summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Collapse)AuthorAgeFilesLines
* freedreno/a3xx: drop hand-coded blit/solid shadersRob Clark2014-02-2310-287/+181
| | | | | | | | | Instead in the common code, construct these shaders from TGSI. For now we let a2xx keep it's hand coded shaders, as it's compiler isn't quite up to the job yet. All the same it is a net drop in code size and gets rid of special cases. Signed-off-by: Rob Clark <[email protected]>
* freedreno/lowering: cleanup apiRob Clark2014-02-235-24/+138
| | | | | | | | Make things configurable, and tweak the API a bit to avoid an extra tgsi_shader_scan(). Getting closer to something generic which can be moved out of freedreno and shaderd by other drivers. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: add float 16 and 32bit formatsRob Clark2014-02-231-0/+22
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: resync generated headersRob Clark2014-02-234-4/+20
| | | | Signed-off-by: Rob Clark <[email protected]>
* nv50: make sure to clear _all_ layers of all attachmentsIlia Mirkin2014-02-223-3/+21
| | | | | | | | | | | | | | | Unfortunately there's only one RT_ARRAY_MODE setting for all attachments, so clears were previously truncated to the minimum number of layers any attachment had. Instead set the RT_ARRAY_MODE to 512 (the max number of layers) before doing the clear. This fixes gl-3.2-layered-rendering-clear-color-mismatched-layer-count. Also fix clears of individual layered rt/zeta, in case it ever happens. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Christoph Bumiller <[email protected]> Cc: 10.1 <[email protected]>
* ilo: fix and enable fast depth clearChia-I Wu2014-02-222-9/+38
| | | | | | | | Use tex->bo_format instead of zs->format in ilo_blitter_rectlist_clear_zs() because the latter may be combined depth/stencil format. hiz_can_clear_zs() is no-op for GEN7+, but move the GEN check so that the assertions are tested. Finally, call the fast depth clear function from ilo_clear().
* ilo: add slice clear valueChia-I Wu2014-02-225-7/+78
| | | | | It is needed for 3DSTATE_CLEAR_PARAMS, and can also be used to track what value the slice has been cleared to.
* ilo: better readability and doc for texture flagsChia-I Wu2014-02-223-36/+58
| | | | | Improve comments for the flags, and explicitly separate their uses in slice flags and resolve flags.
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-222-2/+8
| | | | | 3DSTATE_STENCIL_BUFFER inherits some states from 3DSTATE_DEPTH_BUFFER. We need to emit both even the surface is stencil only.
* ilo: fix a false assertion failure on GEN6Chia-I Wu2014-02-221-4/+12
| | | | Layer offsetting is possible when it is level 0, layer 0.
* ilo: pipe_texture::usage is not a bitfieldChia-I Wu2014-02-221-1/+1
| | | | It happens to work because PIPE_USAGE_STAGING is 0x100.
* ilo: set ILO_TEXTURE_CPU_WRITE for imported texturesChia-I Wu2014-02-221-3/+10
| | | | | Assume the bo has been written by another process, which will trigger a HiZ resolve.
* nv50/ir/ra: fix SpillCodeInserter::offsetSlot usageChristoph Bumiller2014-02-221-7/+7
| | | | | | We were turning non-memory spill slots into NULL. Cc: 10.1 <[email protected]>
* libgl-xlib: Fix xlib_sw_winsys.h include path.Vinson Lee2014-02-211-1/+1
| | | | | | | | | | | | | This patch fixes this SCons build error introduced with commit 4f37e52f374b8b1d7177634dc09ab71e30e1779d. Compiling src/gallium/targets/libgl-xlib/xlib.c ... src/gallium/targets/libgl-xlib/xlib.c:35:42: fatal error: state_tracker/xlib_sw_winsys.h: No such file or directory #include "state_tracker/xlib_sw_winsys.h" ^ Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75347 Signed-off-by: Vinson Lee <[email protected]>
* pipe-loader: introduce pipe_loader_sw_probe_null helper functionEmil Velikov2014-02-222-0/+31
| | | | | | | v2: Handle null_sw_create failure, add missing function return type Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> (v1)
* pipe-loader: introduce pipe_loader_sw_probe_dri helperEmil Velikov2014-02-223-0/+37
| | | | | | | | | | | Will be used in the following commits. v2: Link gallium tests against the library. v3: Handle dri_create_sw_winsys failure v4: Rebase on top of the targets/xa changes Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> (v2)
* pipe-loader: introduce pipe_loader_sw_probe_xlib helperEmil Velikov2014-02-223-3/+45
| | | | | | | | | Will be used in the upcoming patches. v2: handle xlib_create_sw_winsys failure, drop unneeded header Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> (v1)
* pipe-loader: use bool type for pipe_loader_drm_probe_fd()Emil Velikov2014-02-222-5/+5
| | | | | | | | v2: Rebase on top of the rendernode changes. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> (v1) Reviewed-by: Francisco Jerez <[email protected]> (v1)
* winsys/xlib: move xlib_create_sw_winsys within the winsysEmil Velikov2014-02-2210-15/+21
| | | | | | v2: Rebase on top of vl_winsys_xsp.c removal Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> (v1)
* pipe-loader: handle memory allocation failureEmil Velikov2014-02-222-0/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* pipe-loader: build pipe_loader_drm_x_auth whenever HAVE_PIPE_LOADER_XCB is ↵Emil Velikov2014-02-221-1/+1
| | | | | | | | | | defined Currently HAVE_PIPE_LOADER_XCB is defined, rather than being set to 1/0. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* pipe-loader: destroy sw_winsys on sw_releaseEmil Velikov2014-02-221-0/+3
| | | | | | | | | | | | The sw pipe-loader implicitly handles winsys_create, thus we it would make sense to implicitly destroy it upon releasing the loader. Currently we leak the sw_winsys when releasing the pipe-loader. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* vl/winsys_dri: cleanup vl_screen_create error pathEmil Velikov2014-02-221-13/+19
| | | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Christian König <[email protected]>
* targets/pipe-loader: link pipe-nouveau against libdrmEmil Velikov2014-02-221-0/+1
| | | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* clover: Unabbreviate a few data accessor names for consistency.Francisco Jerez2014-02-219-28/+28
| | | | Tested-by: Tom Stellard <[email protected]>
* clover: Replace the transfer(new ...) idiom with a safer create(...) helper ↵Francisco Jerez2014-02-216-56/+43
| | | | | | function. Tested-by: Tom Stellard <[email protected]>
* clover: Migrate a bunch of pointers and references in the object tree to ↵Francisco Jerez2014-02-2129-163/+179
| | | | | | smart references. Tested-by: Tom Stellard <[email protected]>
* clover: Allow storing a range into a container of different (but compatible) ↵Francisco Jerez2014-02-211-7/+7
| | | | | | element type. Tested-by: Tom Stellard <[email protected]>
* clover: Define an intrusive smart reference class.Francisco Jerez2014-02-211-0/+66
| | | | Tested-by: Tom Stellard <[email protected]>
* clover: Some improvements for the intrusive pointer class.Francisco Jerez2014-02-216-30/+45
| | | | | | | | Define some additional convenience operators, clean up the implementation slightly, and rename it to 'intrusive_ptr' for reasons that will be obvious in the next commit. Tested-by: Tom Stellard <[email protected]>
* clover: Fix up NULL constant pointer arguments.Francisco Jerez2014-02-211-1/+2
| | | | Tested-by: Tom Stellard <[email protected]>
* tgsi_ureg: add property_gs_invocationsJordan Justen2014-02-202-0/+11
| | | | | | | | Fixes a build break in state_tracker/st_program.c Signed-off-by: Jordan Justen <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75278 Reviewed-by: Dave Airlie <[email protected]>
* gallivm: add smallfloat to float conversion not relying on cpu denorm handlingRoland Scheidegger2014-02-201-20/+65
| | | | | | | | | | | | | | | | | | | | | | The previous code relied on cpu denorm support for converting small float formats (such r11g11b10_float and r16_float) to floats, otherwise denorms are flushed to zero. We worked around that in llvmpipe blend code by reenabling denorms, but this did nothing for texture sampling. Now it would be possible to reenable it there too but I'm not really a fan of messing with fpu flags (and it seems we can't actually do it reliably with llvm in any case looking at some bug reports). (Not to mention if you actually have a lot of denorms in there, you can expect some order-of-magnitude slowdown with x86 cpus.) So instead use code which adjusts exponents etc. directly hence not relying on cpu denorm support for the rescaling mul. (We still need the fpu flag handling as we can't do float-to-smallfloat without using cpu denorms at least for now - I actually wanted to keep both the old and new code and using one or the other depending on from where it's called but that didn't work out as the parameter would have to be passed through too many layers than I'd like.) Reviewed-by: Zack Rusin <[email protected]> Reviewed-by: Si Chen <[email protected]>
* st/omx/enc: add multi scaling buffers for performance improvementLeo Liu2014-02-202-16/+29
| | | | | Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/omx/dec/h264: fix prevFrameNumOffset handlingChristian König2014-02-201-0/+4
| | | | Signed-off-by: Christian König <[email protected]>
* freedreno: tweak ringbuffer sizes/countRob Clark2014-02-192-2/+2
| | | | | | | | Since we are now consuming two ringbuffers at a time, we probably want a pool larger than 4.. but we don't need each individual ringbuffer to be so large, so offset the pool size increase by reducing rb size. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: scheduling/legalize fixesRob Clark2014-02-193-2/+30
| | | | | | | | | | It seems the write-after-read hazard that applies to texture fetch instructions, also applies to sfu instructions. Also, cat5/cat6 instructions do not have a (ss) bit, so in these cases we need to insert a dummy nop instruction with (ss) bit set. Signed-off-by: Rob Clark <[email protected]>
* r600g,radeonsi: Consolidate logic for short-circuiting flushesMichel Dänzer2014-02-186-6/+8
| | | | | | | | | | | | | | | Fixes radeonsi emitting command streams to the kernel even when there have been no draw calls before a flush, potentially powering up the GPU needlessly. Incidentally, this also cuts the runtime of piglit gpu.py in about half on my Kaveri system, probably because an X11 client going away no longer always results in a command stream being submitted to the kernel via glamor. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=65761 Cc: "10.1" [email protected] Reviewed-by: Marek Olšák <[email protected]>
* st/dri: remove #ifdef DRM_CAP_PRIME guardEmil Velikov2014-02-181-2/+0
| | | | | | | | Required for libdrm 2.4.37 and earlier. Both scons and automake require version 2.4.38 now so that guard is not longer needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* targets/vdpau: Don't link unused librariesKusanagi Kouichi2014-02-174-4/+5
| | | | | | libvdpau, libselinux and libexpat are not used. Signed-off-by: Kusanagi Kouichi <[email protected]>
* targets/vdpau: Always use c++ to linkKusanagi Kouichi2014-02-171-5/+1
| | | | | | | | | | | If built without llvm, the following error occurs with mplayer: Failed to open VDPAU backend .../libvdpau_r600.so: undefined symbol: _ZTVN10__cxxabiv117__class_type_infoE [vo/vdpau] Error when calling vdp_device_create_x11: 1 Cc: <[email protected]> Signed-off-by: Kusanagi Kouichi <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* st/xvmc: fix tests so that they passIlia Mirkin2014-02-163-10/+12
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Christian König <[email protected]>
* pipe-loader: add pipe loader for freedreno/msmRob Clark2014-02-162-0/+38
| | | | Signed-off-by: Rob Clark <[email protected]>
* st/xa: missing handle typeRob Clark2014-02-161-0/+1
| | | | | | | DRM_API_HANDLE_TYPE_SHARED is zero, so doesn't actually fix anything. But we shouldn't rely on SHARED handle type being zero. Signed-off-by: Rob Clark <[email protected]>
* st/xa: use pipe-loader to get screenRob Clark2014-02-167-51/+40
| | | | | | This lets multiple gallium drivers use XA. Signed-off-by: Rob Clark <[email protected]>
* pipe-loader: split out "client" versionRob Clark2014-02-164-10/+25
| | | | | | | | Build two versions of pipe-loader, with only the client version linking in x11 client side dependencies. This will allow the XA state tracker to use pipe-loader. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: use (ss) for WAR hazardsRob Clark2014-02-161-2/+19
| | | | | | | | | | | | | | | Seems texture sample instructions don't immediately consume there src(s). In fact, some shaders from blob compiler seem to indiciate that it does not even count the texture sample instructions when calculating number of delay slots to fill for non-sample instructions. (Although so far it seems inconclusive as to whether this is required.) In particular, when a src register of a previous texture sample instruction is clobbered, the (ss) bit is needed to synchronize with the tex pipeline to ensure it has picked up the previous values before they are overwritten. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: fix RA typoRob Clark2014-02-162-4/+4
| | | | | | | | | | Was supposed to be a '+', otherwise we end up with a negative offset and choosing registers below the assigned range. This seems to fix the scheduling mystery "solved" by adding in extra delay slots. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: handle kill properly (new compiler)Rob Clark2014-02-164-26/+105
| | | | | | | | | | | | | Since 'kill' does not produce a result, the new compiler was happily optimizing them out. We need to instead track 'kill's similar to outputs. But since there is no non-predicated kill instruction, (and for flattend if/else we do want them to be predicated), we need to track the topmost branch condition on the stack and use that as src arg to the kill. For a kill at the topmost level, we have to generate an immediate 1.0 to feed into the cmps.f for setting the predicate register. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: trans_cmp() sanityRob Clark2014-02-161-51/+35
| | | | | | | | | | | | | | | Thanks to figuring out 32bit float render target, and adding regdump test in fdre-a3xx, I can more easily play around with instructions to figure out range of inputs/outputs/etc. And from this I can conclude that cmps.f works more like expected and I can do something much more simple in trans_cmp() (compared to before which was more closely emulating the instruction sequence of the blob compiler). And using sel.b32 (binary 0/1) often makes more sense than sel.f32 (+/- float) or sel.u32 (+/- uint) as it can use the output directly from cmps.f without needing the 'add.s tmp0, tmp0, -1'. Signed-off-by: Rob Clark <[email protected]>