSMarek Olšák2018-09-065-0/+8
* freedreno/ir3: insert mov if same instruction in the outputs.Hyunjun Ko2018-09-051-0/+14
* freedreno/ir3: make immediates array dynamicHyunjun Ko2018-09-053-1/+11
* freedreno: allocate ctx's batch on demandRob Clark2018-09-054-15/+25
* freedreno: add fd_context_batch() accessorRob Clark2018-09-058-10/+21
* freedreno/a6xx: fix mem2gmem for zsbufRob Clark2018-09-051-1/+4
* freedreno/batch: fix crash in !reorder caseRob Clark2018-09-051-2/+8
* freedreno/ir3: better compile_error() printingRob Clark2018-09-051-2/+16
* freedreno/a6xx: bordercolor fixesRob Clark2018-09-051-4/+25
* freedreno: fix context teardown harderRob Clark2018-09-054-8/+8
* freedreno/ir3: ignore unused inputsRob Clark2018-09-051-1/+29
* freedreno/a6xx: fix debug build crashRob Clark2018-09-051-0/+7
* svga: rename face to layer_faceCharmaine Lee2018-09-051-22/+25
* svga: encode sample count in resource declarationsBrian Paul2018-09-054-0/+6
* svga: sync with upstream changes to surface flagsCharmaine Lee2018-09-059-14/+19
* svga: avoid try_blit() for some depth formats on non vgpu10.Neha Bhende2018-09-051-0/+13
* svga: convert dst format to linear when blending is enabled.Neha Bhende2018-09-051-1/+3
* winsys/svga: Avoid cap2 code path for nowNeha Bhende2018-09-051-13/+5
* svga: start using SVGA3dCmdIntraSurfaceCopy command for svga_blit.Neha Bhende2018-09-051-0/+112
* svga/winsys: Add cap2 support in winsysNeha Bhende2018-09-054-2/+38
* svga: Add SVGA3dCmdIntraSurfaceCopy command support in OpenGL driverNeha Bhende2018-09-053-0/+49
* svga: update device header files from upstreamBrian Paul2018-09-0515-196/+569
* winsys/drm: Fix assert when try to accumulate an invalid fdCharmaine Lee2018-09-051-2/+7
* winsys/virgl/vtest: Correct off-by-one error in resource allocationGert Wollny2018-09-051-4/+9
* winsys/virgl: Initialize value to silence valgrindGert Wollny2018-09-051-1/+1
* winsys/virgl: correct resource and handle allocation (v2)Gert Wollny2018-09-051-5/+18
* virgl: use hw-atomics instead of in-ssbo onesTomeu Vizoso2018-09-057-2/+89
* virgl: update minor differences to upstream headerErik Faye-Lund2018-09-051-1/+1
* gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER{S,_BUFFERS}Erik Faye-Lund2018-09-054-0/+19
* gallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERSErik Faye-Lund2018-09-054-0/+9
* gallium/u_threaded: increase batch size to increase performanceMarek Olšák2018-09-041-1/+1
* st/vdpau: silence an unitialized-variable warningMarek Olšák2018-09-041-1/+1
* u_vbuf: Fix leakErnestas Kulik2018-09-041-0/+1
* freedreno: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-041-108/+2
* v3d: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-041-151/+0
* vc4: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-042-184/+1
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-0419-35/+403
* imx: make use of loader_open_render_node(..) helperChristian Gmeiner2018-08-311-1/+2
* tegra: make use loader_open_render_node(..) helperChristian Gmeiner2018-08-311-59/+2