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* r600g: break alu clause earlierAndre Maasikas2010-09-241-2/+3
| | | | we still have constants to add and next int may need also 6 slots
* d3d1x: fix linking of dxbc2tgsiLuca Barbieri2010-09-241-1/+1
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* d3d1x: draw to the correct bufferLuca Barbieri2010-09-241-1/+1
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* d3d1x: fix CheckMultisampleQualityLevelsLuca Barbieri2010-09-241-1/+4
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* d3d1x: don't assert on unsupported resource typesLuca Barbieri2010-09-241-3/+11
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* d3d1x: add untested support for geometry shader translationLuca Barbieri2010-09-245-31/+75
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* d3d1x: add shader dumpingLuca Barbieri2010-09-242-0/+11
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* r600g: fix polygon modeDave Airlie2010-09-242-1/+20
| | | | this fixes glean'pointSprite test.
* r600g: fixup sprite coord enable.Dave Airlie2010-09-241-1/+2
| | | | this fixes piglit glsl-fs-pointcoord
* r600g: fix typo in r700 alu emitDave Airlie2010-09-241-1/+1
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* r600g: fixup VP->FP output->input routing.Dave Airlie2010-09-244-2/+19
| | | | | | We need to map the TGSI semantics to each other using the hw semantic ids. this fixes glsl-kwin-blur and glsl-routing.
* r600g: fixup tex wrapping.Dave Airlie2010-09-242-8/+8
| | | | the clamp edge/clamp cases were reversed.
* r600g: drop index_offset parameter to index buffer translate.Dave Airlie2010-09-241-17/+13
| | | | r600 doesn't need this as we always have working index bias
* r600g: fix draw-elements and draw-elements-base-vertexDave Airlie2010-09-243-6/+8
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* r600g: some more vertex formatsDave Airlie2010-09-242-4/+11
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* r600g: add some more vertex format support.Dave Airlie2010-09-247-11/+92
| | | | adds the sscaled formats, this passes some more of the draw-vertices tests.
* r600g: add vert support for 16/16 and 16/16/16 floats.Dave Airlie2010-09-241-0/+3
| | | | makes draw-vertices-half-float pass
* r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák2010-09-243-6/+84
| | | | | | | TX_BORDER_COLOR should be formatted according to the texture format. Also the interaction with ARB_texture_swizzle should be fixed too. NOTE: This is a candidate for the 7.9 branch.
* r300g: fix a copy-paste typo for loggingMarek Olšák2010-09-241-3/+3
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* r300g: make accessing map_list and buffer_handles thread-safeMarek Olšák2010-09-241-6/+58
| | | | NOTE: This is a candidate for the 7.9 branch.
* r300g: fixup long-lived BO maps being incorrectly unmapped when flushingMarek Olšák2010-09-241-4/+10
| | | | | | Based on commit 3ddc714b20ac4e28b80c6f88d1993445fff2262c by Dave Airlie. NOTE: This is a candidate for the 7.9 branch.
* util: make calling remove_from_list multiple times in a row safeMarek Olšák2010-09-241-0/+2
| | | | | | | | | This commit fixes an infinite loop in foreach_s if remove_from_list is used more than once on the same item with other list operations in between. NOTE: This is a candidate for the 7.9 branch because the commit "r300g: fixup long-lived BO maps being incorrectly unmapped when flushing" depends on it.
* r300g: Always try to build libr300compiler.aTom Stellard2010-09-231-0/+1
| | | | | | | | Make libr300compiler.a a PHONY target so that this library will always be built. This fixes the problem of libr300compiler.a not being updated when r300g is being built and r300c is not. This is a candidate for the Mesa 7.9 branch.
* r300g: fix point sprite coord.Dave Airlie2010-09-241-3/+1
| | | | | | handled elsewhere now. thanks to Droste on irc for pointing out the fix
* r600g: initial evergreen support in new pathJerome Glisse2010-09-239-126/+2806
| | | | | | This doesn't work yet. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Destroy the blitter.Tilman Sauerbeck2010-09-231-0/+2
| | | | Signed-off-by: Tilman Sauerbeck <[email protected]>
* d3d1x: obliterate IDL parameter names from d3d10.idl from Wine tooLuca Barbieri2010-09-231-291/+291
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* d3d1x: add autogenerated files as prerequisites, so make builds themLuca Barbieri2010-09-231-1/+3
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* d3d1x: fix build without system EGL/egl.hLuca Barbieri2010-09-231-1/+1
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* d3d1x: add missing guid.cppLuca Barbieri2010-09-231-0/+6
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* d3d1x: flush properlyLuca Barbieri2010-09-231-1/+1
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* d3d1x: remove another include specstrings.hLuca Barbieri2010-09-231-1/+0
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* d3d1x: flush the pipe context when presentingLuca Barbieri2010-09-231-0/+2
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* d3d1x: remove specstrings.h includeLuca Barbieri2010-09-231-3/+0
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* d3d11: obliterate IDL parameter namesLuca Barbieri2010-09-236-641/+641
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* d3d1x: rename parameters in dxgiLuca Barbieri2010-09-233-219/+219
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* d3d1x: rename params in misc and objectsLuca Barbieri2010-09-232-115/+117
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* d3d11: rename screen paramsLuca Barbieri2010-09-231-333/+321
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* d3d1x: rename context paramsLuca Barbieri2010-09-231-387/+387
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* d3d1x: minifixLuca Barbieri2010-09-232-2/+2
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* d3d1x: remove specstringsLuca Barbieri2010-09-2311-475/+449
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* d3d1x: normalize whitespaceLuca Barbieri2010-09-2332-1585/+1584
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* d3d1x: s/tpf/sm4/gLuca Barbieri2010-09-2313-374/+376
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* d3d1x: autogenerate shader enums and text from def filesLuca Barbieri2010-09-2317-792/+390
| | | | This avoids the duplication in tpf.h and tpf_text.cpp
* d3d1x: initialize the mutexLuca Barbieri2010-09-231-0/+5
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* draw: Prevent clipped vertices overflow.José Fonseca2010-09-231-1/+13
| | | | | | | | Some pathological triangles cause a theoritically impossible number of clipped vertices. The clipper will still assert, but at least release builds will not crash, while this problem is further investigated.
* draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell2010-09-231-17/+18
| | | | | If a triangle was completely culled by clipping, we would still try to fix up its provoking vertex.
* d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri2010-09-231-0/+18
| | | | Otherwise softpipe and llvmpipe assert.
* d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri2010-09-231-5/+15
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* r600g: fix warnings since last commit.Dave Airlie2010-09-231-3/+3
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