Commit message (Collapse) | Author | Age | Files | Lines | |
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* | u_vbuf: override draw_vbo | Marek Olšák | 2012-04-24 | 4 | -32/+33 |
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* | u_vbuf: override create/bind/destroy_vertex_elements_state | Marek Olšák | 2012-04-24 | 8 | -82/+54 |
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* | u_vbuf: override set_vertex_buffers | Marek Olšák | 2012-04-24 | 12 | -88/+86 |
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* | u_vbuf: override set_index_buffer | Marek Olšák | 2012-04-24 | 7 | -37/+61 |
| | | | | This makes u_vbuf_mgr call the driver instead of the other way around. | ||||
* | gallium/util: use cso_draw_arrays in util_draw_vertex_buffer | Marek Olšák | 2012-04-24 | 1 | -5/+4 |
| | | | | Reviewed-by: Brian Paul <[email protected]> | ||||
* | cso: add set_index_buffer and draw_vbo passthrough functions | Marek Olšák | 2012-04-24 | 2 | -0/+48 |
| | | | | | | v2: use util_draw_init_info Reviewed-by: Brian Paul <[email protected]> | ||||
* | r300g/automake: add $ARCH_FLAGS and $OPT_FLAGS | Marek Olšák | 2012-04-23 | 1 | -0/+2 |
| | | | | Reviewed-by: Tom Stellard <[email protected]> | ||||
* | r600g/automake: add $ARCH_FLAGS and $OPT_FLAGS | Marek Olšák | 2012-04-23 | 1 | -0/+2 |
| | | | | Reviewed-by: Tom Stellard <[email protected]> | ||||
* | r600g: init vars to silence warnings | Brian Paul | 2012-04-23 | 1 | -2/+2 |
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* | radeon/llvm: Don't print an error message when there is no error | Tom Stellard | 2012-04-23 | 1 | -2/+1 |
| | | | | | A blank line with an empty error message was being printed even when the target lookup succeeded. | ||||
* | radeon/llvm: Lower VCREATE_v4f32 for R600 and SI | Tom Stellard | 2012-04-23 | 5 | -33/+22 |
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* | r600g/llvm: Let ISel handle lowering to {INSERT,EXTRACT}_SUBREG | Tom Stellard | 2012-04-23 | 6 | -88/+37 |
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* | r600g/llvm: Only emit an instruction's explicit operands | Tom Stellard | 2012-04-23 | 1 | -2/+2 |
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* | r600g/llvm: Handle copies between vector registers | Tom Stellard | 2012-04-23 | 2 | -2/+21 |
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* | r600g/llvm: Remove debugging hack from R600InstrInfo::copyPhysReg() | Tom Stellard | 2012-04-23 | 1 | -4/+0 |
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* | r600g/llvm: Tell the code emitter to ignore KILL and BUNDLE | Tom Stellard | 2012-04-23 | 1 | -1/+3 |
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* | r600/llvm: Add LOAD_VTX instruction | Tom Stellard | 2012-04-23 | 1 | -0/+13 |
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* | r600g: Add hooks for the LLVM shader compiler | Tom Stellard | 2012-04-23 | 3 | -2/+304 |
| | | | | | | | | | The LLVM backend can now be enabled for r600g by using the --enable-r600-llvm-compiler configure flag. If you configure with this flag, you can still use the default compiler by setting the envrionment variable R600_USE_LLVM=0 Reviewed-by: Alex Deucher <[email protected]> | ||||
* | r600g: Add TGSI->LLVM implementation v2 | Tom Stellard | 2012-04-23 | 2 | -0/+330 |
| | | | | | | v2: Add case for ARUBA in r600_llvm_gpu_string() Reviewed-by: Alex Deucher <[email protected]> | ||||
* | radeon: Move radeon_llvm_emit.cpp declarations into their own header | Tom Stellard | 2012-04-23 | 5 | -19/+58 |
| | | | | Reviewed-by: Alex Deucher <[email protected]> | ||||
* | radeon: Remove HAVE_LLVM ifdefs | Tom Stellard | 2012-04-23 | 1 | -10/+0 |
| | | | | | | Only LLVM 3.1 is supported, so these are not necessary. Reviewed-by: Alex Deucher <[email protected]> | ||||
* | r600g: fix gpr number calculation | Vadim Girlin | 2012-04-23 | 1 | -0/+3 |
| | | | | | Reviewed-by: Alex Deucher <[email protected]> Signed-off-by: Tom Stellard <[email protected]> | ||||
* | r600g: split add_reg into add_reg and add_reg_bo variants | Dave Airlie | 2012-04-23 | 4 | -215/+193 |
| | | | | | | | | | This shaves 2k off the final dri.so, and removes lots of pointless NULL, 0 passing. most like pointless - but it looked nicer to me. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: enable GLSL130 on all cards | Dave Airlie | 2012-04-22 | 1 | -3/+2 |
| | | | | | | | | Alexandre Demers sent me some cayman results with no major problems. I'll rip out the env var in a week or so. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: enable dual src blending on r600 cards | Dave Airlie | 2012-04-21 | 1 | -1/+1 |
| | | | | | | tested on my rv610 and it passes the tests with no hangs. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: enable GLSL 1.30 for r600 class | Dave Airlie | 2012-04-21 | 1 | -1/+1 |
| | | | | | | | | | Full piglit run on my rv610 with no regressions. This only leaves cayman, however my cayman is resisting my attempt to get through a full piglit run. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600: enable glsl 1.30 on r700 | Dave Airlie | 2012-04-21 | 1 | -1/+1 |
| | | | | | | | | I've done a piglit run on rv740 and confirmed no regressions. We don't get GL3 on r700 due to transform feedback being busted still. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: report INTEGERS cap if glsl130 is on. | Dave Airlie | 2012-04-20 | 1 | -1/+2 |
| | | | | | | | | | This cap is used by u_blitter to decide if it can use integers in vertex data. fixes some crashes with glsl130 in piglit Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: enable glsl 130 on evergreen. | Dave Airlie | 2012-04-20 | 1 | -1/+3 |
| | | | | | | | | | | | | I've done a piglit run on my SUMO machine and I see no regressions. Lots of things to fix (skip->fail), but hey maybe we can fix them if we can see them. I'll try and work my way across r600,700,cayman sometime if nobody else gets to them. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: disable I2F conversion for InstanceID if integers are supported | Vadim Girlin | 2012-04-20 | 1 | -11/+16 |
| | | | | | | Signed-off-by: Vadim Girlin <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: store glsl_feature_level in the r600_screen | Vadim Girlin | 2012-04-20 | 2 | -1/+3 |
| | | | | | | Signed-off-by: Vadim Girlin <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Signed-off-by: Dave Airlie <[email protected]> | ||||
* | radeonsi: Fix VGPR_BIT() definition. | Michel Dänzer | 2012-04-19 | 1 | -1/+1 |
| | | | | | | | | Fixes encoding of VOP3 shader instructions. The shift was wrong for source registers 2 and 3, and the resulting value was only 32 bits, so the shift in SICodeEmitter::VOPPostEncode() didn't work as intended. | ||||
* | radeonsi: Replace magic numbers for vertex buffer resource. | Michel Dänzer | 2012-04-19 | 1 | -4/+8 |
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* | radeonsi: (User) SGPR related cleanups. | Michel Dänzer | 2012-04-19 | 3 | -16/+33 |
| | | | | | | Use the same user SGPRs for the same purpose in vertex and pixel shaders. Better calculation of the number of SGPRs to reserve. | ||||
* | radeonsi: Fix sampler offsets for shader intrinsic. | Michel Dänzer | 2012-04-19 | 1 | -2/+2 |
| | | | | | The sampler number is in TGSI source register 1, and the S_LOAD_DWORD* instructions take offsets in DWORDs, not bytes. | ||||
* | nv50,nvc0: prevent multiple flushes when user spins on get_query_result | Christoph Bumiller | 2012-04-19 | 2 | -19/+31 |
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* | nv50/ir/opt: swap VP inputs to first source where possible | Christoph Bumiller | 2012-04-19 | 1 | -0/+17 |
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* | radeonsi: MIMG shader instructions require waiting for the results. | Michel Dänzer | 2012-04-19 | 1 | -0/+2 |
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* | radeonsi: Replace more magic numbers for sampler state. | Michel Dänzer | 2012-04-19 | 1 | -7/+7 |
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* | radeonsi: Fix mip filter encoding in sampler state. | Michel Dänzer | 2012-04-19 | 1 | -3/+3 |
| | | | | Blits are starting to work. | ||||
* | radeonsi: Set tiling mode index for depth/stencil buffers. | Michel Dänzer | 2012-04-19 | 1 | -19/+37 |
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* | svga: flush drawing before clearing | Brian Paul | 2012-04-18 | 1 | -0/+3 |
| | | | | | | | | | We don't normally clear immediately after drawing something. But as it was, the drawing would incorrectly appear after the clear. Fixes piglit clear-varray-2.0 failure. Reviewed-by: José Fonseca <[email protected]> | ||||
* | pipebuffer: split up assertion | Brian Paul | 2012-04-18 | 1 | -1/+2 |
| | | | | | The problem with assert(a && b) is you don't know which term is zero when there's a failure. | ||||
* | svga: return PIPE_OK instead of 0 | Brian Paul | 2012-04-18 | 1 | -1/+1 |
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* | gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush | Marek Olšák | 2012-04-18 | 2 | -19/+4 |
| | | | | | There's no reason to do that. The buffer being used for rendering is always mapped as unsynchronized. | ||||
* | gallium/u_blit: don't release vertex buffer at end of frame / in glFlush | Marek Olšák | 2012-04-18 | 2 | -18/+4 |
| | | | | | There's no reason to do that. The buffer being used for rendering is always mapped as unsynchronized. | ||||
* | gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZED | Marek Olšák | 2012-04-18 | 3 | -3/+2 |
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* | radeonsi: Improve calculation of number of pixel shader interpolants. | Michel Dänzer | 2012-04-18 | 1 | -23/+7 |
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* | radeonsi: Fix calculation of pitch value in sampler view state. | Michel Dänzer | 2012-04-18 | 1 | -4/+2 |
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* | radeonsi: Set tiling mode index in sampler view state. | Michel Dänzer | 2012-04-18 | 1 | -0/+1 |
| | | | | Hardcode index for linear mode for now. |