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* st/nine: Fix some shader failures not triggering errorAxel Davy2016-05-181-2/+5
* st/nine: Forbid POSITION0 for PS3.0Axel Davy2016-05-181-0/+5
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-182-35/+68
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* d3dadapter9: Add ddebug, rbug and trace supportAxel Davy2016-05-181-0/+9
* radeon: Change AA sample locations for EG+Axel Davy2016-05-181-34/+34
* radeonsi: Mixed colorbuffer formats are unsupportedAxel Davy2016-05-181-0/+10
* radeonsi: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+3
* r600g: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* r600: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* svga: add another debug_printf() in svga_screen_create()Brian Paul2016-05-181-0/+1
* svga: null out all sampler views if start=num=0Brian Paul2016-05-171-0/+12
* cso: remove / add some commentsBrian Paul2016-05-171-6/+4
* vc4: Add support for vertex color clamping in the rasterizer.Eric Anholt2016-05-173-1/+6
* vc4: Move tgsi_to_nir to precompile time.Eric Anholt2016-05-171-12/+15
* vc4: Mark the driver as supporting fragment color clamping in rast.Eric Anholt2016-05-171-1/+1
* vc4: Enable sharing shaders across contexts.Eric Anholt2016-05-172-2/+3
* vc4: Switch to using nir_load_front_face.Eric Anholt2016-05-172-9/+18
* vc4: Drop the dead export_linkage array.Eric Anholt2016-05-171-5/+0
* vc4: Fix a -Wformat-security warning.Eric Anholt2016-05-171-1/+1
* radeonsi: force level zero on image instructions in non-fragment shaders (v2)Nicolai Hähnle2016-05-171-0/+5
* radeonsi: emit TXQ in separate functionsNicolai Hähnle2016-05-171-52/+78
* winsys/amdgpu: cleanup error handling in amdgpu_ctx_createNicolai Hähnle2016-05-171-9/+14
* winsys/amdgpu: avoid ioctl call when fence_wait is called without timeoutNicolai Hähnle2016-05-171-3/+10
* gallium/radeon: add radeon_emitted to check for non-trivial IBsNicolai Hähnle2016-05-178-16/+17
* gallium/radeon: use radeon_emit_arrayNicolai Hähnle2016-05-171-2/+1
* gallium/radeon: use radeon_emitNicolai Hähnle2016-05-179-136/+135
* Treewide: Remove Elements() macroJan Vesely2016-05-1742-149/+141
* r600g,sb: Don't use standard macro nameJan Vesely2016-05-175-11/+11
* scons: gallium: link against nir as neededEmil Velikov2016-05-175-1/+5
* nvc0/ir: fix shared atomic lowering to preserve shared memory locationIlia Mirkin2016-05-171-10/+8
* freedreno/ir3: fix compiler warningRob Clark2016-05-171-0/+1
* nvc0/ir: make sure out-of-bounds buffer loads/atomics get a 0 resultIlia Mirkin2016-05-171-1/+26
* vl/dri: Move the DRI3 check out of sources include into C.Jose Fonseca2016-05-162-5/+5
* st/vdpau: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement functions for get and set timestampLeo Liu2016-05-161-6/+53
* vl/dri3: handle PresentCompleteNotify eventLeo Liu2016-05-161-1/+27
* st/va: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement DRI3 BufferFromPixmapLeo Liu2016-05-161-3/+113
* vl/dri3: add support for resizingLeo Liu2016-05-161-4/+13
* vl/dri3: implement funciton for get dirty areaLeo Liu2016-05-161-2/+9
* vl/dri3: implement function for flush frontbufferLeo Liu2016-05-161-2/+30
* vl/dri3: add back buffers supportLeo Liu2016-05-161-2/+185
* vl/dri3: implement flushing for queued eventsLeo Liu2016-05-161-0/+36
* vl/dri3: register present eventsLeo Liu2016-05-161-0/+27
* vl/dri3: set drawable geometryLeo Liu2016-05-161-0/+35
* vl/dri3: add DRI3 support and implement create and destroyLeo Liu2016-05-163-0/+208
* clover: grid_offset should be padded with 0 not 1Jan Vesely2016-05-161-1/+1
* clover: Handle PIPE_SHADER_IR_NIR in switchJan Vesely2016-05-151-1/+2
* freedreno/ir3: small standalone compiler cleanupRob Clark2016-05-151-2/+1