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| * nv40: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+47
| * nv30: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+46
| * gallium: make u_blitter code save/restore stencil ref valuesRoland Scheidegger2010-02-113-0/+11
| * r300g: adapt to stencil ref changesRoland Scheidegger2010-02-113-4/+17
| * cell: adapt to stencil ref changesRoland Scheidegger2010-02-114-29/+54
| * i965g: adapt to stencil ref changesRoland Scheidegger2010-02-113-6/+34
| * i915g: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+24
| * gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger2010-02-112-5/+16
| * gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger2010-02-111-3/+6
| * svga: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+42
| * llvmpipe: adapt to stencil ref changesRoland Scheidegger2010-02-104-2/+28
| * identity: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+12
| * fo: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+24
| * trace: adapt to stencil ref changesRoland Scheidegger2010-02-103-1/+37
| * softpipe: adapt to stencil ref changesRoland Scheidegger2010-02-106-6/+20
| * gallium: adapt state trackers to stencil ref changeRoland Scheidegger2010-02-103-13/+18
| * docs: fix up documentation for stencil ref value changesRoland Scheidegger2010-02-092-8/+12
| * gallium: make valuemask/writemask in pipe_stencil_state bitfield membersRoland Scheidegger2010-02-091-2/+2
| * gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger2010-02-095-49/+51
* | nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin2010-02-121-2/+2
* | Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol2010-02-121-2/+2
* | util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol2010-02-121-2/+2
* | nouveau: nv30: Define number of texture samplersPatrice Mandin2010-02-121-0/+2
* | wgl: Do not reach out and destroy contexts on cleanup.José Fonseca2010-02-121-10/+12
* | gdi: Never fail at DLL load time.José Fonseca2010-02-122-10/+10
* | wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca2010-02-124-1/+30
* | svgadump: Several improvements to shader dumping.José Fonseca2010-02-124-336/+411
* | nouveau: use AVAIL_RING()Ben Skeggs2010-02-124-15/+14
* | nouveau: switch to nouveau_bo_new_tile()Ben Skeggs2010-02-121-4/+6
* | svga: check min_index, max_index before assertionsBrian Paul2010-02-111-2/+6
* | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-111-0/+2
* | Revert "llvmpipe: Move tile coordinate assertion into a more useful place."José Fonseca2010-02-111-3/+3
* | scons: Fix drm/intel build.José Fonseca2010-02-111-4/+5
* | llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.José Fonseca2010-02-112-0/+4
* | llvmpipe: Move tile coordinate assertion into a more useful place.José Fonseca2010-02-111-3/+3
* | llvmpipe: Clamp both extremes of triangles to framebuffer size.José Fonseca2010-02-111-1/+4
* | gallivm: TGSI_OPCODE_CONT is not deprecated.José Fonseca2010-02-111-2/+1
* | nouveau: remove u_simple_screen.h includesBen Skeggs2010-02-115-5/+0
* | i965g: ifdef out unused functions.Vinson Lee2010-02-102-3/+6
* | r300g: Work around "defect" in r300compiler.Corbin Simpson2010-02-104-2/+11
* | os: Do not use Pthreads barrier functions on Mac OS X.Vinson Lee2010-02-101-42/+52
* | gallium: cast to silence waringBrian Paul2010-02-101-1/+1
* | gallium: use os_time.hBrian Paul2010-02-101-2/+2
* | gallium: use os_time.h in pb_bufmgr_cache.cBrian Paul2010-02-101-9/+9
* | gallium: use os_time.h in u_timed_winsys.cBrian Paul2010-02-101-19/+13
* | r300g: Fix typo.Corbin Simpson2010-02-101-1/+1
* | llvmpipe: Map rendertargets when bound as textures.José Fonseca2010-02-101-4/+15
* | dri: Allow selective generation of accum. buffer configsIan Romanick2010-02-101-3/+6
* | st/xorg: fix a silly offset bug in xvZack Rusin2010-02-101-2/+9
* | llvmpipe: Fix null pointer dereference when no depth buffer is bound.José Fonseca2010-02-101-0/+3