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* u_blitter: simplify blitter_set_rectangleMarek Olšák2010-07-121-19/+32
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* u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák2010-07-122-70/+80
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* r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák2010-07-122-3/+5
| | | | FDO bug #28563.
* r300g: do not print a rejected CS if RADEON_DUMP_CS is not setMarek Olšák2010-07-102-4/+9
| | | | Also print relocation failures on non-debug builds too.
* r300g: allow the GTT domain for samplersMarek Olšák2010-07-092-5/+12
| | | | This fixes sluggishness in vdrift.
* r300g/swtcl: fix out-of-bounds writeMarek Olšák2010-07-091-1/+1
| | | | This is a typo fix, the generated code should be the same.
* draw: Fix off-by-one error in assert.Vinson Lee2010-07-081-1/+1
| | | | textures is an array of size PIPE_MAX_VERTEX_SAMPLERS.
* r300g: fix texturing with negative lod biasMarek Olšák2010-07-091-1/+1
| | | | This should fix FDO bugs #28437 and #28625.
* r300g: store/return the stride for winsys_handle in winsysMarek Olšák2010-07-083-15/+18
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* r300g: fix transfering compressed texturesMarek Olšák2010-07-081-1/+1
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* gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul2010-07-081-2/+2
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* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-083-11/+32
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* r300g: minor fixupsMarek Olšák2010-07-085-7/+7
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* gallivm: restore const qualifierBrian Paul2010-07-071-1/+1
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* gallivm: fix cube map LOD computationBrian Paul2010-07-071-38/+54
| | | | | | | | | | | | | | | First, this undoes commit e503af4baa2c709ae5743bb278b277d3faaba076 so we use iround() in lp_build_nearest_mip_level(). Second, in lp_build_sample_general() we need to check if we're sampling a cube map before anything else. Choose the cube face and then recompute the partial derivatives of (S,T) with respect to the chosen cube face. Before, we were using the directional (S,T,R) derivatives to compute the LOD. Third, work around an apparent bug in LLVM 2.7 where setting the lod variable to a const(0) value results in bad x86 code. See comments in the code.
* llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee2010-07-061-1/+3
| | | | | | | lp_test_round uses the math functions round and trunc, which aren't available with MSVC. Fixes the MSVC build for now.
* llvmpipe: Add lp_test_round to SCons build.Vinson Lee2010-07-061-0/+1
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* draw: Remove unnecessary header.Vinson Lee2010-07-061-1/+0
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* gallivm: Remove unnecessary header.Vinson Lee2010-07-061-1/+0
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* util: print help for debug options on non-debug buildsMarek Olšák2010-07-071-2/+2
| | | | I'd like to see the help when I request it.
* gallivm: use trunc, not round in lp_build_nearest_mip_level()Brian Paul2010-07-061-1/+1
| | | | Fixes fd.o bug 28036 (piglit fbo-cubemap.c regression)
* llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul2010-07-062-0/+278
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* gallivm: finish implementation of lp_build_iceil()Brian Paul2010-07-061-19/+67
| | | | | | Plus fix minor error in lp_build_iceil() by tweaking the offset value. And add a bunch of comments for the round(), trunc(), floor(), ceil() functions.
* llvmpipe: disconnect vertex texture sampling from the setupZack Rusin2010-07-068-89/+85
| | | | | | | it was wrong to put this in the fs paths, but it was easier to just stuff it along the fragment texture sampling paths. the patch disconnects vertex texture sampling and just maps the textures before the draw itself and unmaps them after.
* draw: make sure softpipe doesn't crash with vertex tex samplingZack Rusin2010-07-061-7/+16
| | | | | | softpipe doesn't implement the draw's llvm tex sampling interface so make sure draw can handle the cases where the driver doesn't implement the interface
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-0615-32/+516
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* r300/compiler: Implement KILP opcode.Tom Stellard2010-07-061-1/+1
| | | | Signed-off-by: Marek Olšák <[email protected]>
* gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().José Fonseca2010-07-061-0/+41
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* gallivm: Fix 8bit comparisons.José Fonseca2010-07-061-5/+3
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* llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane2010-07-061-2/+2
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* st/egl: Add support for !GLX_DIRECT_RENDERING.Chia-I Wu2010-07-064-41/+79
| | | | | | | st/egl uses GLX code for DRI2 support. It should honor GLX_DIRECT_RENDERING. Also updates configure.ac to define GLX_DIRECT_RENDERING for st/egl.
* auxiliary/util: Add SM3 meta-cap list.Corbin Simpson2010-07-051-0/+17
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* llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger2010-07-051-6/+26
| | | | | This fixes bug #28757, though does not yet address the issue that fences aren't always emitted.
* i915g: Remove unnecessary header.Vinson Lee2010-07-041-1/+0
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* i915g: Add flag to not send commands to hwJakob Bornecrantz2010-07-043-1/+6
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* i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz2010-07-041-13/+18
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* i915g: Minor cleanupsJakob Bornecrantz2010-07-042-9/+16
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* i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz2010-07-043-15/+28
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* i915g: Rename texture state to map stateJakob Bornecrantz2010-07-041-23/+23
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* i915g: Move fragment state to its own fileJakob Bornecrantz2010-07-046-17/+64
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* i915g: Move static state to its own fileJakob Bornecrantz2010-07-044-18/+50
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* i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz2010-07-041-1/+4
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* i915g: Don't flush after blitJakob Bornecrantz2010-07-041-2/+0
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* i915g: Don't flush empty batchbuffersJakob Bornecrantz2010-07-041-2/+0
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* gallium: Make trivial examples use target helpersJakob Bornecrantz2010-07-043-26/+23
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* gallium: Fix compilation of trivial quad-texJakob Bornecrantz2010-07-041-1/+1
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* st/egl: Remove unnecessary headers.Vinson Lee2010-07-031-3/+0
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* gallivm: Remove unnecessary headers.Vinson Lee2010-07-032-2/+0
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* r300g: fix warningsMarek Olšák2010-07-031-2/+5
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* r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard2010-07-031-1/+2
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