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gallium
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Author
Age
Files
Lines
*
svga: Fix memory leak in svga_buffer_transfer_map.
Vinson Lee
2012-11-08
1
-0
/
+2
*
u_blitter: add cube map array support.
Dave Airlie
2012-11-09
1
-2
/
+3
*
softpipe: add ARB_texture_cube_map_array support (v1.1)
Dave Airlie
2012-11-09
6
-44
/
+274
*
gallium: add defines/shader opcode for texture cube map array
Dave Airlie
2012-11-09
6
-6
/
+25
*
r600g: fix lod bias/explicit lod with cube maps.
Dave Airlie
2012-11-09
1
-8
/
+20
*
r600g: clarify const buffer numbering and handling
Dave Airlie
2012-11-09
4
-4
/
+10
*
r600g: fix pre eg export with llvm
Vincent Lejeune
2012-11-08
1
-1
/
+1
*
wayland: Destroy frame callback when destroying surface
Jonas Ådahl
2012-11-07
1
-0
/
+3
*
r600g/compute: fix call to r600_bytecode_init
Alex Deucher
2012-11-07
1
-1
/
+2
*
svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.
Vinson Lee
2012-11-06
1
-1
/
+1
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
9
-80
/
+218
*
trace: Prevent segfault when passing NULL to set_vertex_buffers.
José Fonseca
2012-11-05
2
-15
/
+23
*
galahad: Prevent segfault when passing NULL to set_vertex_buffers.
José Fonseca
2012-11-05
1
-1
/
+1
*
util: Make u_framebuffer.h C++ safe.
José Fonseca
2012-11-05
1
-0
/
+8
*
nv50,nvc0: expose ARB_map_buffer_alignment
Lucas Stach
2012-11-04
4
-6
/
+8
*
r600g: make tgsi-to-llvm generates store.pixel* intrinsic for fs
Vincent Lejeune
2012-11-02
6
-12
/
+130
*
radeonsi: Implement support for vertex shader samplers.
Michel Dänzer
2012-11-02
2
-22
/
+60
*
libgl-xlib: include glheader.h instead of GL/gl.h to fix build
Brian Paul
2012-11-01
1
-1
/
+1
*
r600g: re-enable handling of DISCARD_RANGE, improving performance
Marek Olšák
2012-11-01
1
-2
/
+0
*
r600g: fix abysmal performance in Reaction Quake
Marek Olšák
2012-11-01
2
-21
/
+24
*
gallium/u_vbuf: document how it works
Marek Olšák
2012-11-01
2
-3
/
+63
*
gallium/u_vbuf: optimize looping over the list of buffers to upload
Marek Olšák
2012-11-01
1
-9
/
+12
*
gallium/u_vbuf: skip processing of buffers unused by the vertex element state
Marek Olšák
2012-11-01
1
-15
/
+24
*
llvmpipe: Obey back writemask.
José Fonseca
2012-10-31
1
-2
/
+8
*
r600g: avoid shader needing too many gpr to lockup the gpu v2
Jerome Glisse
2012-10-31
3
-34
/
+62
*
draw: fix assertion failure in draw_emit_vertex_attr
Marek Olšák
2012-10-31
1
-2
/
+3
*
r600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic registers
Marek Olšák
2012-10-31
4
-99
/
+11
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
13
-3
/
+26
*
r600g: use better sample positions for 8x MSAA
Marek Olšák
2012-10-31
2
-12
/
+12
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
70
-420
/
+580
*
st/xorg: Remove superfluous miInitializeBackingStore() call
Marvin Schmidt
2012-10-30
1
-1
/
+0
*
r600g: tgsi-to-llvm emits right input intrinsics
Vincent Lejeune
2012-10-30
2
-20
/
+64
*
dri: Convert driCreateConfigs to use a gl_format enum
Ian Romanick
2012-10-29
1
-3
/
+3
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
13
-37
/
+270
*
mesa: bump MAX_VARYING to 32
Marek Olšák
2012-10-29
2
-3
/
+3
*
nv50/ir: restore use of long immediate encodings
Christoph Bumiller
2012-10-28
2
-0
/
+9
*
nv50,nvc0: fix 2d engine stencil-only copies
Christoph Bumiller
2012-10-28
4
-22
/
+48
*
gallium/gallivm: code generation options for LLVM 3.1+
Alexander V. Nikolaev
2012-10-28
3
-17
/
+44
*
r600g: advertise 32 streamout vec4 outputs
Marek Olšák
2012-10-26
1
-1
/
+1
*
softpipe: remove extraneous whitespace
Brian Paul
2012-10-26
1
-2
/
+0
*
gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32
Brian Paul
2012-10-26
2
-8
/
+10
*
r600g: advertise 32 fragment shaders inputs, not 34
Marek Olšák
2012-10-26
1
-4
/
+1
*
graw/fs-test: Use user constant buffers.
José Fonseca
2012-10-26
1
-56
/
+14
*
trace: Flush before drawing.
José Fonseca
2012-10-26
3
-0
/
+11
*
graw: Ensure new members are zeroed.
José Fonseca
2012-10-26
15
-0
/
+19
*
tests/graw: Update occlusion query example.
José Fonseca
2012-10-26
1
-4
/
+4
*
radeonsi: Handle TGSI_SEMANTIC_FACE.
Michel Dänzer
2012-10-26
2
-1
/
+31
*
radeonsi: Handle TGSI_SEMANTIC_BCOLOR.
Michel Dänzer
2012-10-26
5
-15
/
+75
*
radeonsi: Don't snoop context state while building shaders.
Michel Dänzer
2012-10-26
3
-17
/
+27
*
radeon/llvm: Add intrinsic for reading SI FRONT_FACE VGPR in the pixel shader.
Michel Dänzer
2012-10-26
2
-0
/
+6
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