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gallium
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Author
Age
Files
Lines
*
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
Axel Davy
2014-11-26
8
-127
/
+51
*
st/nine: Rework Basetexture9 and Resource9.
Axel Davy
2014-11-26
10
-33
/
+36
*
st/nine: clean device9ex.
Axel Davy
2014-11-26
4
-15
/
+19
*
nine: the .pc file should not follow mesa version
Emil Velikov
2014-11-26
2
-2
/
+2
*
auxiliary/vl: rework the build of the VL code
Emil Velikov
2014-11-26
14
-40
/
+55
*
auxiliary/vl: split the vl sources list into VL_SOURCES
Emil Velikov
2014-11-26
4
-2
/
+8
*
auxiliary/vl: add galliumvl_stub.la
Emil Velikov
2014-11-26
3
-0
/
+155
*
automake: rework VL dependency tracking
Emil Velikov
2014-11-26
8
-3
/
+18
*
llvmpipe: (trivial) remove redundant util_cpu_detect() call in lp_test_main
Roland Scheidegger
2014-11-25
1
-2
/
+0
*
llvmpipe: fix lp_test_arit denorm handling
Roland Scheidegger
2014-11-25
1
-1
/
+37
*
nouveau: Fix build after STR/BRA opcode dropping.
Eric Anholt
2014-11-24
1
-2
/
+0
*
gallium: Drop the unused CND opcode.
Eric Anholt
2014-11-24
11
-82
/
+5
*
gallium: Drop unused BRA opcode.
Eric Anholt
2014-11-24
12
-37
/
+5
*
gallium: Drop the unused SFL/STR opcodes.
Eric Anholt
2014-11-24
13
-150
/
+10
*
gallium: Drop the unused RFL opcode.
Eric Anholt
2014-11-24
10
-98
/
+5
*
gallium: Drop unused X2D opcode.
Eric Anholt
2014-11-24
10
-77
/
+4
*
gallium: Drop the unused ARA opcode.
Eric Anholt
2014-11-24
10
-28
/
+5
*
gallium: Drop the unused RCC opcode.
Eric Anholt
2014-11-24
11
-47
/
+5
*
gallium: Drop the NRM and NRM4 opcodes.
Eric Anholt
2014-11-24
11
-347
/
+10
*
ilo: Drop the explicit intialization of gaps in TGSI opcodes.
Eric Anholt
2014-11-24
1
-22
/
+6
*
r300: Drop the "/* gap */" notes.
Eric Anholt
2014-11-24
1
-3
/
+0
*
r600: Drop the "/* gap */" notes.
Eric Anholt
2014-11-24
1
-19
/
+0
*
nine: Drop use of TGSI_OPCODE_CND.
Jose Fonseca
2014-11-24
1
-9
/
+1
*
nine: Don't reference the dead TGSI_OPCODE_NRM.
Jose Fonseca
2014-11-24
1
-1
/
+1
*
nine: Don't use the otherwise-dead SFL opcode in an unreachable path.
Eric Anholt
2014-11-24
1
-1
/
+1
*
util: Prefer atomic intrinsics to inline assembly.
Matt Turner
2014-11-24
1
-2
/
+2
*
vc4: Fix some inconsistent indentation.
Eric Anholt
2014-11-24
1
-6
/
+6
*
vc4: Don't forget to actually connect the fence code.
Eric Anholt
2014-11-24
1
-0
/
+2
*
vc4: Add a note about a piece of errata I've learned about.
Eric Anholt
2014-11-24
1
-0
/
+4
*
r600g: do all CUBE ALU operations before gradient texture operations (v2.1)
Dave Airlie
2014-11-24
1
-64
/
+72
*
r600: fix texture gradients instruction emission (v2)
Dave Airlie
2014-11-24
1
-28
/
+31
*
nv50,nvc0: buffer resources can be bound as other things down the line
Ilia Mirkin
2014-11-23
2
-14
/
+14
*
nv50,nvc0: actually check constbufs for invalidation
Ilia Mirkin
2014-11-23
2
-3
/
+6
*
nv50/ir: set neg modifiers on min/max args
Ilia Mirkin
2014-11-23
1
-0
/
+2
*
i915g: Fallback copy_render for ZS formats
Stéphane Marchesin
2014-11-22
1
-1
/
+11
*
i915g: Add back 4444 and 5551 formats
Stéphane Marchesin
2014-11-22
2
-2
/
+4
*
i915g: Don't limit blitter to POT textures
Stéphane Marchesin
2014-11-22
1
-3
/
+2
*
i915g: Align all texture dimensions to the next POT
Stéphane Marchesin
2014-11-22
1
-28
/
+29
*
i915g: Fix typos
Stéphane Marchesin
2014-11-22
1
-2
/
+2
*
i915g: Fix maxlod computation.
Stéphane Marchesin
2014-11-22
1
-3
/
+3
*
i915g: Fix offset for level != 0
Stéphane Marchesin
2014-11-22
5
-8
/
+27
*
i915g: Don't write constants past I915_MAX_CONSTANT
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
i915g: Don't hardcode array size for phase count
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
draw: allow LLVM use on non-SSE2 X86 cpus
David Heidelberg
2014-11-22
1
-14
/
+1
*
radeonsi: use minnum and maxnum LLVM intrinsics for MIN and MAX opcodes
Marek Olšák
2014-11-21
1
-0
/
+7
*
vc4: Update for new kernel ABI with async execution and waits.
Eric Anholt
2014-11-20
9
-3
/
+250
*
rtasm,translate: Re-enable SSE on Mingw64.
José Fonseca
2014-11-20
2
-2
/
+2
*
radeonsi: remove unused variable si_state_dsa::db_render_control
Marek Olšák
2014-11-19
1
-1
/
+0
*
llvmpipe: enable PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
Roland Scheidegger
2014-11-19
1
-0
/
+1
*
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
2014-11-19
7
-17
/
+21
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