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gallium
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Author
Age
Files
Lines
*
vc4: Make the last static array in vc4_program.c dynamically sized.
Eric Anholt
2014-10-01
2
-3
/
+13
*
vc4: Fix some broken indentation.
Eric Anholt
2014-10-01
1
-1
/
+1
*
vc4: Add support for the FACE semantic.
Eric Anholt
2014-10-01
5
-1
/
+24
*
vc4: Add support for TGSI_OPCODE_CLAMP.
Eric Anholt
2014-10-01
1
-0
/
+12
*
vc4: Fix compiler warning
Eric Anholt
2014-10-01
1
-1
/
+1
*
st/va: implement vlVa(Query|Create|Get|Put|Destroy)Image
Leo Liu
2014-10-01
3
-9
/
+281
*
st/va: implement Picture functions for mpeg2 h264 and vc1
Christian König
2014-10-01
4
-6
/
+371
*
st/va: implement Context Surface and Buffer
Christian König
2014-10-01
4
-21
/
+320
*
st/va: implement vlVa(Create|Destroy|Query|Get)Config
Christian König
2014-10-01
3
-5
/
+143
*
st/va: skeleton VAAPI state tracker
Christian König
2014-10-01
15
-0
/
+1015
*
st/vdpau: move common functions to util
Leo Liu
2014-10-01
2
-77
/
+78
*
freedreno: max-texture-lod-bias should be 15.0f
Rob Clark
2014-10-01
1
-1
/
+1
*
llvmpipe: Add missing LLVMGetGlobalContext() arg in lp_test_format.c.
Vinson Lee
2014-09-30
1
-1
/
+1
*
galahad: fix indirect draw
Roland Scheidegger
2014-10-01
1
-2
/
+9
*
galahad: (trivial) handle cubemap arrays
Roland Scheidegger
2014-10-01
1
-0
/
+7
*
gallivm: Fix build for LLVM 3.2
Mathias Fröhlich
2014-10-01
4
-3
/
+21
*
freedreno: destroy transfer pool after blitter
Rob Clark
2014-09-30
1
-2
/
+2
*
freedreno/lowering: fix token calculation for lowering
Rob Clark
2014-09-30
1
-16
/
+39
*
vc4: Don't forget to store stencil along with depth when storing either.
Eric Anholt
2014-09-30
1
-1
/
+1
*
llvmpipe: Reuse llvmpipes LLVMContext in the draw context.
Mathias Fröhlich
2014-09-30
5
-9
/
+31
*
llvmpipe: Make a llvmpipe OpenGL context thread safe.
Mathias Fröhlich
2014-09-30
4
-18
/
+40
*
llvmpipe: Use two LLVMContexts per OpenGL context instead of a global one.
Mathias Fröhlich
2014-09-30
13
-31
/
+40
*
llvmpipe: move lp_jit_screen_init() call after allocation of screen object
Brian Paul
2014-09-30
1
-3
/
+5
*
tgsi: fix Semantic.Name assignment in tgsi_transform_input_decl()
Brian Paul
2014-09-30
1
-1
/
+1
*
util: simplify PIPE_TEXTURE_CUBE case in util_max_layer()
Brian Paul
2014-09-30
1
-2
/
+3
*
softpipe: don't special case PIPE_TEXTURE_CUBE in softpipe_resource_layout()
Brian Paul
2014-09-30
1
-2
/
+3
*
llvmpipe: remove special case for PIPE_TEXTURE_CUBE in llvmpipe_texture_layout()
Brian Paul
2014-09-30
1
-3
/
+6
*
gallium: add doc note about cube textures and can_create_resource()
Brian Paul
2014-09-30
1
-0
/
+2
*
radeonsi: Pass the slice size to si_dma_copy_buffer
Michel Dänzer
2014-09-30
1
-4
/
+4
*
radeonsi: Catch more cases that can't be handled by si_dma_copy_buffer/tile
Michel Dänzer
2014-09-30
1
-3
/
+11
*
radeonsi: Fix si_dma_copy(_tile) for compressed formats
Michel Dänzer
2014-09-30
1
-2
/
+2
*
radeonsi: Fix tiling mode index for stencil resources
Michel Dänzer
2014-09-30
1
-2
/
+3
*
ilo: fix format of edge flag pointer
Chia-I Wu
2014-09-30
1
-3
/
+5
*
ilo: add a pass to finalize ilo_ve_state
Chia-I Wu
2014-09-30
8
-158
/
+190
*
ilo: precalculate aligned depth buffer size
Chia-I Wu
2014-09-30
7
-48
/
+43
*
ilo: use dynamic bo for rectlist vertices
Chia-I Wu
2014-09-30
10
-73
/
+92
*
st/xa: Fix regression in xa_yuv_planar_blit()
Thomas Hellstrom
2014-09-30
2
-0
/
+12
*
vc4: Don't try to do stores to buffers that aren't bound.
Eric Anholt
2014-09-29
1
-5
/
+8
*
vc4: Shove some depth comparison bits down to where they're used.
Eric Anholt
2014-09-29
1
-5
/
+5
*
freedreno/a3xx: re-emit shaders on variant change
Rob Clark
2014-09-29
2
-1
/
+50
*
freedreno/ir3: add some cmdline args
Rob Clark
2014-09-29
1
-8
/
+87
*
freedreno/a3xx: add support to emulate GL_CLAMP
Rob Clark
2014-09-29
8
-16
/
+129
*
freedreno: add texcoord clamp support to lowering
Rob Clark
2014-09-29
2
-5
/
+173
*
freedreno: move bind_sampler_states to per-generation
Rob Clark
2014-09-29
4
-23
/
+48
*
freedreno/a3xx: fix border color order
Rob Clark
2014-09-29
1
-5
/
+4
*
freedreno/a3xx: add 32bit integer vtx formats
Rob Clark
2014-09-29
2
-17
/
+37
*
vc4: Add support for GL 1.1's stupid CLAMP mode.
Eric Anholt
2014-09-29
1
-4
/
+19
*
vc4: Add support for texture border color.
Eric Anholt
2014-09-29
2
-1
/
+84
*
vc4: Add the necessary stubs for occlusion queries.
Eric Anholt
2014-09-29
4
-1
/
+87
*
vc4: Optimize out silly SUBs of 0.
Eric Anholt
2014-09-29
1
-0
/
+11
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