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gallium
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Age
Files
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...
*
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-10
1
-17
/
+25
*
r300g: Fix memory leak on error path.
Vinson Lee
2010-06-10
1
-0
/
+1
*
r300g: try harder to create a transfer object
Marek Olšák
2010-06-09
1
-7
/
+34
*
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
2
-5
/
+11
*
r300g: debug output texture size
Marek Olšák
2010-06-09
1
-1
/
+2
*
r300g: return NULL texture early if buffer_create fails
Marek Olšák
2010-06-09
1
-5
/
+5
*
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
2
-48
/
+27
*
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
2010-06-09
1
-1
/
+1
*
draw: fix geometry shader which emit multiplie primitives
Zack Rusin
2010-06-09
1
-18
/
+20
*
graw: add a multiple primitive geometry shader test
Zack Rusin
2010-06-09
1
-0
/
+42
*
nv: fix compile after the latest gs changes
Zack Rusin
2010-06-09
1
-1
/
+1
*
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
14
-99
/
+152
*
xorg/vmwgfx: Disable 3D by default.
Thomas Hellstrom
2010-06-09
1
-0
/
+1
*
st/xorg: Add a customizable option to disable 3D.
Thomas Hellstrom
2010-06-09
2
-3
/
+17
*
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
1
-1
/
+1
*
nv50: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
1
-1
/
+1
*
nv50: use MARK_RING correctly
Ben Skeggs
2010-06-09
1
-4
/
+6
*
draw: Remove unnecessary headers.
Vinson Lee
2010-06-08
2
-2
/
+0
*
r600g: save vertex buffers in blitter
Marek Olšák
2010-06-09
1
-0
/
+3
*
r300g: save vertex buffers in blitter
Marek Olšák
2010-06-09
1
-2
/
+1
*
util: reference vertex buffers in blitter
Marek Olšák
2010-06-09
2
-0
/
+18
*
r300g: report that transfers are always supported
Marek Olšák
2010-06-09
1
-0
/
+6
*
r300g: fix loading compressed textures
Marek Olšák
2010-06-09
1
-2
/
+6
*
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-06-08
4
-94
/
+93
*
softpipe: make sure we don't fallback to assert on so stats query
Zack Rusin
2010-06-08
1
-0
/
+2
*
softpipe: make sure that invalid calls to sosettargets don't crash us
Zack Rusin
2010-06-08
1
-0
/
+7
*
softpipe: added sp_state_so.c to file list
Brian Paul
2010-06-08
1
-0
/
+1
*
gallium: scream when one of two unimplemented features in draw is used
Zack Rusin
2010-06-08
1
-6
/
+12
*
gallium: add basic support for stream output queries
Zack Rusin
2010-06-08
4
-3
/
+38
*
gallium: adjust the query interface to support custom types
Zack Rusin
2010-06-08
12
-15
/
+22
*
gallium: rename draw_auto to draw_stream_output, plus fix a comment
Zack Rusin
2010-06-08
5
-5
/
+4
*
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
7
-6
/
+43
*
gallium: add interface for DrawAuto and implement it in softpipe
Zack Rusin
2010-06-08
6
-1
/
+75
*
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
9
-75
/
+381
*
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
11
-1
/
+161
*
llvmpipe: Add geom shader file to make build
Jakob Bornecrantz
2010-06-08
1
-0
/
+1
*
graw: Fix file handle leaks.
Vinson Lee
2010-06-07
3
-0
/
+3
*
graw: Remove unnecessary headers.
Vinson Lee
2010-06-07
3
-3
/
+0
*
sw: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
r600g: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-07
1
-1
/
+0
*
graw: Add gallium library to SCons build.
Vinson Lee
2010-06-07
1
-1
/
+1
*
r300g: fix hardlock caused by an incompatible vertex format
Marek Olšák
2010-06-07
1
-1
/
+1
*
graw: add gs-test.c and some simple geometry shader examples
Keith Whitwell
2010-06-07
8
-2
/
+626
*
softpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
1
-0
/
+2
*
llvmpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
1
-0
/
+2
*
util: implement util_clear_depth_stencil fallback
Roland Scheidegger
2010-06-07
2
-1
/
+115
*
graw: add parse_geometry_shader helper
Keith Whitwell
2010-06-07
2
-0
/
+16
*
tgsi: null-terminate string in parse_identifier
Keith Whitwell
2010-06-07
1
-0
/
+1
*
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
2010-06-07
1
-1
/
+1
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