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Author
Age
Files
Lines
*
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
4
-13
/
+22
*
llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
1
-2
/
+5
*
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
8
-92
/
+22
*
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
14
-790
/
+901
*
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
8
-29
/
+58
*
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
3
-18
/
+18
*
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-13
1
-0
/
+1
*
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
2010-07-13
1
-0
/
+8
*
targets: Clean up xorg make files a bit
Jakob Bornecrantz
2010-07-13
6
-29
/
+31
*
libgl-xlib: add depend to make clean list
Brian Paul
2010-07-13
1
-1
/
+1
*
r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-07-13
1
-2
/
+2
*
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
5
-17
/
+23
*
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-07-13
1
-3
/
+6
*
r300g: rework the draw_rectangle hook
Marek Olšák
2010-07-13
1
-89
/
+23
*
r300g: Remove unnecessary header.
Vinson Lee
2010-07-12
1
-1
/
+0
*
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-12
1
-6
/
+0
*
os: remove gratuitous pipe_barrier placeholder code
nobled
2010-07-12
1
-21
/
+1
*
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR
nobled
2010-07-12
3
-15
/
+0
*
os: Implement pipe_condvar on Windows Vista and later
nobled
2010-07-12
1
-0
/
+30
*
os: Implement pipe_condvar on win32
nobled
2010-07-12
1
-7
/
+27
*
r300g: implement fast color clear
Marek Olšák
2010-07-12
10
-13
/
+178
*
r300g: clear and copy a resource with a rectangular point sprite
Marek Olšák
2010-07-12
2
-3
/
+152
*
r300g: do not use immediate mode if there is a VBO in VRAM
Marek Olšák
2010-07-12
2
-4
/
+5
*
u_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák
2010-07-12
2
-19
/
+104
*
u_blitter: clean up the texcoord computations
Marek Olšák
2010-07-12
1
-28
/
+35
*
u_blitter: simplify blitter_set_rectangle
Marek Olšák
2010-07-12
1
-19
/
+32
*
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák
2010-07-12
2
-70
/
+80
*
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
Marek Olšák
2010-07-12
2
-3
/
+5
*
r300g: do not print a rejected CS if RADEON_DUMP_CS is not set
Marek Olšák
2010-07-10
2
-4
/
+9
*
r300g: allow the GTT domain for samplers
Marek Olšák
2010-07-09
2
-5
/
+12
*
r300g/swtcl: fix out-of-bounds write
Marek Olšák
2010-07-09
1
-1
/
+1
*
draw: Fix off-by-one error in assert.
Vinson Lee
2010-07-08
1
-1
/
+1
*
r300g: fix texturing with negative lod bias
Marek Olšák
2010-07-09
1
-1
/
+1
*
r300g: store/return the stride for winsys_handle in winsys
Marek Olšák
2010-07-08
3
-15
/
+18
*
r300g: fix transfering compressed textures
Marek Olšák
2010-07-08
1
-1
/
+1
*
gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
Brian Paul
2010-07-08
1
-2
/
+2
*
r300g: add a function for marking framebuffer atoms as dirty
Marek Olšák
2010-07-08
3
-11
/
+32
*
r300g: minor fixups
Marek Olšák
2010-07-08
5
-7
/
+7
*
gallivm: restore const qualifier
Brian Paul
2010-07-07
1
-1
/
+1
*
gallivm: fix cube map LOD computation
Brian Paul
2010-07-07
1
-38
/
+54
*
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
1
-1
/
+3
*
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
2010-07-06
1
-0
/
+1
*
draw: Remove unnecessary header.
Vinson Lee
2010-07-06
1
-1
/
+0
*
gallivm: Remove unnecessary header.
Vinson Lee
2010-07-06
1
-1
/
+0
*
util: print help for debug options on non-debug builds
Marek Olšák
2010-07-07
1
-2
/
+2
*
gallivm: use trunc, not round in lp_build_nearest_mip_level()
Brian Paul
2010-07-06
1
-1
/
+1
*
llvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul
2010-07-06
2
-0
/
+278
*
gallivm: finish implementation of lp_build_iceil()
Brian Paul
2010-07-06
1
-19
/
+67
*
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
8
-89
/
+85
*
draw: make sure softpipe doesn't crash with vertex tex sampling
Zack Rusin
2010-07-06
1
-7
/
+16
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