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* r300g: do not support separate depth/stencil clear in the driverMarek Olšák2010-08-131-3/+1
* r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák2010-08-132-2/+2
* r600g: update shader capsMarek Olšák2010-08-131-5/+13
* r300g: disable depth clamp for nowMarek Olšák2010-08-131-1/+1
* r600g: fix warning in the winsysDave Airlie2010-08-131-1/+1
* r600g: fix memory leaks running gears.Dave Airlie2010-08-132-0/+6
* translate_test: Fix compilation with MSVC.Vinson Lee2010-08-121-1/+2
* translate_test: fix compilation on non-POSIX platformsLuca Barbieri2010-08-121-5/+19
* translate_test: improveLuca Barbieri2010-08-121-6/+60
* Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák2010-08-123-3/+49
* r600g: fix typo in stencil translate.Dave Airlie2010-08-121-1/+1
* r600g: fix provoking-vertex piglit test.Dave Airlie2010-08-121-8/+12
* r600g: improve texture format checker.Dave Airlie2010-08-124-12/+263
* u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák2010-08-123-49/+3
* scons: Fix freebsd8 build.Vinson Lee2010-08-112-2/+8
* translate_test: fix segfault on x86-64Luca Barbieri2010-08-111-2/+6
* u_staging: remove useless inline keywordLuca Barbieri2010-08-111-1/+1
* translate_test: fix, reindent, and improveLuca Barbieri2010-08-111-137/+204
* translate: allow clients to ask for supported output formatsLuca Barbieri2010-08-113-0/+88
* auxiliary: Make u_staging.c MSVC compatible.Vinson Lee2010-08-111-3/+5
* translate: Add translate_test.c to SCons.Vinson Lee2010-08-111-1/+2
* auxiliary: Add u_staging.c to SCons build.Vinson Lee2010-08-111-0/+1
* r300/compiler: Implement the CONT opcode.Tom Stellard2010-08-111-1/+1
* r600g: accept empty frag prog shaderJerome Glisse2010-08-113-3/+17
* r600g: add src negation supportJerome Glisse2010-08-111-0/+1
* gallivm: Fix and enable the extra Newton/Raphson step in lp_build_rcp().José Fonseca2010-08-111-2/+2
* r600g: add point/sprite rendering supportJerome Glisse2010-08-113-14/+149
* Revert "translate_generic: return NULL instead of assert(0) if format not sup...Luca Barbieri2010-08-111-6/+9
* translate_generic: fix broken A8R8G8B8_UNORM outputLuca Barbieri2010-08-111-3/+9
* translate: add testsuiteLuca Barbieri2010-08-112-1/+172
* translate_generic: return NULL instead of assert(0) if format not supportedLuca Barbieri2010-08-111-9/+6
* auxiliary: fix util_framebuffer_copyLuca Barbieri2010-08-111-2/+4
* gallivm: Use lp_build_div instead of lp_build_mul + lp_build_rcp.José Fonseca2010-08-111-2/+1
* gallivm: Use unsigned shift in lp_build_minify.José Fonseca2010-08-111-1/+1
* llvmpipe: Debug code to dump interpolation coefficients.José Fonseca2010-08-111-1/+29
* llvmpipe: Use single precision divide for one over area computation.José Fonseca2010-08-111-1/+1
* util: copy the u_staging commit message to the codeMarek Olšák2010-08-111-1/+9
* auxiliary: support for transfers using staging resourcesLuca Barbieri2010-08-113-0/+123
* gallium: add ALWAYS_INLINELuca Barbieri2010-08-111-0/+10
* u_surfaces: add util_surfaces_peekLuca Barbieri2010-08-111-0/+13
* u_surfaces: use cso_hash instead of util_hash_tableLuca Barbieri2010-08-112-53/+31
* u_surfaces: fix surface leak due to off by oneLuca Barbieri2010-08-111-1/+1
* auxiliary: make primitive splitter assert on unimplemented adjacency primsLuca Barbieri2010-08-111-1/+4
* auxiliary: fix u_split_prim naming conventionLuca Barbieri2010-08-113-9/+9
* auxiliary: move Ben Skeggs' primitive splitter to common codeLuca Barbieri2010-08-114-102/+104
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-113-7/+53
* svga: Remove unnecessary headers.Vinson Lee2010-08-101-2/+0
* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard2010-08-103-1/+40